📄 mpegvideo.c
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/*COLOR(240, 48)*/ u = 103; v = 86; }else if(!USES_LIST(mb_type, 0)){ /*COLOR(0, 48)*/ u = 176; v = 128; }else{ assert(USES_LIST(mb_type, 0) && USES_LIST(mb_type, 1)); /*COLOR(300, 48)*/ u = 151; v = 86; }#endif u*= 0x0101010101010101ULL; v*= 0x0101010101010101ULL; for(y=0; y<8; y++){ *(uint64_t*)(pict->data[1] + 8*mb_x + (8*mb_y + y)*pict->linesize[1])= u; *(uint64_t*)(pict->data[2] + 8*mb_x + (8*mb_y + y)*pict->linesize[2])= v; } //segmentation if(IS_8X8(mb_type) || IS_16X8(mb_type)){ *(uint64_t*)(pict->data[0] + 16*mb_x + 0 + (16*mb_y + 8)*pict->linesize[0])^= 0x8080808080808080ULL; *(uint64_t*)(pict->data[0] + 16*mb_x + 8 + (16*mb_y + 8)*pict->linesize[0])^= 0x8080808080808080ULL; } if(IS_8X8(mb_type) || IS_8X16(mb_type)){ for(y=0; y<16; y++) pict->data[0][16*mb_x + 8 + (16*mb_y + y)*pict->linesize[0]]^= 0x80; } if(IS_8X8(mb_type) && mv_sample_log2 >= 2){ int dm= 1 << (mv_sample_log2-2); for(i=0; i<4; i++){ int sx= mb_x*16 + 8*(i&1); int sy= mb_y*16 + 8*(i>>1); int xy= (mb_x*2 + (i&1) + (mb_y*2 + (i>>1))*mv_stride) << (mv_sample_log2-1); //FIXME bidir int32_t *mv = (int32_t*)&pict->motion_val[0][xy]; if(mv[0] != mv[dm] || mv[dm*mv_stride] != mv[dm*(mv_stride+1)]) for(y=0; y<8; y++) pict->data[0][sx + 4 + (sy + y)*pict->linesize[0]]^= 0x80; if(mv[0] != mv[dm*mv_stride] || mv[dm] != mv[dm*(mv_stride+1)]) *(uint64_t*)(pict->data[0] + sx + (sy + 4)*pict->linesize[0])^= 0x8080808080808080ULL; } } if(IS_INTERLACED(mb_type) && s->codec_id == CODEC_ID_H264){ // hmm } } s->mbskip_table[mb_index]=0; } } }}/** * Copies a rectangular area of samples to a temporary buffer and replicates the boarder samples. * @param buf destination buffer * @param src source buffer * @param linesize number of bytes between 2 vertically adjacent samples in both the source and destination buffers * @param block_w width of block * @param block_h height of block * @param src_x x coordinate of the top left sample of the block in the source buffer * @param src_y y coordinate of the top left sample of the block in the source buffer * @param w width of the source buffer * @param h height of the source buffer */void ff_emulated_edge_mc(uint8_t *buf, uint8_t *src, int linesize, int block_w, int block_h, int src_x, int src_y, int w, int h){ int x, y; int start_y, start_x, end_y, end_x; if(src_y>= h){ src+= (h-1-src_y)*linesize; src_y=h-1; }else if(src_y<=-block_h){ src+= (1-block_h-src_y)*linesize; src_y=1-block_h; } if(src_x>= w){ src+= (w-1-src_x); src_x=w-1; }else if(src_x<=-block_w){ src+= (1-block_w-src_x); src_x=1-block_w; } start_y= FFMAX(0, -src_y); start_x= FFMAX(0, -src_x); end_y= FFMIN(block_h, h-src_y); end_x= FFMIN(block_w, w-src_x); // copy existing part for(y=start_y; y<end_y; y++){ for(x=start_x; x<end_x; x++){ buf[x + y*linesize]= src[x + y*linesize]; } } //top for(y=0; y<start_y; y++){ for(x=start_x; x<end_x; x++){ buf[x + y*linesize]= buf[x + start_y*linesize]; } } //bottom for(y=end_y; y<block_h; y++){ for(x=start_x; x<end_x; x++){ buf[x + y*linesize]= buf[x + (end_y-1)*linesize]; } } for(y=0; y<block_h; y++){ //left for(x=0; x<start_x; x++){ buf[x + y*linesize]= buf[start_x + y*linesize]; } //right for(x=end_x; x<block_w; x++){ buf[x + y*linesize]= buf[end_x - 1 + y*linesize]; } }}static inline int hpel_motion_lowres(MpegEncContext *s, uint8_t *dest, uint8_t *src, int field_based, int field_select, int src_x, int src_y, int width, int height, int stride, int h_edge_pos, int v_edge_pos, int w, int h, h264_chroma_mc_func *pix_op, int motion_x, int motion_y){ const int lowres= s->avctx->lowres; const int s_mask= (2<<lowres)-1; int emu=0; int sx, sy; if(s->quarter_sample){ motion_x/=2; motion_y/=2; } sx= motion_x & s_mask; sy= motion_y & s_mask; src_x += motion_x >> (lowres+1); src_y += motion_y >> (lowres+1); src += src_y * stride + src_x; if( (unsigned)src_x > h_edge_pos - (!!sx) - w || (unsigned)src_y >(v_edge_pos >> field_based) - (!!sy) - h){ ff_emulated_edge_mc(s->edge_emu_buffer, src, s->linesize, w+1, (h+1)<<field_based, src_x, src_y<<field_based, h_edge_pos, v_edge_pos); src= s->edge_emu_buffer; emu=1; } sx <<= 2 - lowres; sy <<= 2 - lowres; if(field_select) src += s->linesize; pix_op[lowres](dest, src, stride, h, sx, sy); return emu;}/* apply one mpeg motion vector to the three components */static av_always_inline void mpeg_motion_lowres(MpegEncContext *s, uint8_t *dest_y, uint8_t *dest_cb, uint8_t *dest_cr, int field_based, int bottom_field, int field_select, uint8_t **ref_picture, h264_chroma_mc_func *pix_op, int motion_x, int motion_y, int h){ uint8_t *ptr_y, *ptr_cb, *ptr_cr; int mx, my, src_x, src_y, uvsrc_x, uvsrc_y, uvlinesize, linesize, sx, sy, uvsx, uvsy; const int lowres= s->avctx->lowres; const int block_s= 8>>lowres; const int s_mask= (2<<lowres)-1; const int h_edge_pos = s->h_edge_pos >> lowres; const int v_edge_pos = s->v_edge_pos >> lowres; linesize = s->current_picture.linesize[0] << field_based; uvlinesize = s->current_picture.linesize[1] << field_based; if(s->quarter_sample){ //FIXME obviously not perfect but qpel wont work in lowres anyway motion_x/=2; motion_y/=2; } if(field_based){ motion_y += (bottom_field - field_select)*((1<<lowres)-1); } sx= motion_x & s_mask; sy= motion_y & s_mask; src_x = s->mb_x*2*block_s + (motion_x >> (lowres+1)); src_y =(s->mb_y*2*block_s>>field_based) + (motion_y >> (lowres+1)); if (s->out_format == FMT_H263) { uvsx = ((motion_x>>1) & s_mask) | (sx&1); uvsy = ((motion_y>>1) & s_mask) | (sy&1); uvsrc_x = src_x>>1; uvsrc_y = src_y>>1; }else if(s->out_format == FMT_H261){//even chroma mv's are full pel in H261 mx = motion_x / 4; my = motion_y / 4; uvsx = (2*mx) & s_mask; uvsy = (2*my) & s_mask; uvsrc_x = s->mb_x*block_s + (mx >> lowres); uvsrc_y = s->mb_y*block_s + (my >> lowres); } else { mx = motion_x / 2; my = motion_y / 2; uvsx = mx & s_mask; uvsy = my & s_mask; uvsrc_x = s->mb_x*block_s + (mx >> (lowres+1)); uvsrc_y =(s->mb_y*block_s>>field_based) + (my >> (lowres+1)); } ptr_y = ref_picture[0] + src_y * linesize + src_x; ptr_cb = ref_picture[1] + uvsrc_y * uvlinesize + uvsrc_x; ptr_cr = ref_picture[2] + uvsrc_y * uvlinesize + uvsrc_x; if( (unsigned)src_x > h_edge_pos - (!!sx) - 2*block_s || (unsigned)src_y >(v_edge_pos >> field_based) - (!!sy) - h){ ff_emulated_edge_mc(s->edge_emu_buffer, ptr_y, s->linesize, 17, 17+field_based, src_x, src_y<<field_based, h_edge_pos, v_edge_pos); ptr_y = s->edge_emu_buffer; if(!ENABLE_GRAY || !(s->flags&CODEC_FLAG_GRAY)){ uint8_t *uvbuf= s->edge_emu_buffer+18*s->linesize; ff_emulated_edge_mc(uvbuf , ptr_cb, s->uvlinesize, 9, 9+field_based, uvsrc_x, uvsrc_y<<field_based, h_edge_pos>>1, v_edge_pos>>1); ff_emulated_edge_mc(uvbuf+16, ptr_cr, s->uvlinesize, 9, 9+field_based, uvsrc_x, uvsrc_y<<field_based, h_edge_pos>>1, v_edge_pos>>1); ptr_cb= uvbuf; ptr_cr= uvbuf+16; } } if(bottom_field){ //FIXME use this for field pix too instead of the obnoxious hack which changes picture.data dest_y += s->linesize; dest_cb+= s->uvlinesize; dest_cr+= s->uvlinesize; } if(field_select){ ptr_y += s->linesize; ptr_cb+= s->uvlinesize; ptr_cr+= s->uvlinesize; } sx <<= 2 - lowres; sy <<= 2 - lowres; pix_op[lowres-1](dest_y, ptr_y, linesize, h, sx, sy); if(!ENABLE_GRAY || !(s->flags&CODEC_FLAG_GRAY)){ uvsx <<= 2 - lowres; uvsy <<= 2 - lowres; pix_op[lowres](dest_cb, ptr_cb, uvlinesize, h >> s->chroma_y_shift, uvsx, uvsy); pix_op[lowres](dest_cr, ptr_cr, uvlinesize, h >> s->chroma_y_shift, uvsx, uvsy); } //FIXME h261 lowres loop filter}static inline void chroma_4mv_motion_lowres(MpegEncContext *s, uint8_t *dest_cb, uint8_t *dest_cr, uint8_t **ref_picture, h264_chroma_mc_func *pix_op, int mx, int my){ const int lowres= s->avctx->lowres; const int block_s= 8>>lowres; const int s_mask= (2<<lowres)-1; const int h_edge_pos = s->h_edge_pos >> (lowres+1); const int v_edge_pos = s->v_edge_pos >> (lowres+1); int emu=0, src_x, src_y, offset, sx, sy; uint8_t *ptr; if(s->quarter_sample){ mx/=2; my/=2; } /* In case of 8X8, we construct a single chroma motion vector with a special rounding */ mx= ff_h263_round_chroma(mx); my= ff_h263_round_chroma(my); sx= mx & s_mask; sy= my & s_mask; src_x = s->mb_x*block_s + (mx >> (lowres+1)); src_y = s->mb_y*block_s + (my >> (lowres+1)); offset = src_y * s->uvlinesize + src_x; ptr = ref_picture[1] + offset; if(s->flags&CODEC_FLAG_EMU_EDGE){ if( (unsigned)src_x > h_edge_pos - (!!sx) - block_s || (unsigned)src_y > v_edge_pos - (!!sy) - block_s){ ff_emulated_edge_mc(s->edge_emu_buffer, ptr, s->uvlinesize, 9, 9, src_x, src_y, h_edge_pos, v_edge_pos); ptr= s->edge_emu_buffer; emu=1; } } sx <<= 2 - lowres; sy <<= 2 - lowres; pix_op[lowres](dest_cb, ptr, s->uvlinesize, block_s, sx, sy); ptr = ref_picture[2] + offset; if(emu){ ff_emulated_edge_mc(s->edge_emu_buffer, ptr, s->uvlinesize, 9, 9, src_x, src_y, h_edge_pos, v_edge_pos); ptr= s->edge_emu_buffer; } pix_op[lowres](dest_cr, ptr, s->uvlinesize, block_s, sx, sy);}/** * motion compensation of a single macroblock * @param s context * @param dest_y luma destination pointer * @param dest_cb chroma cb/u destination pointer * @param dest_cr chroma cr/v destination pointer * @param dir direction (0->forward, 1->backward) * @param ref_picture array[3] of pointers to the 3 planes of the reference picture * @param pic_op halfpel motion compensation function (average or put normally) * the motion vectors are taken from s->mv and the MV type from s->mv_type */static inline void MPV_motion_lowres(MpegEncContext *s, uint8_t *dest_y, uint8_t *dest_cb, uint8_t *dest_cr, int dir, uint8_t **ref_picture, h264_chroma_mc_func *pix_op){ int mx, my; int mb_x, mb_y, i; const int lowres= s->avctx->lowres; const int block_s= 8>>lowres; mb_x = s->mb_x; mb_y = s->mb_y; switch(s->mv_type) { case MV_TYPE_16X16: mpeg_motion_lowres(s, dest_y, dest_cb, dest_cr, 0, 0, 0, ref_picture, pix_op, s->mv[dir][0][0], s->mv[dir][0][1], 2*block_s); break; case MV_TYPE_8X8: mx = 0; my = 0; for(i=0;i<4;i++) {
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