📄 fbxbench.c
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/* * $Id: fbxbench.c,v 1.7 2001/01/13 22:33:38 lethal Exp $ */#include <time.h>#include <stdio.h>#include <stdlib.h>#include <unistd.h>#include <libfbx/libfbx.h>#define NUM_LINES 1024int main(){ fb_surface *blit; fb_surface *image; fb_surface *blit2; int i; FILE *results; int start; int end; results = fopen("/tmp/fbbench-results.txt", "wt"); fb_init(); fb_handle_signals(); blit = fb_create_surface(fb_screen->width, fb_screen->height); image = fb_create_surface(fb_screen->width, fb_screen->height); blit2 = fb_create_surface(fb_screen->width, fb_screen->height); fb_draw_image(blit, image, 0, 0); fb_draw_image(blit, blit2, 0, 0); for(i = 0; i < NUM_LINES; i++) { fb_line(rand() % blit->width, rand() % blit->height, rand() % blit->width, rand() % blit->height, rand() % 256, rand() % 256, rand() % 256, blit); } fb_cls(); fb_printf(0, 0, "Testing identical blit (memory to screen)..."); fprintf(results, "Testing identical blit (memory to screen)...\n"); sleep(3); fb_cls(); start = time(0); for(i = 0; i < 100; i++) { fb_draw_image(blit, fb_screen, 0, 0); } end = time(0); fprintf(results, "frames: %i, time: %i, fps: %f\n", i, end - start, (float)i/((float)end - (float)start)); fflush(results); fb_cls(); fb_printf(0, 0, "Testing offset blit (memory to screen)..."); fprintf(results, "Testing offset blit (memory to screen)...\n"); sleep(3); fb_cls(); start = time(0); for(i = 0; i < 100; i++) { fb_draw_image(blit, fb_screen, 1, 0); } end = time(0); fprintf(results, "frames: %i, time: %i, fps: %f\n", i, end - start, (float)i/((float)end - (float)start)); fflush(results); fb_cls(); fb_printf(0, 0, "Testing identical blit (screen to memory)..."); fprintf(results, "Testing identical blit (screen to memory)...\n"); sleep(3); fb_cls(); start = time(0); for(i = 0; i < 25; i++) { fb_draw_image(fb_screen, blit, 0, 0); } end = time(0); fprintf(results, "frames: %i, time: %i, fps: %f\n", i, end - start, (float)i/((float)end - (float)start)); fb_cls(); fb_printf(0, 0, "Testing offset blit (screen to memory)..."); fprintf(results, "Testing offset blit (screen to memory)...\n"); sleep(3); fb_cls(); start = time(0); for(i = 0; i < 25; i++) { fb_draw_image(fb_screen, blit, 1, 0); } end = time(0); fprintf(results, "frames: %i, time: %i, fps: %f\n", i, end - start, (float)i/((float)end - (float)start)); fb_cls(); fb_printf(0, 0, "Testing identical blit (memory to memory)..."); fprintf(results, "Testing identical blit (memory to memory)...\n"); sleep(3); fb_cls(); start = time(0); for(i = 0; i < 100; i++) { fb_draw_image(image, blit, 0, 0); } end = time(0); fprintf(results, "frames: %i, time: %i, fps: %f\n", i, end - start, (float)i/((float)end - (float)start)); fb_cls(); fb_printf(0, 0, "Testing offset blit (memory to memory)..."); fprintf(results, "Testing offset blit (memory to memory)...\n"); sleep(3); fb_cls(); start = time(0); for(i = 0; i < 100; i++) { fb_draw_image(image, blit, 1, 0); } end = time(0); fprintf(results, "frames: %i, time: %i, fps: %f\n", i, end - start, (float)i/((float)end - (float)start)); fb_cls(); fb_printf(0, 0, "Testing clear (screen)..."); fprintf(results, "Testing clear (screen)...\n"); sleep(3); fb_cls(); start = time(0); for(i = 0; i < 25; i++) { fb_cls(); } end = time(0); fprintf(results, "frames: %i, time: %i, fps: %f\n", i, end - start, (float)i/((float)end - (float)start)); fb_cls(); fb_printf(0, 0, "Testing clear (memory)..."); fprintf(results, "Testing clear (memory)...\n"); sleep(3); fb_cls(); start = time(0); for(i = 0; i < 100; i++) { fb_scls(blit); } end = time(0); fprintf(results, "frames: %i, time: %i, fps: %f\n", i, end - start, (float)i/((float)end - (float)start)); fclose(results); fb_cleanup(); return 0;}
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