⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 ds_audiodecoder.c

📁 君正早期ucos系统(只有早期的才不没有打包成库),MPLAYER,文件系统,图片解码,浏览,电子书,录音,想学ucos,识货的人就下吧 russblock fmradio explore set
💻 C
字号:
/********************************************************         DirectShow audio decoder	 Copyright 2001 Eugene Kuznetsov  (divx@euro.ru)*********************************************************/#include "config.h"#include "libwin32.h"#include "DS_Filter.h"struct _DS_AudioDecoder{     WAVEFORMATEX in_fmt;    AM_MEDIA_TYPE m_sOurType, m_sDestType;    DS_Filter* m_pDS_Filter;    char* m_sVhdr;    char* m_sVhdr2;};#include "DS_AudioDecoder.h"#ifdef WIN32_LOADER#include "../ldt_keeper.h"#endif#include <mplaylib.h>#include <mplaylib.h>#include <mplaylib.h>#undef memcpy#define memcpy uc_memcpytypedef long STDCALL (*GETCLASS) (GUID*, GUID*, void**);static SampleProcUserData sampleProcData;DS_AudioDecoder * DS_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf)//DS_AudioDecoder * DS_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf){    DS_AudioDecoder *this;    int sz;    WAVEFORMATEX* pWF;#ifdef WIN32_LOADER    Setup_LDT_Keeper();    Setup_FS_Segment();#endif            this = malloc(sizeof(DS_AudioDecoder));        sz = 18 + wf->cbSize;    this->m_sVhdr = malloc(sz);    memcpy(this->m_sVhdr, wf, sz);    this->m_sVhdr2 = malloc(18);    memcpy(this->m_sVhdr2, this->m_sVhdr, 18);        pWF = (WAVEFORMATEX*)this->m_sVhdr2;    pWF->wFormatTag = 1;    pWF->wBitsPerSample = 16;    pWF->nBlockAlign = pWF->nChannels * (pWF->wBitsPerSample + 7) / 8;    pWF->cbSize = 0;    pWF->nAvgBytesPerSec = pWF->nBlockAlign * pWF->nSamplesPerSec;        memcpy(&this->in_fmt,wf,sizeof(WAVEFORMATEX));    memset(&this->m_sOurType, 0, sizeof(this->m_sOurType));    this->m_sOurType.majortype=MEDIATYPE_Audio;    this->m_sOurType.subtype=MEDIASUBTYPE_PCM;    this->m_sOurType.subtype.f1=wf->wFormatTag;    this->m_sOurType.formattype=FORMAT_WaveFormatEx;    this->m_sOurType.lSampleSize=wf->nBlockAlign;    this->m_sOurType.bFixedSizeSamples=1;    this->m_sOurType.bTemporalCompression=0;    this->m_sOurType.pUnk=0;    this->m_sOurType.cbFormat=sz;    this->m_sOurType.pbFormat=this->m_sVhdr;    memset(&this->m_sDestType, 0, sizeof(this->m_sDestType));    this->m_sDestType.majortype=MEDIATYPE_Audio;    this->m_sDestType.subtype=MEDIASUBTYPE_PCM;//    this->m_sDestType.subtype.f1=pWF->wFormatTag;    this->m_sDestType.formattype=FORMAT_WaveFormatEx;    this->m_sDestType.bFixedSizeSamples=1;    this->m_sDestType.bTemporalCompression=0;    this->m_sDestType.lSampleSize=pWF->nBlockAlign;    if (wf->wFormatTag == 0x130)	// ACEL hack to prevent memory corruption        // obviosly we are missing something here	this->m_sDestType.lSampleSize *= 288;    this->m_sDestType.pUnk=0;    this->m_sDestType.cbFormat=18; //pWF->cbSize;    this->m_sDestType.pbFormat=this->m_sVhdr2;//print_wave_header(this->m_sVhdr,  MSGL_V);//print_wave_header(this->m_sVhdr2, MSGL_V);    /*try*/    {        this->m_pDS_Filter = DS_FilterCreate(dllname, guid, &this->m_sOurType, &this->m_sDestType,&sampleProcData);	if( !this->m_pDS_Filter ) {           free(this);           return NULL;        }                //Commit should be done before binary codec start        this->m_pDS_Filter->m_pAll->vt->Commit(this->m_pDS_Filter->m_pAll);        this->m_pDS_Filter->Start(this->m_pDS_Filter);    }    /*    catch (FatalError& e)    {	e.PrintAll();	delete[] m_sVhdr;	delete[] m_sVhdr2;	delete m_pDS_Filter;	throw;    }    */    return this;}void DS_AudioDecoder_Destroy(DS_AudioDecoder *this){    free(this->m_sVhdr);    free(this->m_sVhdr2);    DS_Filter_Destroy(this->m_pDS_Filter);    free(this);}int DS_AudioDecoder_Convert(DS_AudioDecoder *this, const void* in_data, unsigned int in_size,			     void* out_data, unsigned int out_size,			     unsigned int* size_read, unsigned int* size_written){    unsigned int written = 0;    unsigned int read = 0;            if (!in_data || !out_data)	return -1;#ifdef WIN32_LOADER    Setup_FS_Segment();#endif    in_size -= in_size%this->in_fmt.nBlockAlign;    while (in_size>0)    {	IMediaSample* sample=0;	char* ptr;	int result;	this->m_pDS_Filter->m_pAll->vt->GetBuffer(this->m_pDS_Filter->m_pAll, &sample, 0, 0, 0);	if (!sample)	{	    Debug printf("DS_AudioDecoder::Convert() Error: null sample\n");	    break;	}	sample->vt->SetActualDataLength(sample, this->in_fmt.nBlockAlign);	sample->vt->GetPointer(sample, (BYTE **)&ptr);	memcpy(ptr, (const uint8_t*)in_data + read, this->in_fmt.nBlockAlign);	sample->vt->SetSyncPoint(sample, 1);	sample->vt->SetPreroll(sample, 0);	result = this->m_pDS_Filter->m_pImp->vt->Receive(this->m_pDS_Filter->m_pImp, sample);        if (result)	    Debug printf("DS_AudioDecoder::Convert() Error: putting data into input pin %x\n", result);	if ((written + sampleProcData.frame_size) > out_size)	{	    sample->vt->Release((IUnknown*)sample);	    break;	}	memcpy((uint8_t*)out_data + written, sampleProcData.frame_pointer, sampleProcData.frame_size);        sample->vt->Release((IUnknown*)sample);	read+=this->in_fmt.nBlockAlign;	written+=sampleProcData.frame_size;	break;    }    if (size_read)	*size_read = read;    if (size_written)	*size_written = written;    return 0;}int DS_AudioDecoder_GetSrcSize(DS_AudioDecoder *this, int dest_size){    double efficiency =(double) this->in_fmt.nAvgBytesPerSec	/ (this->in_fmt.nSamplesPerSec*this->in_fmt.nBlockAlign);    int frames = (int)(dest_size*efficiency);;        if (frames < 1)	frames = 1;    return frames * this->in_fmt.nBlockAlign;}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -