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📄 flashsv.c

📁 君正早期ucos系统(只有早期的才不没有打包成库),MPLAYER,文件系统,图片解码,浏览,电子书,录音,想学ucos,识货的人就下吧 russblock fmradio explore set
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/* * Flash Screen Video decoder * Copyright (C) 2004 Alex Beregszaszi * Copyright (C) 2006 Benjamin Larsson * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *//** * @file flashsv.c * Flash Screen Video decoder * @author Alex Beregszaszi * @author Benjamin Larsson *//* Bitstream description * The picture is divided into blocks that are zlib compressed. * * The decoder is fed complete frames, the frameheader contains: * 4bits of block width * 12bits of frame width * 4bits of block height * 12bits of frame height * * Directly after the header are the compressed blocks. The blocks * have their compressed size represented with 16bits in the beginnig. * If the size = 0 then the block is unchanged from the previous frame. * All blocks are decompressed until the buffer is consumed. * * Encoding ideas, a basic encoder would just use a fixed block size. * Block sizes can be multipels of 16, from 16 to 256. The blocks don't * have to be quadratic. A brute force search with a set of diffrent * block sizes should give a better result then to just use a fixed size. */#include <mplaylib.h>#include <mplaylib.h>#include "avcodec.h"#include "bitstream.h"#include <zlib.h>#undef memcpy#define memcpy uc_memcpytypedef struct FlashSVContext {    AVCodecContext *avctx;    AVFrame frame;    int image_width, image_height;    int block_width, block_height;    uint8_t* tmpblock;    int block_size;    z_stream zstream;} FlashSVContext;static void copy_region(uint8_t *sptr, uint8_t *dptr,        int dx, int dy, int h, int w, int stride){    int i;    for (i = dx+h; i > dx; i--)    {        memcpy(dptr+(i*stride)+dy*3, sptr, w*3);        sptr += w*3;    }}static int flashsv_decode_init(AVCodecContext *avctx){    FlashSVContext *s = avctx->priv_data;    int zret; // Zlib return code    s->avctx = avctx;    s->zstream.zalloc = Z_NULL;    s->zstream.zfree = Z_NULL;    s->zstream.opaque = Z_NULL;    zret = inflateInit(&(s->zstream));    if (zret != Z_OK) {        av_log(avctx, AV_LOG_ERROR, "Inflate init error: %d\n", zret);        return 1;    }    avctx->pix_fmt = PIX_FMT_BGR24;    s->frame.data[0] = NULL;    return 0;}static int flashsv_decode_frame(AVCodecContext *avctx,                                    void *data, int *data_size,                                    uint8_t *buf, int buf_size){    FlashSVContext *s = avctx->priv_data;    int h_blocks, v_blocks, h_part, v_part, i, j;    GetBitContext gb;    /* no supplementary picture */    if (buf_size == 0)        return 0;    if(s->frame.data[0])            avctx->release_buffer(avctx, &s->frame);    init_get_bits(&gb, buf, buf_size * 8);    /* start to parse the bitstream */    s->block_width = 16* (get_bits(&gb, 4)+1);    s->image_width =     get_bits(&gb,12);    s->block_height= 16* (get_bits(&gb, 4)+1);    s->image_height=     get_bits(&gb,12);    /* calculate amount of blocks and the size of the border blocks */    h_blocks = s->image_width / s->block_width;    h_part = s->image_width % s->block_width;    v_blocks = s->image_height / s->block_height;    v_part = s->image_height % s->block_height;    /* the block size could change between frames, make sure the buffer     * is large enough, if not, get a larger one */    if(s->block_size < s->block_width*s->block_height) {        if (s->tmpblock != NULL)            av_free(s->tmpblock);        if ((s->tmpblock = av_malloc(3*s->block_width*s->block_height)) == NULL) {            av_log(avctx, AV_LOG_ERROR, "Can't allocate decompression buffer.\n");            return -1;        }    }    s->block_size = s->block_width*s->block_height;    /* init the image size once */    if((avctx->width==0) && (avctx->height==0)){        avctx->width = s->image_width;        avctx->height = s->image_height;    }    /* check for changes of image width and image height */    if ((avctx->width != s->image_width) || (avctx->height != s->image_height)) {        av_log(avctx, AV_LOG_ERROR, "Frame width or height differs from first frames!\n");        av_log(avctx, AV_LOG_ERROR, "fh = %d, fv %d  vs  ch = %d, cv = %d\n",avctx->height,        avctx->width,s->image_height,s->image_width);        return -1;    }    av_log(avctx, AV_LOG_DEBUG, "image: %dx%d block: %dx%d num: %dx%d part: %dx%d\n",        s->image_width, s->image_height, s->block_width, s->block_height,        h_blocks, v_blocks, h_part, v_part);    s->frame.reference = 1;    s->frame.buffer_hints = FF_BUFFER_HINTS_VALID;    if (avctx->get_buffer(avctx, &s->frame) < 0) {        av_log(s->avctx, AV_LOG_ERROR, "get_buffer() failed\n");        return -1;    }    /* loop over all block columns */    for (j = 0; j < v_blocks + (v_part?1:0); j++)    {        int hp = j*s->block_height; // horiz position in frame        int hs = (j<v_blocks)?s->block_height:v_part; // size of block        /* loop over all block rows */        for (i = 0; i < h_blocks + (h_part?1:0); i++)        {            int wp = i*s->block_width; // vert position in frame            int ws = (i<h_blocks)?s->block_width:h_part; // size of block            /* get the size of the compressed zlib chunk */            int size = get_bits(&gb, 16);            if (size == 0) {                /* no change, don't do anything */            } else {                /* decompress block */                int ret = inflateReset(&(s->zstream));                if (ret != Z_OK)                {                    av_log(avctx, AV_LOG_ERROR, "error in decompression (reset) of block %dx%d\n", i, j);                    /* return -1; */                }                s->zstream.next_in = buf+(get_bits_count(&gb)/8);                s->zstream.avail_in = size;                s->zstream.next_out = s->tmpblock;                s->zstream.avail_out = s->block_size*3;                ret = inflate(&(s->zstream), Z_FINISH);                if (ret == Z_DATA_ERROR)                {                    av_log(avctx, AV_LOG_ERROR, "Zlib resync occured\n");                    inflateSync(&(s->zstream));                    ret = inflate(&(s->zstream), Z_FINISH);                }                if ((ret != Z_OK) && (ret != Z_STREAM_END))                {                    av_log(avctx, AV_LOG_ERROR, "error in decompression of block %dx%d: %d\n", i, j, ret);                    /* return -1; */                }                copy_region(s->tmpblock, s->frame.data[0], s->image_height-(hp+hs+1), wp, hs, ws, s->frame.linesize[0]);                skip_bits(&gb, 8*size);   /* skip the consumed bits */            }        }    }    *data_size = sizeof(AVFrame);    *(AVFrame*)data = s->frame;    if ((get_bits_count(&gb)/8) != buf_size)        av_log(avctx, AV_LOG_ERROR, "buffer not fully consumed (%d != %d)\n",            buf_size, (get_bits_count(&gb)/8));    /* report that the buffer was completely consumed */    return buf_size;}static int flashsv_decode_end(AVCodecContext *avctx){    FlashSVContext *s = avctx->priv_data;    inflateEnd(&(s->zstream));    /* release the frame if needed */    if (s->frame.data[0])        avctx->release_buffer(avctx, &s->frame);    /* free the tmpblock */    if (s->tmpblock != NULL)        av_free(s->tmpblock);    return 0;}AVCodec flashsv_decoder = {    "flashsv",    CODEC_TYPE_VIDEO,    CODEC_ID_FLASHSV,    sizeof(FlashSVContext),    flashsv_decode_init,    NULL,    flashsv_decode_end,    flashsv_decode_frame,    CODEC_CAP_DR1,    .pix_fmts = (enum PixelFormat[]){PIX_FMT_BGR24, -1},};

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