convert_utf.c

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/* * Copyright 2001-2004 Unicode, Inc. * * Disclaimer * * This source code is provided as is by Unicode, Inc. No claims are * made as to fitness for any particular purpose. No warranties of any * kind are expressed or implied. The recipient agrees to determine * applicability of information provided. If this file has been * purchased on magnetic or optical media from Unicode, Inc., the * sole remedy for any claim will be exchange of defective media * within 90 days of receipt. * * Limitations on Rights to Redistribute This Code * * Unicode, Inc. hereby grants the right to freely use the information * supplied in this file in the creation of products supporting the * Unicode Standard, and to make copies of this file in any form * for internal or external distribution as long as this notice * remains attached. *//* ---------------------------------------------------------------------Conversions between UTF32, UTF-16, and UTF-8. Source code file.Author: Mark E. Davis, 1994.Rev History: Rick McGowan, fixes & updates May 2001.Sept 2001: fixed const & error conditions permods suggested by S. Parent & A. Lillich.June 2002: Tim Dodd added detection and handling of incompletesource sequences, enhanced error detection, added caststo eliminate compiler warnings.July 2003: slight mods to back out aggressive FFFE detection.Jan 2004: updated switches in from-UTF8 conversions.Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.See the header file "ConvertUTF.h" for complete documentation.------------------------------------------------------------------------ */#include "convert_UTF.h"#ifdef CVTUTF_DEBUG#include <stdio.h>#endifstatic const int halfShift  = 10; /* used for shifting by 10 bits */static const UTF32 halfBase = 0x0010000UL;static const UTF32 halfMask = 0x3FFUL;#define UNI_SUR_HIGH_START  (UTF32)0xD800#define UNI_SUR_HIGH_END    (UTF32)0xDBFF#define UNI_SUR_LOW_START   (UTF32)0xDC00#define UNI_SUR_LOW_END     (UTF32)0xDFFF#define false	   0#define true	    1/* --------------------------------------------------------------------- */ConversionResult ConvertUTF32toUTF16 (const UTF32** sourceStart, const UTF32* sourceEnd,                                      UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {  ConversionResult result = conversionOK;  const UTF32* source = *sourceStart;  UTF16* target = *targetStart;  while (source < sourceEnd) {    UTF32 ch;    if (target >= targetEnd) {	    result = targetExhausted; break;    }    ch = *source++;    if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */	    /* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */	    if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {        if (flags == strictConversion) {          --source; /* return to the illegal value itself */          result = sourceIllegal;          break;        } else {          *target++ = UNI_REPLACEMENT_CHAR;        }	    } else {        *target++ = (UTF16)ch; /* normal case */	    }    } else if (ch > UNI_MAX_LEGAL_UTF32) {	    if (flags == strictConversion) {        result = sourceIllegal;	    } else {        *target++ = UNI_REPLACEMENT_CHAR;	    }    } else {	    /* target is a character in range 0xFFFF - 0x10FFFF. */	    if (target + 1 >= targetEnd) {        --source; /* Back up source pointer! */        result = targetExhausted; break;	    }	    ch -= halfBase;	    *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);	    *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);    }  }*sourceStart = source;*targetStart = target;return result;}/* --------------------------------------------------------------------- */ConversionResult ConvertUTF16toUTF32 (const UTF16** sourceStart, const UTF16* sourceEnd,                                      UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {  ConversionResult result = conversionOK;  const UTF16* source = *sourceStart;  UTF32* target = *targetStart;  UTF32 ch, ch2;  while (source < sourceEnd) {    const UTF16* oldSource = source; /*  In case we have to back up because of target overflow. */    ch = *source++;    /* If we have a surrogate pair, convert to UTF32 first. */    if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {	    /* If the 16 bits following the high surrogate are in the source buffer... */	    if (source < sourceEnd) {        ch2 = *source;        /* If it's a low surrogate, convert to UTF32. */        if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {          ch = ((ch - UNI_SUR_HIGH_START) << halfShift)          + (ch2 - UNI_SUR_LOW_START) + halfBase;          ++source;        } else if (flags == strictConversion) { /* it's an unpaired high surrogate */          --source; /* return to the illegal value itself */          result = sourceIllegal;          break;        }	    } else { /* We don't have the 16 bits following the high surrogate. */        --source; /* return to the high surrogate */        result = sourceExhausted;        break;	    }    } else if (flags == strictConversion) {	    /* UTF-16 surrogate values are illegal in UTF-32 */	    if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {        --source; /* return to the illegal value itself */        result = sourceIllegal;        break;	    }    }    if (target >= targetEnd) {	    source = oldSource; /* Back up source pointer! */	    result = targetExhausted; break;    }    *target++ = ch;  }  *sourceStart = source;  *targetStart = target;#ifdef CVTUTF_DEBUG  if (result == sourceIllegal) {    fprintf(stderr, "ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2);    fflush(stderr);  }#endif  return result;}/* --------------------------------------------------------------------- *//* * Index into the table below with the first byte of a UTF-8 sequence to * get the number of trailing bytes that are supposed to follow it. * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is * left as-is for anyone who may want to do such conversion, which was * allowed in earlier algorithms. */static const char trailingBytesForUTF8[256] = {  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,  2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5};/* * Magic values subtracted from a buffer value during UTF8 conversion. * This table contains as many values as there might be trailing bytes * in a UTF-8 sequence. */static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,  0x03C82080UL, 0xFA082080UL, 0x82082080UL };/* * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed * into the first byte, depending on how many bytes follow.  There are * as many entries in this table as there are UTF-8 sequence types. * (I.e., one byte sequence, two byte... etc.). Remember that sequencs * for *legal* UTF-8 will be 4 or fewer bytes total. */static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };/* --------------------------------------------------------------------- *//* The interface converts a whole buffer to avoid function-call overhead.* Constants have been gathered. Loops & conditionals have been removed as* much as possible for efficiency, in favor of drop-through switches.* (See "Note A" at the bottom of the file for equivalent code.)* If your compiler supports it, the "isLegalUTF8" call can be turned* into an inline function.*//* --------------------------------------------------------------------- */ConversionResult ConvertUTF16toUTF8 (const UTF16** sourceStart, const UTF16* sourceEnd,                                     UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {  ConversionResult result = conversionOK;  const UTF16* source = *sourceStart;  UTF8* target = *targetStart;  while (source < sourceEnd) {    UTF32 ch;    unsigned short bytesToWrite = 0;    const UTF32 byteMask = 0xBF;    const UTF32 byteMark = 0x80;    const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */    ch = *source++;    /* If we have a surrogate pair, convert to UTF32 first. */    if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {	    /* If the 16 bits following the high surrogate are in the source buffer... */	    if (source < sourceEnd) {        UTF32 ch2 = *source;        /* If it's a low surrogate, convert to UTF32. */        if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {          ch = ((ch - UNI_SUR_HIGH_START) << halfShift)          + (ch2 - UNI_SUR_LOW_START) + halfBase;          ++source;        } else if (flags == strictConversion) { /* it's an unpaired high surrogate */          --source; /* return to the illegal value itself */          result = sourceIllegal;          break;        }	    } else { /* We don't have the 16 bits following the high surrogate. */        --source; /* return to the high surrogate */        result = sourceExhausted;        break;	    }    } else if (flags == strictConversion) {	    /* UTF-16 surrogate values are illegal in UTF-32 */	    if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {        --source; /* return to the illegal value itself */        result = sourceIllegal;        break;	    }    }    /* Figure out how many bytes the result will require */    if (ch < (UTF32)0x80) {	     bytesToWrite = 1;    } else if (ch < (UTF32)0x800) {     bytesToWrite = 2;    } else if (ch < (UTF32)0x10000) {   bytesToWrite = 3;    } else if (ch < (UTF32)0x110000) {  bytesToWrite = 4;    } else {			    bytesToWrite = 3;      ch = UNI_REPLACEMENT_CHAR;    }    target += bytesToWrite;    if (target > targetEnd) {	    source = oldSource; /* Back up source pointer! */	    target -= bytesToWrite; result = targetExhausted; break;    }    switch (bytesToWrite) { /* note: everything falls through. */	    case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;

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