📄 basefolder.h
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//
// File:
// =====
// BaseFolder.h: Header File
//
// Description:
// ============
// Abstract base class that defines a folder object in the store.
// The store object keeps a list of ptrs to objects of this class.
// To create a new folder object, derive it from this object,
// implement all the virtual functions and add to the store's
// list of folder ptrs.
//
#pragma once
class CPCDMSyncStore;
class CBaseFolder
{
public:
CBaseFolder(CPCDMSyncStore *pStore){ m_pStore = pStore;}
virtual ~CBaseFolder(){};
protected:
CPCDMSyncStore *m_pStore;
public:
virtual const LPTSTR GetPlTypeText() = 0;
virtual const LPTSTR GetTypeText() = 0;
virtual const LPTSTR GetName() = 0;
public:
virtual BOOL IsItemChanged(HREPLITEM hItem) = 0;
virtual BOOL IsItemReplicated(HREPLITEM hItem) = 0;
virtual HRESULT Initialize(IUnknown **ppObjHandler) = 0;
virtual HRESULT IsValidObject(HREPLITEM hObject, UINT uFlags) = 0;
virtual HRESULT IsFolderChanged(BOOL *pfChanged) = 0;
virtual HRESULT DeleteItem(HREPLITEM hItem) = 0;
virtual HRESULT FindFirstItem(HREPLITEM *phItem, BOOL *pfExist) = 0;
virtual HRESULT FindNextItem(HREPLITEM *phItem, BOOL *pfExist) = 0;
virtual HRESULT FindItemClose() = 0;
virtual HRESULT RemoveDuplicates() = 0;
virtual HRESULT UpdateItem(HREPLITEM hItem) = 0;
virtual HRESULT GetObjTypeUIData(POBJUIDATA pData) = 0;
virtual HRESULT ActivateDialog(UINT uDlg, HWND hwndParent, IEnumReplItem *pEnum) = 0;
virtual HRESULT GetConflictInfo(PCONFINFO pConfInfo) = 0;
};
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