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📄 hid.h

📁 USB HID driver refernce code
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#ifndef HID_H
#define HID_H
#include <windows.h>

extern "C"
{

#include <hidsdi.h>
#include <setupapi.h>
}

//
// BUGBUG: Definitions here until PlugPlay can get their act together
//

#define DIGCF_FUNCTION  0x00000010
#define DIOD_FUNCTION   0x00000008
#define DIREG_FUNCTION  0x00000008

typedef struct _SP_FNCLASS_DEVICE_DATA {
   DWORD cbSize;
   GUID  FunctionClassGuid;
   TCHAR DevicePath [ANYSIZE_ARRAY];
} SP_FNCLASS_DEVICE_DATA, *PSP_FNCLASS_DEVICE_DATA;

BOOLEAN
SetupDiGetFunctionClassDeviceInfo (
   IN    HDEVINFO                DeviceInfoSet,
   IN    PSP_DEVINFO_DATA        DeviceInfoData,
   OUT   PSP_FNCLASS_DEVICE_DATA FunctionClassDeviceData,
   IN    DWORD                   FunctionClassDeviceDataSize,
   OUT   PDWORD                  RequiredSize
   );

//#define ASSERT(x)

//
// A structure to hold the steady state data received from the hid device.
// Each time a read packet is received we fill in this structure.
// Each time we wish to write to a hid device we fill in this structure.
// This structure is here only for convenience.  Most real applications will
// have a more efficient way of moving the hid data to the read, write, and
// feature routines.
//
typedef struct _HID_DATA {
   BOOLEAN     IsButtonData;
   UCHAR       Reserved;
   USAGE       UsagePage;   // The usage page for which we are looking.
   ULONG       Status;      // The last status returned from the accessor function
                            // when updating this field.
   ULONG       ReportID;    // ReportID for this given data structure
   BOOLEAN     IsDataSet;   // Variable to track whether a given data structure
                            //  has already been added to a report structure

   union {
      struct {
         ULONG       UsageMin;       // Variables to track the usage minimum and max
         ULONG       UsageMax;       // If equal, then only a single usage
         ULONG       MaxUsageLength; // Usages buffer length.
         PUSAGE      Usages;         // list of usages (buttons ``down'' on the device.

      } ButtonData;
      struct {
         USAGE       Usage; // The usage describing this value;
         USHORT      Reserved;

         ULONG       Value;
         LONG        ScaledValue;
      } ValueData;
   };
} HID_DATA, *PHID_DATA;

typedef struct _HID_DEVICE {   
    HANDLE               HidDevice; // A file handle to the hid device.
    PHIDP_PREPARSED_DATA Ppd; // The opaque parser info describing this device
    HIDP_CAPS            Caps; // The Capabilities of this hid device.
    HIDD_ATTRIBUTES      Attributes;

    PCHAR                InputReportBuffer;
    PHID_DATA            InputData; // array of hid data structures
    ULONG                InputDataLength; // Num elements in this array.
    PHIDP_BUTTON_CAPS    InputButtonCaps;
    PHIDP_VALUE_CAPS     InputValueCaps;

    PCHAR                OutputReportBuffer;
    PHID_DATA            OutputData;
    ULONG                OutputDataLength;
    PHIDP_BUTTON_CAPS    OutputButtonCaps;
    PHIDP_VALUE_CAPS     OutputValueCaps;

    PCHAR                FeatureReportBuffer;
    PHID_DATA            FeatureData;
    ULONG                FeatureDataLength;
    PHIDP_BUTTON_CAPS    FeatureButtonCaps;
    PHIDP_VALUE_CAPS     FeatureValueCaps;

} HID_DEVICE, *PHID_DEVICE;

#endif

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