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📄 menu-for-applications.js

📁 js Menu 多级菜单..很好的哦. js Menu 多级菜单..很好的哦.
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/************************************************************************************************************
	@fileoverview
	DHTML Suite for Applications.
	Copyright (C) 2006  Alf Magne Kalleland(post@dhtmlgoodies.com)<br>
	<br>
	This library is free software; you can redistribute it and/or<br>
	modify it under the terms of the GNU Lesser General Public<br>
	License as published by the Free Software Foundation; either<br>
	version 2.1 of the License, or (at your option) any later version.<br>
	<br>
	This library is distributed in the hope that it will be useful,<br>
	but WITHOUT ANY WARRANTY; without even the implied warranty of<br>
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU<br>
	Lesser General Public License for more details.<br>
	<br>
	You should have received a copy of the GNU Lesser General Public<br>
	License along with this library; if not, write to the Free Software<br>
	Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA<br>
	<br>
	<br>
	www.dhtmlgoodies.com<br>
	Alf Magne Kalleland<br>

************************************************************************************************************/


/**
 * 
 * @package DHTMLSuite for applications
 * @copyright Copyright &copy; 2006, www.dhtmlgoodies.com
 * @author Alf Magne Kalleland <post@dhtmlgoodies.com>
 */


/************************************************************************************************************
*
* Global variables
*
************************************************************************************************************/


// {{{ DHTMLSuite.createStandardObjects()
/**
 * Create objects used by all scripts
 *
 * @public
 */


var DHTMLSuite = new Object();

var standardObjectsCreated = false;	// The classes below will check this variable, if it is false, default help objects will be created
DHTMLSuite.eventElements = new Array();	// Array of elements that has been assigned to an event handler.

DHTMLSuite.createStandardObjects = function()
{
	DHTMLSuite.clientInfoObj = new DHTMLSuite.clientInfo();	// Create browser info object
	DHTMLSuite.clientInfoObj.init();	
	if(!DHTMLSuite.configObj){	// If this object isn't allready created, create it.
		DHTMLSuite.configObj = new DHTMLSuite.config();	// Create configuration object.
		DHTMLSuite.configObj.init();
	}
	DHTMLSuite.commonObj = new DHTMLSuite.common();	// Create configuration object.
	DHTMLSuite.variableStorage = new DHTMLSuite.globalVariableStorage();;	// Create configuration object.
	DHTMLSuite.commonObj.init();
	window.onunload = function() { DHTMLSuite.commonObj.__clearGarbage(); }
	
	standardObjectsCreated = true;

	
}

    
DHTMLSuite.discardElement = function(element) { 
	element = DHTMLSuite.commonObj.getEl(element);
	var gBin = document.getElementById('IELeakGBin'); 
	if (!gBin) { 
		gBin = document.createElement('DIV'); 
		gBin.id = 'IELeakGBin'; 
		gBin.style.display = 'none'; 
		document.body.appendChild(gBin); 
	} 
	// move the element to the garbage bin 
	gBin.appendChild(element); 
	gBin.innerHTML = ''; 
} 

/************************************************************************************************************
*	Configuration class used by most of the scripts
*
*	Created:			August, 19th, 2006
* 	Update log:
*
************************************************************************************************************/


/**
* @constructor
* @class Store global variables/configurations used by the classes below. Example: If you want to  
*		 change the path to the images used by the scripts, change it here. An object of this   
*		 class will always be available to the other classes. The name of this object is 
*		"DHTMLSuite.configObj".	<br><br>
*			
*		If you want to create an object of this class manually, remember to name it "DHTMLSuite.configObj"
*		This object should then be created before any other objects. This is nescessary if you want
*		the other objects to use the values you have put into the object. <br>
* @version				1.0
* @version 1.0
* @author	Alf Magne Kalleland(www.dhtmlgoodies.com)
**/
DHTMLSuite.config = function()
{
	var imagePath;	// Path to images used by the classes. 
	var cssPath;	// Path to CSS files used by the DHTML suite.		
}


DHTMLSuite.config.prototype = {
	// {{{ init()
	/**
	 *
	 * @public
	 */
	init : function()
	{
		this.imagePath = '../images_dhtmlsuite/';	// Path to images		
		this.cssPath = '../css_dhtmlsuite/';	// Path to images		
	}	
	// }}}
	,
	// {{{ setCssPath()
    /**
     * This method will save a new CSS path, i.e. where the css files of the dhtml suite are located.
     *
     * @param string newCssPath = New path to css files
     * @public
     */
    	
	setCssPath : function(newCssPath)
	{
		this.cssPath = newCssPath;
	}
	// }}}
	,
	// {{{ setImagePath()
    /**
     * This method will save a new image file path, i.e. where the image files used by the dhtml suite ar located
     *
     * @param string newImagePath = New path to image files
     * @public
     */
	setImagePath : function(newImagePath)
	{
		this.imagePath = newImagePath;
	}
	// }}}
}



DHTMLSuite.globalVariableStorage = function()
{
	var menuBar_highlightedItems;	// Array of highlighted menu bar items
	this.menuBar_highlightedItems = new Array();
	
	var arrayDSObjects;	// Array of objects of class menuItem.
	this.arrayDSObjects = new Array();
}

DHTMLSuite.globalVariableStorage.prototype = {
	
}


/************************************************************************************************************
*	A class with general methods used by most of the scripts
*
*	Created:			August, 19th, 2006
*	Purpose of class:	A class containing common method used by one or more of the gui classes below, 
* 						example: loadCSS. 
*						An object("DHTMLSuite.commonObj") of this  class will always be available to the other classes. 
* 	Update log:
*
************************************************************************************************************/


/**
* @constructor
* @class A class containing common method used by one or more of the gui classes below, example: loadCSS. An object("DHTMLSuite.commonObj") of this  class will always be available to the other classes. 
* @version 1.0
* @author	Alf Magne Kalleland(www.dhtmlgoodies.com)
**/

DHTMLSuite.common = function()
{
	var loadedCSSFiles;	// Array of loaded CSS files. Prevent same CSS file from being loaded twice.
	var cssCacheStatus;	// Css cache status
	var eventElements;
	
	this.cssCacheStatus = true;	// Caching of css files = on(Default)
	this.eventElements = new Array();	
}

DHTMLSuite.common.prototype = {
	
	// {{{ init()
    /**
     * This method initializes the DHTMLSuite_common object.
     *
     * @public
     */
    	
	init : function()
	{
		this.loadedCSSFiles = new Array();
	}	
	// }}}
	,
	// {{{ loadCSS()
    /**
     * This method loads a CSS file(Cascading Style Sheet) dynamically - i.e. an alternative to <link> tag in the document.
     *
     * @param string cssFileName = New path to image files
     * @public
     */
	
	loadCSS : function(cssFileName)
	{
		
		if(!this.loadedCSSFiles[cssFileName]){
			this.loadedCSSFiles[cssFileName] = true;
			var linkTag = document.createElement('LINK');
			if(!this.cssCacheStatus){
				if(cssFileName.indexOf('?')>=0)cssFileName = cssFileName + '&'; else cssFileName = cssFileName + '?';
				cssFileName = cssFileName + 'rand='+ Math.random();	// To prevent caching
			}
			linkTag.href = DHTMLSuite.configObj.cssPath + cssFileName;
			linkTag.rel = 'stylesheet';
			linkTag.media = 'screen';
			linkTag.type = 'text/css';
			document.getElementsByTagName('HEAD')[0].appendChild(linkTag);	
			
		}
	}	
	// }}}
	,
	// {{{ getTopPos()
    /**
     * This method will return the top coordinate(pixel) of an object
     *
     * @param Object inputObj = Reference to HTML element
     * @public
     */	
	getTopPos : function(inputObj)
	{		
	  var returnValue = inputObj.offsetTop;
	  while((inputObj = inputObj.offsetParent) != null){
	  	if(inputObj.tagName!='HTML'){
	  		returnValue += (inputObj.offsetTop - inputObj.scrollTop);
	  		if(document.all)returnValue+=inputObj.clientTop;
	  	}
	  } 
	  return returnValue;
	}
	// }}}	
	,	
	// {{{ setCssCacheStatus()
    /**
     * Specify if css files should be cached or not. 
     *
     *	@param Boolean cssCacheStatus = true = cache on, false = cache off
     *
     * @public
     */	
	setCssCacheStatus : function(cssCacheStatus)
	{		
	  this.cssCacheStatus = cssCacheStatus;
	}
	// }}}	
	,
	// {{{ getLeftPos()
    /**
     * This method will return the left coordinate(pixel) of an object
     *
     * @param Object inputObj = Reference to HTML element
     * @public
     */	
	getLeftPos : function(inputObj)
	{	  
	  var returnValue = inputObj.offsetLeft;
	  while((inputObj = inputObj.offsetParent) != null){
	  	if(inputObj.tagName!='HTML'){
	  		returnValue += inputObj.offsetLeft;
	  		if(document.all)returnValue+=inputObj.clientLeft;
	  	}
	  }
	  return returnValue;
	}
	// }}}
	,
	// {{{ cancelEvent()
    /**
     *
     *  This function only returns false. It is used to cancel selections and drag
     *
     * 
     * @public
     */	
    	
	cancelEvent : function()
	{
		return false;
	}
	// }}}	
	,
	// {{{ addEvent()
    /**
     *
     *  This function adds an event listener to an element on the page.
     *
     *	@param Object whichObject = Reference to HTML element(Which object to assigne the event)
     *	@param String eventType = Which type of event, example "mousemove" or "mouseup"
     *	@param functionName = Name of function to execute. 
     * 
     * @public
     */	
	addEvent : function(whichObject,eventType,functionName)
	{ 
	  if(whichObject.attachEvent){ 
	    whichObject['e'+eventType+functionName] = functionName; 
	    whichObject[eventType+functionName] = function(){whichObject['e'+eventType+functionName]( window.event );} 
	    whichObject.attachEvent( 'on'+eventType, whichObject[eventType+functionName] ); 
	  } else 
	    whichObject.addEventListener(eventType,functionName,false); 	    
	  this.__addEventEl(whichObject);
	  delete(whichObject);
	  // whichObject = null;
	} 
	// }}}	
	,	
	// {{{ removeEvent()
    /**
     *
     *  This function removes an event listener from an element on the page.
     *
     *	@param Object whichObject = Reference to HTML element(Which object to assigne the event)
     *	@param String eventType = Which type of event, example "mousemove" or "mouseup"
     *	@param functionName = Name of function to execute. 
     * 
     * @public
     */		
	removeEvent : function(whichObject,eventType,functionName)
	{ 
	  if(whichObject.detachEvent){ 
	    whichObject.detachEvent('on'+eventType, whichObject[eventType+functionName]); 
	    whichObject[eventType+functionName] = null; 
	  } else 
	    whichObject.removeEventListener(eventType,functionName,false); 
	} 
	,
	// {{{ __clearGarbage()
    /**
     *
     *  This function is used for Internet Explorer in order to clear memory when the page unloads.
     *
     * 
     * @private
     */	
    __clearGarbage : function()
    {
   		/* Example of event which causes memory leakage in IE 
   		
   		DHTMLSuite.commonObj.addEvent(expandRef,"click",function(){ window.refToMyMenuBar[index].__changeMenuBarState(this); })
   		
   		We got a circular reference.
   		
   		*/
   		
    	if(!DHTMLSuite.clientInfoObj.isMSIE)return;
   	
    	for(var no in DHTMLSuite.variableStorage.arrayDSObjects){
    		DHTMLSuite.variableStorage.arrayDSObjects[no] = false;    			
    	}
    	
    	for(var no=0;no<DHTMLSuite.eventElements.length;no++){
    		DHTMLSuite.eventElements[no].onclick = null;
    		DHTMLSuite.eventElements[no].onmousedown = null;
    		DHTMLSuite.eventElements[no].onmousemove = null;
    		DHTMLSuite.eventElements[no].onmouseout = null;
    		DHTMLSuite.eventElements[no].onmouseover = null;
    		DHTMLSuite.eventElements[no].onmouseup = null;
    		DHTMLSuite.eventElements[no].onfocus = null;
    		DHTMLSuite.eventElements[no].onblur = null;
    		DHTMLSuite.eventElements[no].onkeydown = null;
    		DHTMLSuite.eventElements[no].onkeypress = null;
    		DHTMLSuite.eventElements[no].onkeyup = null;
    		DHTMLSuite.eventElements[no].onselectstart = null;
    		DHTMLSuite.eventElements[no].ondragstart = null;
    		DHTMLSuite.eventElements[no].oncontextmenu = null;
    		DHTMLSuite.eventElements[no].onscroll = null;
    		
    	}
    	window.onunload = null;
    	DHTMLSuite = null;

    }		
    
    ,
	// {{{ __addEventEl()
    /**
     *

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