⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 ws-snd1.mid

📁 君正早期ucos系统(只有早期的才不没有打包成库),MPLAYER,文件系统,图片解码,浏览,电子书,录音,想学ucos,识货的人就下吧 russblock fmradio explore set
💻 MID
字号:
	.file	1 "ws-snd1.c"	.section .mdebug.abi32	.previous	.section	.text.ws_snd_decode_init,"ax",@progbits	.align	2	.align	5	.ent	ws_snd_decode_init	.type	ws_snd_decode_init, @functionws_snd_decode_init:	.frame	$sp,0,$31		# vars= 0, regs= 0/0, args= 0, gp= 0	.mask	0x00000000,0	.fmask	0x00000000,0	.set	noreorder	.set	nomacro		j	$31	move	$2,$0	.set	macro	.set	reorder	.end	ws_snd_decode_init	.section	.rodata.str1.4,"aMS",@progbits,1	.align	2$LC0:	.ascii	"Frame is too large to fit in buffer\012\000"	.align	2$LC1:	.ascii	"Frame data is larger than input buffer\012\000"	.section	.text.ws_snd_decode_frame,"ax",@progbits	.align	2	.align	5	.ent	ws_snd_decode_frame	.type	ws_snd_decode_frame, @functionws_snd_decode_frame:	.frame	$sp,32,$31		# vars= 0, regs= 3/0, args= 16, gp= 0	.mask	0x80030000,-8	.fmask	0x00000000,0	.set	noreorder	.set	nomacro		addiu	$sp,$sp,-32	lw	$25,48($sp)	sw	$31,24($sp)	sw	$17,20($sp)	sw	$16,16($sp)	beq	$25,$0,$L4	move	$8,$5	lbu	$2,1($7)	lbu	$5,0($7)	sll	$2,$2,8	or	$14,$2,$5	sll	$3,$14,1	sw	$3,0($6)	slt	$3,$3,$14	lbu	$2,3($7)	bne	$3,$0,$L80	lbu	$5,2($7)	sll	$2,$2,8	or	$2,$2,$5	slt	$3,$25,$2	bne	$3,$0,$L81	nop	move	$5,$8	beq	$14,$2,$L82	addiu	$13,$7,4	blez	$14,$L4	lui	$2,%hi(ws_adpcm_2bit)	lui	$3,%hi(ws_adpcm_4bit)	addiu	$16,$2,%lo(ws_adpcm_2bit)	addiu	$17,$3,%lo(ws_adpcm_4bit)	move	$9,$0	li	$24,255			# 0xff$L15:	lbu	$6,0($13)	li	$2,1			# 0x1	srl	$3,$6,6	addiu	$13,$13,1	beq	$3,$2,$L18	andi	$4,$6,0x3f	beq	$3,$0,$L17	li	$2,2			# 0x2	beq	$3,$2,$L83	andi	$2,$6,0x20	beq	$4,$24,$L20	sll	$2,$9,8	sll	$6,$2,16	sra	$6,$6,16	move	$3,$5	move	$2,$4	li	$7,255			# 0xff$L64:	addiu	$2,$2,-1	andi	$2,$2,0x00ff	sh	$6,0($3)	bne	$2,$7,$L64	addiu	$3,$3,2	sll	$2,$4,1	addu	$2,$2,$5	subu	$3,$14,$4	addiu	$14,$3,-1	addiu	$5,$2,2$L20:	bgtz	$14,$L15	nop$L4:	lw	$31,24($sp)$L92:	lw	$17,20($sp)	lw	$16,16($sp)	move	$2,$25	j	$31	addiu	$sp,$sp,32$L17:	beq	$4,$24,$L20	move	$11,$13	move	$8,$5	move	$10,$4	j	$L22	move	$12,$16$L85:	li	$6,127			# 0x7f	sll	$2,$6,8$L94:	sll	$9,$2,16	sra	$2,$7,2	andi	$2,$2,0x3	addu	$2,$2,$12	lb	$3,0($2)	sra	$9,$9,16	addu	$6,$6,$3	slt	$2,$6,128	bne	$2,$0,$L28	sh	$9,0($8)$L86:	li	$6,127			# 0x7f	sll	$2,$6,8$L95:	sll	$9,$2,16	sra	$2,$7,4	andi	$2,$2,0x3	addu	$2,$2,$12	lb	$3,0($2)	sra	$9,$9,16	addu	$6,$6,$3	slt	$2,$6,128	bne	$2,$0,$L33	sh	$9,2($8)$L87:	li	$6,127			# 0x7f	sll	$2,$6,8$L96:	sll	$9,$2,16	srl	$2,$7,6	addu	$2,$2,$12	lb	$3,0($2)	sra	$9,$9,16	sh	$9,4($8)	addu	$9,$6,$3	slt	$2,$9,128	bne	$2,$0,$L93	slt	$2,$9,-128$L88:	li	$9,127			# 0x7f	sll	$2,$9,8$L97:	sll	$3,$2,16	addiu	$2,$10,-1	sra	$3,$3,16	andi	$10,$2,0x00ff	sh	$3,6($8)	beq	$10,$24,$L84	addiu	$8,$8,8$L22:	lbu	$7,0($11)	andi	$2,$7,0x3	addu	$2,$2,$12	lb	$3,0($2)	addu	$6,$3,$9	slt	$2,$6,128	beq	$2,$0,$L85	addiu	$11,$11,1	slt	$2,$6,-128	beq	$2,$0,$L94	sll	$2,$6,8	sra	$2,$7,2	andi	$2,$2,0x3	addu	$2,$2,$12	lb	$3,0($2)	li	$6,-128			# 0xffffffffffffff80	addu	$6,$6,$3	li	$9,-32768			# 0xffffffffffff8000	slt	$2,$6,128	beq	$2,$0,$L86	sh	$9,0($8)$L28:	slt	$2,$6,-128	beq	$2,$0,$L95	sll	$2,$6,8	sra	$2,$7,4	andi	$2,$2,0x3	addu	$2,$2,$12	lb	$3,0($2)	li	$6,-128			# 0xffffffffffffff80	addu	$6,$6,$3	li	$9,-32768			# 0xffffffffffff8000	slt	$2,$6,128	beq	$2,$0,$L87	sh	$9,2($8)$L33:	slt	$2,$6,-128	beq	$2,$0,$L96	sll	$2,$6,8	srl	$2,$7,6	addu	$2,$2,$12	lb	$3,0($2)	li	$9,-32768			# 0xffffffffffff8000	li	$6,-128			# 0xffffffffffffff80	sh	$9,4($8)	addu	$9,$6,$3	slt	$2,$9,128	beq	$2,$0,$L88	slt	$2,$9,-128$L93:	beq	$2,$0,$L97	sll	$2,$9,8	addiu	$2,$10,-1	li	$3,-32768			# 0xffffffffffff8000	andi	$10,$2,0x00ff	sh	$3,6($8)	li	$9,-128			# 0xffffffffffffff80	bne	$10,$24,$L22	addiu	$8,$8,8$L84:	sll	$2,$4,2	sll	$3,$4,3	subu	$2,$14,$2	addu	$3,$3,$5	addu	$4,$4,$13	addiu	$14,$2,-4	addiu	$5,$3,8	bgtz	$14,$L15	addiu	$13,$4,1	j	$L92	lw	$31,24($sp)$L18:	beq	$4,$24,$L20	move	$11,$13	move	$7,$5	move	$10,$4	move	$12,$17	j	$L45	li	$15,255			# 0xff$L90:	li	$6,127			# 0x7f	sll	$2,$6,8$L99:	sll	$9,$2,16	sra	$2,$8,4	addu	$2,$2,$12	lb	$3,0($2)	sra	$9,$9,16	sh	$9,0($7)	addu	$9,$6,$3	slt	$2,$9,128	bne	$2,$0,$L98	slt	$2,$9,-128$L91:	li	$9,127			# 0x7f	sll	$2,$9,8$L100:	sll	$3,$2,16	addiu	$2,$10,-1	sra	$3,$3,16	andi	$10,$2,0x00ff	sh	$3,2($7)	beq	$10,$15,$L89	addiu	$7,$7,4$L45:	lbu	$8,0($11)	andi	$2,$8,0xf	addu	$2,$2,$12	lb	$3,0($2)	addu	$6,$3,$9	slt	$2,$6,128	beq	$2,$0,$L90	addiu	$11,$11,1	slt	$2,$6,-128	beq	$2,$0,$L99	sll	$2,$6,8	sra	$2,$8,4	addu	$2,$2,$12	lb	$3,0($2)	li	$9,-32768			# 0xffffffffffff8000	li	$6,-128			# 0xffffffffffffff80	sh	$9,0($7)	addu	$9,$6,$3	slt	$2,$9,128	beq	$2,$0,$L91	slt	$2,$9,-128$L98:	beq	$2,$0,$L100	sll	$2,$9,8	addiu	$2,$10,-1	li	$3,-32768			# 0xffffffffffff8000	andi	$10,$2,0x00ff	sh	$3,2($7)	li	$9,-128			# 0xffffffffffffff80	bne	$10,$15,$L45	addiu	$7,$7,4$L89:	sll	$2,$4,1	sll	$3,$4,2	subu	$2,$14,$2	addu	$3,$3,$5	addu	$4,$13,$4	addiu	$14,$2,-2	addiu	$5,$3,4	bgtz	$14,$L15	addiu	$13,$4,1	j	$L92	lw	$31,24($sp)$L83:	beq	$2,$0,$L57	sll	$2,$4,27	sra	$2,$2,27	addu	$9,$9,$2	sll	$3,$9,8	addiu	$14,$14,-1	sh	$3,0($5)	bgtz	$14,$L15	addiu	$5,$5,2	j	$L92	lw	$31,24($sp)$L57:	beq	$4,$24,$L59	move	$3,$4	move	$7,$13	move	$6,$5	li	$8,255			# 0xff$L61:	lbu	$2,0($7)	addiu	$3,$3,-1	addiu	$2,$2,-128	sll	$2,$2,8	andi	$3,$3,0x00ff	sh	$2,0($6)	addiu	$7,$7,1	bne	$3,$8,$L61	addiu	$6,$6,2	sll	$2,$4,1	subu	$3,$14,$4	addu	$2,$2,$5	addu	$4,$4,$13	addiu	$14,$3,-1	addiu	$13,$4,1	addiu	$5,$2,2$L59:	lbu	$2,-1($13)	bgtz	$14,$L15	addiu	$9,$2,-128	j	$L92	lw	$31,24($sp)$L82:	blez	$14,$L4	move	$4,$0$L14:	addu	$3,$7,$4	lbu	$2,4($3)	addiu	$4,$4,1	addiu	$2,$2,-128	sll	$2,$2,8	sh	$2,0($5)	bne	$14,$4,$L14	addiu	$5,$5,2	lw	$31,24($sp)	lw	$17,20($sp)	lw	$16,16($sp)	move	$2,$25	j	$31	addiu	$sp,$sp,32$L80:	lui	$6,%hi($LC0)	addiu	$6,$6,%lo($LC0)	jal	av_log	move	$5,$0	j	$L4	li	$25,-1			# 0xffffffffffffffff$L81:	lui	$6,%hi($LC1)	addiu	$6,$6,%lo($LC1)	jal	av_log	move	$5,$0	j	$L4	li	$25,-1			# 0xffffffffffffffff	.set	macro	.set	reorder	.end	ws_snd_decode_frame	.globl	ws_snd1_decoder	.section	.rodata.str1.4	.align	2$LC2:	.ascii	"ws_snd1\000"	.data	.align	2	.type	ws_snd1_decoder, @object	.size	ws_snd1_decoder, 52ws_snd1_decoder:	.word	$LC2	.word	1	.word	86036	.word	0	.word	ws_snd_decode_init	.word	0	.word	0	.word	ws_snd_decode_frame	.space	20	.rdata	.align	2	.type	ws_adpcm_2bit, @object	.size	ws_adpcm_2bit, 4ws_adpcm_2bit:	.byte	-2	.byte	-1	.byte	0	.byte	1	.align	2	.type	ws_adpcm_4bit, @object	.size	ws_adpcm_4bit, 16ws_adpcm_4bit:	.byte	-9	.byte	-8	.byte	-6	.byte	-5	.byte	-4	.byte	-3	.byte	-2	.byte	-1	.byte	0	.byte	1	.byte	2	.byte	3	.byte	4	.byte	5	.byte	6	.byte	8	.ident	"GCC: (GNU) 4.1.2"

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -