📄 h264dsp_mmx.c
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"pmaxub "#tmp", "#q2" \n\t"\ "pminub "#tc0", "#q2" \n\t"\ "movq "#q2", "q1addr" \n\t"static inline void h264_loop_filter_luma_mmx2(uint8_t *pix, int stride, int alpha1, int beta1, int8_t *tc0){ DECLARE_ALIGNED_8(uint64_t, tmp0[2]); asm volatile( "movq (%1,%3), %%mm0 \n\t" //p1 "movq (%1,%3,2), %%mm1 \n\t" //p0 "movq (%2), %%mm2 \n\t" //q0 "movq (%2,%3), %%mm3 \n\t" //q1 H264_DEBLOCK_MASK(%6, %7) "movd %5, %%mm4 \n\t" "punpcklbw %%mm4, %%mm4 \n\t" "punpcklwd %%mm4, %%mm4 \n\t" "pcmpeqb %%mm3, %%mm3 \n\t" "movq %%mm4, %%mm6 \n\t" "pcmpgtb %%mm3, %%mm4 \n\t" "movq %%mm6, 8+%0 \n\t" "pand %%mm4, %%mm7 \n\t" "movq %%mm7, %0 \n\t" /* filter p1 */ "movq (%1), %%mm3 \n\t" //p2 DIFF_GT2_MMX(%%mm1, %%mm3, %%mm5, %%mm6, %%mm4) // |p2-p0|>beta-1 "pand %%mm7, %%mm6 \n\t" // mask & |p2-p0|<beta "pand 8+%0, %%mm7 \n\t" // mask & tc0 "movq %%mm7, %%mm4 \n\t" "psubb %%mm6, %%mm7 \n\t" "pand %%mm4, %%mm6 \n\t" // mask & |p2-p0|<beta & tc0 H264_DEBLOCK_Q1(%%mm0, %%mm3, "(%1)", "(%1,%3)", %%mm6, %%mm4) /* filter q1 */ "movq (%2,%3,2), %%mm4 \n\t" //q2 DIFF_GT2_MMX(%%mm2, %%mm4, %%mm5, %%mm6, %%mm3) // |q2-q0|>beta-1 "pand %0, %%mm6 \n\t" "movq 8+%0, %%mm5 \n\t" // can be merged with the and below but is slower then "pand %%mm6, %%mm5 \n\t" "psubb %%mm6, %%mm7 \n\t" "movq (%2,%3), %%mm3 \n\t" H264_DEBLOCK_Q1(%%mm3, %%mm4, "(%2,%3,2)", "(%2,%3)", %%mm5, %%mm6) /* filter p0, q0 */ H264_DEBLOCK_P0_Q0(%8, unused) "movq %%mm1, (%1,%3,2) \n\t" "movq %%mm2, (%2) \n\t" : "=m"(*tmp0) : "r"(pix-3*stride), "r"(pix), "r"((long)stride), "m"(*tmp0/*unused*/), "m"(*(uint32_t*)tc0), "m"(alpha1), "m"(beta1), "m"(mm_bone) );}static void h264_v_loop_filter_luma_mmx2(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0){ if((tc0[0] & tc0[1]) >= 0) h264_loop_filter_luma_mmx2(pix, stride, alpha-1, beta-1, tc0); if((tc0[2] & tc0[3]) >= 0) h264_loop_filter_luma_mmx2(pix+8, stride, alpha-1, beta-1, tc0+2);}static void h264_h_loop_filter_luma_mmx2(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0){ //FIXME: could cut some load/stores by merging transpose with filter // also, it only needs to transpose 6x8 DECLARE_ALIGNED_8(uint8_t, trans[8*8]); int i; for(i=0; i<2; i++, pix+=8*stride, tc0+=2) { if((tc0[0] & tc0[1]) < 0) continue; transpose4x4(trans, pix-4, 8, stride); transpose4x4(trans +4*8, pix, 8, stride); transpose4x4(trans+4, pix-4+4*stride, 8, stride); transpose4x4(trans+4+4*8, pix +4*stride, 8, stride); h264_loop_filter_luma_mmx2(trans+4*8, 8, alpha-1, beta-1, tc0); transpose4x4(pix-2, trans +2*8, stride, 8); transpose4x4(pix-2+4*stride, trans+4+2*8, stride, 8); }}static inline void h264_loop_filter_chroma_mmx2(uint8_t *pix, int stride, int alpha1, int beta1, int8_t *tc0){ asm volatile( "movq (%0), %%mm0 \n\t" //p1 "movq (%0,%2), %%mm1 \n\t" //p0 "movq (%1), %%mm2 \n\t" //q0 "movq (%1,%2), %%mm3 \n\t" //q1 H264_DEBLOCK_MASK(%4, %5) "movd %3, %%mm6 \n\t" "punpcklbw %%mm6, %%mm6 \n\t" "pand %%mm6, %%mm7 \n\t" // mm7 = tc&mask H264_DEBLOCK_P0_Q0(%6, %7) "movq %%mm1, (%0,%2) \n\t" "movq %%mm2, (%1) \n\t" :: "r"(pix-2*stride), "r"(pix), "r"((long)stride), "r"(*(uint32_t*)tc0), "m"(alpha1), "m"(beta1), "m"(mm_bone), "m"(ff_pb_3F) );}static void h264_v_loop_filter_chroma_mmx2(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0){ h264_loop_filter_chroma_mmx2(pix, stride, alpha-1, beta-1, tc0);}static void h264_h_loop_filter_chroma_mmx2(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0){ //FIXME: could cut some load/stores by merging transpose with filter DECLARE_ALIGNED_8(uint8_t, trans[8*4]); transpose4x4(trans, pix-2, 8, stride); transpose4x4(trans+4, pix-2+4*stride, 8, stride); h264_loop_filter_chroma_mmx2(trans+2*8, 8, alpha-1, beta-1, tc0); transpose4x4(pix-2, trans, stride, 8); transpose4x4(pix-2+4*stride, trans+4, stride, 8);}// p0 = (p0 + q1 + 2*p1 + 2) >> 2#define H264_FILTER_CHROMA4(p0, p1, q1, one) \ "movq "#p0", %%mm4 \n\t"\ "pxor "#q1", %%mm4 \n\t"\ "pand "#one", %%mm4 \n\t" /* mm4 = (p0^q1)&1 */\ "pavgb "#q1", "#p0" \n\t"\ "psubusb %%mm4, "#p0" \n\t"\ "pavgb "#p1", "#p0" \n\t" /* dst = avg(p1, avg(p0,q1) - ((p0^q1)&1)) */\static inline void h264_loop_filter_chroma_intra_mmx2(uint8_t *pix, int stride, int alpha1, int beta1){ asm volatile( "movq (%0), %%mm0 \n\t" "movq (%0,%2), %%mm1 \n\t" "movq (%1), %%mm2 \n\t" "movq (%1,%2), %%mm3 \n\t" H264_DEBLOCK_MASK(%3, %4) "movq %%mm1, %%mm5 \n\t" "movq %%mm2, %%mm6 \n\t" H264_FILTER_CHROMA4(%%mm1, %%mm0, %%mm3, %5) //p0' H264_FILTER_CHROMA4(%%mm2, %%mm3, %%mm0, %5) //q0' "psubb %%mm5, %%mm1 \n\t" "psubb %%mm6, %%mm2 \n\t" "pand %%mm7, %%mm1 \n\t" "pand %%mm7, %%mm2 \n\t" "paddb %%mm5, %%mm1 \n\t" "paddb %%mm6, %%mm2 \n\t" "movq %%mm1, (%0,%2) \n\t" "movq %%mm2, (%1) \n\t" :: "r"(pix-2*stride), "r"(pix), "r"((long)stride), "m"(alpha1), "m"(beta1), "m"(mm_bone) );}static void h264_v_loop_filter_chroma_intra_mmx2(uint8_t *pix, int stride, int alpha, int beta){ h264_loop_filter_chroma_intra_mmx2(pix, stride, alpha-1, beta-1);}static void h264_h_loop_filter_chroma_intra_mmx2(uint8_t *pix, int stride, int alpha, int beta){ //FIXME: could cut some load/stores by merging transpose with filter DECLARE_ALIGNED_8(uint8_t, trans[8*4]); transpose4x4(trans, pix-2, 8, stride); transpose4x4(trans+4, pix-2+4*stride, 8, stride); h264_loop_filter_chroma_intra_mmx2(trans+2*8, 8, alpha-1, beta-1); transpose4x4(pix-2, trans, stride, 8); transpose4x4(pix-2+4*stride, trans+4, stride, 8);}static void h264_loop_filter_strength_mmx2( int16_t bS[2][4][4], uint8_t nnz[40], int8_t ref[2][40], int16_t mv[2][40][2], int bidir, int edges, int step, int mask_mv0, int mask_mv1 ) { int dir; asm volatile( "pxor %%mm7, %%mm7 \n\t" "movq %0, %%mm6 \n\t" "movq %1, %%mm5 \n\t" "movq %2, %%mm4 \n\t" ::"m"(ff_pb_1), "m"(ff_pb_3), "m"(ff_pb_7) ); // could do a special case for dir==0 && edges==1, but it only reduces the // average filter time by 1.2% for( dir=1; dir>=0; dir-- ) { const int d_idx = dir ? -8 : -1; const int mask_mv = dir ? mask_mv1 : mask_mv0; DECLARE_ALIGNED_8(const uint64_t, mask_dir) = dir ? 0 : 0xffffffffffffffffULL; int b_idx, edge, l; for( b_idx=12, edge=0; edge<edges; edge+=step, b_idx+=8*step ) { asm volatile( "pand %0, %%mm0 \n\t" ::"m"(mask_dir) ); if(!(mask_mv & edge)) { asm volatile("pxor %%mm0, %%mm0 \n\t":); for( l = bidir; l >= 0; l-- ) { asm volatile( "movd %0, %%mm1 \n\t" "punpckldq %1, %%mm1 \n\t" "movq %%mm1, %%mm2 \n\t" "psrlw $7, %%mm2 \n\t" "pand %%mm6, %%mm2 \n\t" "por %%mm2, %%mm1 \n\t" // ref_cache with -2 mapped to -1 "punpckldq %%mm1, %%mm2 \n\t" "pcmpeqb %%mm2, %%mm1 \n\t" "paddb %%mm6, %%mm1 \n\t" "punpckhbw %%mm7, %%mm1 \n\t" // ref[b] != ref[bn] "por %%mm1, %%mm0 \n\t" "movq %2, %%mm1 \n\t" "movq %3, %%mm2 \n\t" "psubw %4, %%mm1 \n\t" "psubw %5, %%mm2 \n\t" "packsswb %%mm2, %%mm1 \n\t" "paddb %%mm5, %%mm1 \n\t" "pminub %%mm4, %%mm1 \n\t" "pcmpeqb %%mm4, %%mm1 \n\t" // abs(mv[b] - mv[bn]) >= limit "por %%mm1, %%mm0 \n\t" ::"m"(ref[l][b_idx]), "m"(ref[l][b_idx+d_idx]), "m"(mv[l][b_idx][0]), "m"(mv[l][b_idx+2][0]), "m"(mv[l][b_idx+d_idx][0]), "m"(mv[l][b_idx+d_idx+2][0]) ); } } asm volatile( "movd %0, %%mm1 \n\t" "por %1, %%mm1 \n\t" "punpcklbw %%mm7, %%mm1 \n\t" "pcmpgtw %%mm7, %%mm1 \n\t" // nnz[b] || nnz[bn] ::"m"(nnz[b_idx]), "m"(nnz[b_idx+d_idx]) ); asm volatile( "pcmpeqw %%mm7, %%mm0 \n\t" "pcmpeqw %%mm7, %%mm0 \n\t" "psrlw $15, %%mm0 \n\t" // nonzero -> 1 "psrlw $14, %%mm1 \n\t" "movq %%mm0, %%mm2 \n\t" "por %%mm1, %%mm2 \n\t" "psrlw $1, %%mm1 \n\t" "pandn %%mm2, %%mm1 \n\t" "movq %%mm1, %0 \n\t" :"=m"(*bS[dir][edge]) ::"memory" ); } edges = 4; step = 1; } asm volatile( "movq (%0), %%mm0 \n\t" "movq 8(%0), %%mm1 \n\t" "movq 16(%0), %%mm2 \n\t" "movq 24(%0), %%mm3 \n\t" TRANSPOSE4(%%mm0, %%mm1, %%mm2, %%mm3, %%mm4) "movq %%mm0, (%0) \n\t" "movq %%mm3, 8(%0) \n\t" "movq %%mm4, 16(%0) \n\t" "movq %%mm2, 24(%0) \n\t" ::"r"(bS[0]) :"memory" );}/***********************************//* motion compensation */#define QPEL_H264V(A,B,C,D,E,F,OP)\ "movd (%0), "#F" \n\t"\ "movq "#C", %%mm6 \n\t"\ "paddw "#D", %%mm6 \n\t"\ "psllw $2, %%mm6 \n\t"\ "psubw "#B", %%mm6 \n\t"\ "psubw "#E", %%mm6 \n\t"\ "pmullw %4, %%mm6 \n\t"\ "add %2, %0 \n\t"\ "punpcklbw %%mm7, "#F" \n\t"\ "paddw %5, "#A" \n\t"\ "paddw "#F", "#A" \n\t"\ "paddw "#A", %%mm6 \n\t"\ "psraw $5, %%mm6 \n\t"\ "packuswb %%mm6, %%mm6 \n\t"\ OP(%%mm6, (%1), A, d)\ "add %3, %1 \n\t"#define QPEL_H264HV(A,B,C,D,E,F,OF)\ "movd (%0), "#F" \n\t"\ "movq "#C", %%mm6 \n\t"\ "paddw "#D", %%mm6 \n\t"\ "psllw $2, %%mm6 \n\t"\ "psubw "#B", %%mm6 \n\t"\ "psubw "#E", %%mm6 \n\t"\ "pmullw %3, %%mm6 \n\t"\ "add %2, %0 \n\t"\ "punpcklbw %%mm7, "#F" \n\t"\ "paddw "#F", "#A" \n\t"\ "paddw "#A", %%mm6 \n\t"\ "movq %%mm6, "#OF"(%1) \n\t"#define QPEL_H264(OPNAME, OP, MMX)\static av_noinline void OPNAME ## h264_qpel4_h_lowpass_ ## MMX(uint8_t *dst, uint8_t *src, int dstStride, int srcStride){\ int h=4;\\ asm volatile(\ "pxor %%mm7, %%mm7 \n\t"\ "movq %5, %%mm4 \n\t"\ "movq %6, %%mm5 \n\t"\ "1: \n\t"\ "movd -1(%0), %%mm1 \n\t"\ "movd (%0), %%mm2 \n\t"\ "movd 1(%0), %%mm3 \n\t"\ "movd 2(%0), %%mm0 \n\t"\ "punpcklbw %%mm7, %%mm1 \n\t"\ "punpcklbw %%mm7, %%mm2 \n\t"\ "punpcklbw %%mm7, %%mm3 \n\t"\ "punpcklbw %%mm7, %%mm0 \n\t"\ "paddw %%mm0, %%mm1 \n\t"\ "paddw %%mm3, %%mm2 \n\t"\ "movd -2(%0), %%mm0 \n\t"\ "movd 3(%0), %%mm3 \n\t"\ "punpcklbw %%mm7, %%mm0 \n\t"\ "punpcklbw %%mm7, %%mm3 \n\t"\ "paddw %%mm3, %%mm0 \n\t"\ "psllw $2, %%mm2 \n\t"\ "psubw %%mm1, %%mm2 \n\t"\ "pmullw %%mm4, %%mm2 \n\t"\ "paddw %%mm5, %%mm0 \n\t"\ "paddw %%mm2, %%mm0 \n\t"\ "psraw $5, %%mm0 \n\t"\ "packuswb %%mm0, %%mm0 \n\t"\ OP(%%mm0, (%1),%%mm6, d)\ "add %3, %0 \n\t"\ "add %4, %1 \n\t"\ "decl %2 \n\t"\ " jnz 1b \n\t"\ : "+a"(src), "+c"(dst), "+m"(h)\ : "d"((long)srcStride), "S"((long)dstStride), "m"(ff_pw_5), "m"(ff_pw_16)\ : "memory"\ );\}\static av_noinline void OPNAME ## h264_qpel4_h_lowpass_l2_ ## MMX(uint8_t *dst, uint8_t *src, uint8_t *src2, int dstStride, int src2Stride){\ int h=4;\ asm volatile(\ "pxor %%mm7, %%mm7 \n\t"\ "movq %0, %%mm4 \n\t"\ "movq %1, %%mm5 \n\t"\ :: "m"(ff_pw_5), "m"(ff_pw_16)\ );\ do{\ asm volatile(\ "movd -1(%0), %%mm1 \n\t"\ "movd (%0), %%mm2 \n\t"\ "movd 1(%0), %%mm3 \n\t"\ "movd 2(%0), %%mm0 \n\t"\ "punpcklbw %%mm7, %%mm1 \n\t"\ "punpcklbw %%mm7, %%mm2 \n\t"\ "punpcklbw %%mm7, %%mm3 \n\t"\ "punpcklbw %%mm7, %%mm0 \n\t"\ "paddw %%mm0, %%mm1 \n\t"\ "paddw %%mm3, %%mm2 \n\t"\ "movd -2(%0), %%mm0 \n\t"\ "movd 3(%0), %%mm3 \n\t"\ "punpcklbw %%mm7, %%mm0 \n\t"\ "punpcklbw %%mm7, %%mm3 \n\t"\ "paddw %%mm3, %%mm0 \n\t"\ "psllw $2, %%mm2 \n\t"\ "psubw %%mm1, %%mm2 \n\t"\ "pmullw %%mm4, %%mm2 \n\t"\ "paddw %%mm5, %%mm0 \n\t"\ "paddw %%mm2, %%mm0 \n\t"\ "movd (%2), %%mm3 \n\t"\ "psraw $5, %%mm0 \n\t"\ "packuswb %%mm0, %%mm0 \n\t"\ PAVGB" %%mm3, %%mm0 \n\t"\ OP(%%mm0, (%1),%%mm6, d)\ "add %4, %0 \n\t"\
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