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📄 mfcobjectstore.vcp

📁 《Windows CE 权威指南》(作者:(美)CHRIS MUENCH
💻 VCP
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CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_DEBUG" /D "x86" /D "_i386_" /D "_X86_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CEConfigName)" /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_CEPC" /D WCE_PLATFORM=$(CePlatform) /D "_AFXDLL" /Yu"stdafx.h" /Gs8192 /MTd /MTd /GF  /c
# ADD CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_DEBUG" /D "x86" /D "_i386_" /D "_X86_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CEConfigName)" /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_CEPC" /D WCE_PLATFORM=$(CePlatform) /D "_AFXDLL" /Yu"stdafx.h" /Gs8192 /MTd /MTd /GF  /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /debug /entry:wWinMainCRTStartup /subsystem:$(CESubsystem) /STACK:65536,4096
# ADD LINK32 /nologo /debug /entry:wWinMainCRTStartup /subsystem:$(CESubsystem) /STACK:65536,4096

!ENDIF 

# Begin Target

# Name "MFCObjectStore - Win32 (WCE MIPS) Release"
# Name "MFCObjectStore - Win32 (WCE MIPS) Debug"
# Name "MFCObjectStore - Win32 (WCE SH4) Release"
# Name "MFCObjectStore - Win32 (WCE SH4) Debug"
# Name "MFCObjectStore - Win32 (WCE SH3) Release"
# Name "MFCObjectStore - Win32 (WCE SH3) Debug"
# Name "MFCObjectStore - Win32 (WCE THUMB) Release"
# Name "MFCObjectStore - Win32 (WCE THUMB) Debug"
# Name "MFCObjectStore - Win32 (WCE ARM) Release"
# Name "MFCObjectStore - Win32 (WCE ARM) Debug"
# Name "MFCObjectStore - Win32 (WCE MIPSFP) Release"
# Name "MFCObjectStore - Win32 (WCE MIPSFP) Debug"
# Name "MFCObjectStore - Win32 (WCE MIPS16) Release"
# Name "MFCObjectStore - Win32 (WCE MIPS16) Debug"
# Name "MFCObjectStore - Win32 (WCE CEF) Release"
# Name "MFCObjectStore - Win32 (WCE CEF) Debug"
# Name "MFCObjectStore - Win32 (WCE x86em) Release"
# Name "MFCObjectStore - Win32 (WCE x86em) Debug"
# Name "MFCObjectStore - Win32 (WCE PPC) Release"
# Name "MFCObjectStore - Win32 (WCE PPC) Debug"
# Name "MFCObjectStore - Win32 (WCE x86) Release"
# Name "MFCObjectStore - Win32 (WCE x86) Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\MFCObjectStore.cpp

!IF  "$(CFG)" == "MFCObjectStore - Win32 (WCE MIPS) Release"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE MIPS) Debug"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE SH4) Release"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE SH4) Debug"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE SH3) Release"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE SH3) Debug"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE THUMB) Release"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE THUMB) Debug"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE ARM) Release"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE ARM) Debug"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE MIPSFP) Release"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE MIPSFP) Debug"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE MIPS16) Release"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE MIPS16) Debug"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE CEF) Release"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE CEF) Debug"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE x86em) Release"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE x86em) Debug"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE PPC) Release"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE PPC) Debug"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE x86) Release"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE x86) Debug"

DEP_CPP_MFCOB=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MFCObjectStore.rc

!IF  "$(CFG)" == "MFCObjectStore - Win32 (WCE MIPS) Release"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE MIPS) Debug"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE SH4) Release"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE SH4) Debug"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE SH3) Release"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE SH3) Debug"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE THUMB) Release"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE THUMB) Debug"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE ARM) Release"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE ARM) Debug"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE MIPSFP) Release"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE MIPSFP) Debug"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE MIPS16) Release"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE MIPS16) Debug"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE CEF) Release"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE CEF) Debug"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE x86em) Release"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE x86em) Debug"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE PPC) Release"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE PPC) Debug"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE x86) Release"

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE x86) Debug"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MFCObjectStoreDlg.cpp

!IF  "$(CFG)" == "MFCObjectStore - Win32 (WCE MIPS) Release"

DEP_CPP_MFCOBJ=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE MIPS) Debug"

DEP_CPP_MFCOBJ=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE SH4) Release"

DEP_CPP_MFCOBJ=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE SH4) Debug"

DEP_CPP_MFCOBJ=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE SH3) Release"

DEP_CPP_MFCOBJ=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE SH3) Debug"

DEP_CPP_MFCOBJ=\
	".\MFCObjectStore.h"\
	".\MFCObjectStoreDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MFCObjectStore - Win32 (WCE THUMB) Release"

DEP_CPP_MFCOBJ=\

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