📄 dftables.dsp
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# Microsoft Developer Studio Project File - Name="dftables" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Console Application" 0x0103CFG=dftables - Win32 Debug!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "dftables.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "dftables.mak" CFG="dftables - Win32 Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "dftables - Win32 Release" (based on "Win32 (x86) Console Application")!MESSAGE "dftables - Win32 Debug" (based on "Win32 (x86) Console Application")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeRSC=rc.exe!IF "$(CFG)" == "dftables - Win32 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir ""# PROP BASE Intermediate_Dir "Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir ""# PROP Intermediate_Dir "Release"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MD /W3 /O2 /D "_WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Fd"Release\dftables" /FD /c# ADD CPP /nologo /MD /W3 /wd4996 /O2 /D "_WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Fd"Release\dftables" /FD /c# ADD BASE RSC /l 0x809 /d "NDEBUG"# ADD RSC /l 0x809 /d "NDEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib /nologo /subsystem:console /pdb:"Release\dftables.pdb"# SUBTRACT BASE LINK32 /pdb:none# ADD LINK32 kernel32.lib /nologo /subsystem:console /pdb:"Release\dftables.pdb" /opt:ref# SUBTRACT LINK32 /pdb:none!ELSEIF "$(CFG)" == "dftables - Win32 Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir ""# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir ""# PROP Intermediate_Dir "Debug"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MDd /W3 /EHsc /Zi /Od /D "_WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Fd"Debug\dftables" /FD /c# ADD CPP /nologo /MDd /W3 /wd4996 /EHsc /Zi /Od /D "_WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Fd"Debug\dftables" /FD /c# ADD BASE RSC /l 0x809 /d "_DEBUG"# ADD RSC /l 0x809 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"Debug\dftables.pdb" /debug /pdbtype:sept# SUBTRACT BASE LINK32 /pdb:none# ADD LINK32 kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"Debug\dftables.pdb" /debug# SUBTRACT LINK32 /pdb:none!ENDIF # Begin Target# Name "dftables - Win32 Release"# Name "dftables - Win32 Debug"# Begin Group "Source Files"# PROP Default_Filter ""# Begin Source FileSOURCE=.\dftables.c# End Source File# End Group# Begin Group "Header Files"# PROP Default_Filter "h;hw"# Begin Source FileSOURCE=.\config.hw!IF "$(CFG)" == "dftables - Win32 Release"# Begin Custom Build - Creating pcre config.h from config.hw InputPath=.\config.hw".\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\config.hw > .\config.h # End Custom Build!ELSEIF "$(CFG)" == "dftables - Win32 Debug"# Begin Custom Build - Creating pcre config.h from config.hw InputPath=.\config.hw".\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\config.hw > .\config.h # End Custom Build!ENDIF # End Source File# Begin Source FileSOURCE=.\internal.h# End Source File# Begin Source FileSOURCE=.\maketables.c# PROP Exclude_From_Build 1# End Source File# Begin Source FileSOURCE=.\pcre.hw!IF "$(CFG)" == "dftables - Win32 Release"# Begin Custom Build - Creating pcre.h from pcre.hw InputPath=.\pcre.hw".\pcre.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\pcre.hw > .\pcre.h # End Custom Build!ELSEIF "$(CFG)" == "dftables - Win32 Debug"# Begin Custom Build - Creating pcre.h from pcre.hw InputPath=.\pcre.hw".\pcre.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\pcre.hw > .\pcre.h # End Custom Build!ENDIF # End Source File# End Group# End Target# End Project
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