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📄 pcreposix.dsp

📁 以便Apache与其他服务进行整合 Mod_JK安装
💻 DSP
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# Microsoft Developer Studio Project File - Name="pcreposix" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Static Library" 0x0104CFG=pcreposix - Win32 Debug!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "pcreposix.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "pcreposix.mak" CFG="pcreposix - Win32 Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "pcreposix - Win32 Release" (based on "Win32 (x86) Static Library")!MESSAGE "pcreposix - Win32 Debug" (based on "Win32 (x86) Static Library")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeRSC=rc.exe!IF  "$(CFG)" == "pcreposix - Win32 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "Release"# PROP BASE Intermediate_Dir "Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir "LibR"# PROP Intermediate_Dir "LibR"# PROP Target_Dir ""# ADD BASE CPP /nologo /MD /W3 /O2 /D "_WIN32" /D "NDEBUG" /D "_WINDOWS" /D "PCRE_STATIC" /FD /c# ADD CPP /nologo /MD /W3 /Zi /O2 /Oy- /D "_WIN32" /D "NDEBUG" /D "_WINDOWS" /D "PCRE_STATIC" /Fd"LibR/pcreposix_src" /FD /c# ADD BASE RSC /l 0x409# ADD RSC /l 0x409BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLIB32=link.exe -lib# ADD BASE LIB32 /nologo# ADD LIB32 /nologo!ELSEIF  "$(CFG)" == "pcreposix - Win32 Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "LibD"# PROP Intermediate_Dir "LibD"# PROP Target_Dir ""# ADD BASE CPP /nologo /MDd /W3 /Zi /Od /D "_WIN32" /D "_DEBUG" /D "_WINDOWS" /D "PCRE_STATIC" /FD /EHsc /c# ADD CPP /nologo /MDd /W3 /Zi /Od /I "..\..\include" /D "_WIN32" /D "_DEBUG" /D "_WINDOWS" /D "PCRE_STATIC" /Fd"LibD/pcreposix_src" /FD /EHsc /c# ADD BASE RSC /l 0x409# ADD RSC /l 0x409BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLIB32=link.exe -lib# ADD BASE LIB32 /nologo# ADD LIB32 /nologo!ENDIF # Begin Target# Name "pcreposix - Win32 Release"# Name "pcreposix - Win32 Debug"# Begin Group "Source Files"# PROP Default_Filter "*.c"# Begin Source FileSOURCE=.\pcreposix.c# End Source File# End Group# Begin Group "Header Files"# PROP Default_Filter "*.h"# Begin Source FileSOURCE=.\config.hw!IF  "$(CFG)" == "pcreposix - Win32 Release"# Begin Custom Build - Creating pcre config.h from config.hwInputPath=.\config.hw".\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"	type .\config.hw > .\config.h# End Custom Build!ELSEIF  "$(CFG)" == "pcreposix - Win32 Debug"# Begin Custom Build - Creating pcre config.h from config.hwInputPath=.\config.hw".\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"	type .\config.hw > .\config.h# End Custom Build!ENDIF # End Source File# Begin Source FileSOURCE=.\pcre.hw!IF  "$(CFG)" == "pcreposix - Win32 Release"# Begin Custom Build - Creating pcre.h from pcre.hwInputPath=.\pcre.hw".\pcre.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"	type .\pcre.hw > .\pcre.h# End Custom Build!ELSEIF  "$(CFG)" == "pcreposix - Win32 Debug"# Begin Custom Build - Creating pcre.h from pcre.hwInputPath=.\pcre.hw".\pcre.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"	type .\pcre.hw > .\pcre.h# End Custom Build!ENDIF # End Source File# Begin Source FileSOURCE=..\..\include\pcreposix.h# End Source File# End Group# End Target# End Project

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