📄 dsputil.h
字号:
uint8_t idct_permutation[64]; int idct_permutation_type;#define FF_NO_IDCT_PERM 1#define FF_LIBMPEG2_IDCT_PERM 2#define FF_SIMPLE_IDCT_PERM 3#define FF_TRANSPOSE_IDCT_PERM 4#define FF_PARTTRANS_IDCT_PERM 5 int (*try_8x8basis)(int16_t rem[64], int16_t weight[64], int16_t basis[64], int scale); void (*add_8x8basis)(int16_t rem[64], int16_t basis[64], int scale);#define BASIS_SHIFT 16#define RECON_SHIFT 6 /* h264 functions */ void (*h264_idct_add)(uint8_t *dst, DCTELEM *block, int stride); void (*h264_idct8_add)(uint8_t *dst, DCTELEM *block, int stride); void (*h264_idct_dc_add)(uint8_t *dst, DCTELEM *block, int stride); void (*h264_idct8_dc_add)(uint8_t *dst, DCTELEM *block, int stride); void (*h264_dct)(DCTELEM block[4][4]); /* snow wavelet */ void (*vertical_compose97i)(IDWTELEM *b0, IDWTELEM *b1, IDWTELEM *b2, IDWTELEM *b3, IDWTELEM *b4, IDWTELEM *b5, int width); void (*horizontal_compose97i)(IDWTELEM *b, int width); void (*inner_add_yblock)(const uint8_t *obmc, const int obmc_stride, uint8_t * * block, int b_w, int b_h, int src_x, int src_y, int src_stride, slice_buffer * sb, int add, uint8_t * dst8); void (*prefetch)(void *mem, int stride, int h); void (*shrink[4])(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height); /* vc1 functions */ void (*vc1_inv_trans_8x8)(DCTELEM *b); void (*vc1_inv_trans_8x4)(DCTELEM *b, int n); void (*vc1_inv_trans_4x8)(DCTELEM *b, int n); void (*vc1_inv_trans_4x4)(DCTELEM *b, int n); void (*vc1_v_overlap)(uint8_t* src, int stride); void (*vc1_h_overlap)(uint8_t* src, int stride); /* put 8x8 block with bicubic interpolation and quarterpel precision * last argument is actually round value instead of height */ op_pixels_func put_vc1_mspel_pixels_tab[16];} DSPContext;void dsputil_static_init(void);void dsputil_init(DSPContext* p, AVCodecContext *avctx);int ff_check_alignment(void);/** * permute block according to permuatation. * @param last last non zero element in scantable order */void ff_block_permute(DCTELEM *block, uint8_t *permutation, const uint8_t *scantable, int last);void ff_set_cmp(DSPContext* c, me_cmp_func *cmp, int type);#define BYTE_VEC32(c) ((c)*0x01010101UL)static inline uint32_t rnd_avg32(uint32_t a, uint32_t b){ return (a | b) - (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1);}static inline uint32_t no_rnd_avg32(uint32_t a, uint32_t b){ return (a & b) + (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1);}static inline int get_penalty_factor(int lambda, int lambda2, int type){ switch(type&0xFF){ default: case FF_CMP_SAD: return lambda>>FF_LAMBDA_SHIFT; case FF_CMP_DCT: return (3*lambda)>>(FF_LAMBDA_SHIFT+1); case FF_CMP_W53: return (4*lambda)>>(FF_LAMBDA_SHIFT); case FF_CMP_W97: return (2*lambda)>>(FF_LAMBDA_SHIFT); case FF_CMP_SATD: case FF_CMP_DCT264: return (2*lambda)>>FF_LAMBDA_SHIFT; case FF_CMP_RD: case FF_CMP_PSNR: case FF_CMP_SSE: case FF_CMP_NSSE: return lambda2>>FF_LAMBDA_SHIFT; case FF_CMP_BIT: return 1; }}/** * Empty mmx state. * this must be called between any dsp function and float/double code. * for example sin(); dsp->idct_put(); emms_c(); cos() */#define emms_c()/* should be defined by architectures supporting one or more MultiMedia extension */int mm_support(void);void dsputil_init_alpha(DSPContext* c, AVCodecContext *avctx);void dsputil_init_armv4l(DSPContext* c, AVCodecContext *avctx);void dsputil_init_bfin(DSPContext* c, AVCodecContext *avctx);void dsputil_init_mlib(DSPContext* c, AVCodecContext *avctx);void dsputil_init_mmi(DSPContext* c, AVCodecContext *avctx);void dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx);void dsputil_init_ppc(DSPContext* c, AVCodecContext *avctx);void dsputil_init_sh4(DSPContext* c, AVCodecContext *avctx);void dsputil_init_vis(DSPContext* c, AVCodecContext *avctx);#define DECLARE_ALIGNED_16(t, v) DECLARE_ALIGNED(16, t, v)#if defined(HAVE_MMX)#undef emms_c#define MM_MMX 0x0001 /* standard MMX */#define MM_3DNOW 0x0004 /* AMD 3DNOW */#define MM_MMXEXT 0x0002 /* SSE integer functions or AMD MMX ext */#define MM_SSE 0x0008 /* SSE functions */#define MM_SSE2 0x0010 /* PIV SSE2 functions */#define MM_3DNOWEXT 0x0020 /* AMD 3DNowExt */#define MM_SSE3 0x0040 /* Prescott SSE3 functions */#define MM_SSSE3 0x0080 /* Conroe SSSE3 functions */extern int mm_flags;void add_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size);void put_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size);void put_signed_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size);static inline void emms(void){ __asm __volatile ("emms;":::"memory");}#define emms_c() \{\ if (mm_flags & MM_MMX)\ emms();\}#define DECLARE_ALIGNED_8(t, v) DECLARE_ALIGNED(8, t, v)#define STRIDE_ALIGN 8void dsputil_init_pix_mmx(DSPContext* c, AVCodecContext *avctx);#elif defined(ARCH_ARMV4L)/* This is to use 4 bytes read to the IDCT pointers for some 'zero' line optimizations */#define DECLARE_ALIGNED_8(t, v) DECLARE_ALIGNED(4, t, v)#define STRIDE_ALIGN 4#define MM_IWMMXT 0x0100 /* XScale IWMMXT */extern int mm_flags;#elif defined(HAVE_MLIB)/* SPARC/VIS IDCT needs 8-byte aligned DCT blocks */#define DECLARE_ALIGNED_8(t, v) DECLARE_ALIGNED(8, t, v)#define STRIDE_ALIGN 8#elif defined(HAVE_VIS)/* SPARC/VIS IDCT needs 8-byte aligned DCT blocks */#define DECLARE_ALIGNED_8(t, v) DECLARE_ALIGNED(8, t, v)#define STRIDE_ALIGN 8#elif defined(ARCH_ALPHA)#define DECLARE_ALIGNED_8(t, v) DECLARE_ALIGNED(8, t, v)#define STRIDE_ALIGN 8#elif defined(ARCH_POWERPC)#define MM_ALTIVEC 0x0001 /* standard AltiVec */extern int mm_flags;#define DECLARE_ALIGNED_8(t, v) DECLARE_ALIGNED(16, t, v)#define STRIDE_ALIGN 16#elif defined(HAVE_MMI)#define DECLARE_ALIGNED_8(t, v) DECLARE_ALIGNED(16, t, v)#define STRIDE_ALIGN 16#elif defined(ARCH_SH4)#define DECLARE_ALIGNED_8(t, v) DECLARE_ALIGNED(8, t, v)#define STRIDE_ALIGN 8#elif defined(ARCH_BFIN)#define DECLARE_ALIGNED_8(t, v) DECLARE_ALIGNED(8, t, v)#define STRIDE_ALIGN 8#else#define DECLARE_ALIGNED_8(t, v) DECLARE_ALIGNED(8, t, v)#define STRIDE_ALIGN 8#endif/* PSNR */void get_psnr(uint8_t *orig_image[3], uint8_t *coded_image[3], int orig_linesize[3], int coded_linesize, AVCodecContext *avctx);/* FFT computation *//* NOTE: soon integer code will be added, so you must use the FFTSample type */typedef float FFTSample;struct MDCTContext;typedef struct FFTComplex { FFTSample re, im;} FFTComplex;typedef struct FFTContext { int nbits; int inverse; uint16_t *revtab; FFTComplex *exptab; FFTComplex *exptab1; /* only used by SSE code */ void (*fft_calc)(struct FFTContext *s, FFTComplex *z); void (*imdct_calc)(struct MDCTContext *s, FFTSample *output, const FFTSample *input, FFTSample *tmp);} FFTContext;int ff_fft_init(FFTContext *s, int nbits, int inverse);void ff_fft_permute(FFTContext *s, FFTComplex *z);void ff_fft_calc_c(FFTContext *s, FFTComplex *z);void ff_fft_calc_sse(FFTContext *s, FFTComplex *z);void ff_fft_calc_3dn(FFTContext *s, FFTComplex *z);void ff_fft_calc_3dn2(FFTContext *s, FFTComplex *z);void ff_fft_calc_altivec(FFTContext *s, FFTComplex *z);static inline void ff_fft_calc(FFTContext *s, FFTComplex *z){ s->fft_calc(s, z);}void ff_fft_end(FFTContext *s);/* MDCT computation */typedef struct MDCTContext { int n; /* size of MDCT (i.e. number of input data * 2) */ int nbits; /* n = 2^nbits */ /* pre/post rotation tables */ FFTSample *tcos; FFTSample *tsin; FFTContext fft;} MDCTContext;int ff_mdct_init(MDCTContext *s, int nbits, int inverse);void ff_imdct_calc(MDCTContext *s, FFTSample *output, const FFTSample *input, FFTSample *tmp);void ff_imdct_calc_3dn2(MDCTContext *s, FFTSample *output, const FFTSample *input, FFTSample *tmp);void ff_imdct_calc_sse(MDCTContext *s, FFTSample *output, const FFTSample *input, FFTSample *tmp);void ff_mdct_calc(MDCTContext *s, FFTSample *out, const FFTSample *input, FFTSample *tmp);void ff_mdct_end(MDCTContext *s);#define WARPER8_16(name8, name16)\static int name16(void /*MpegEncContext*/ *s, uint8_t *dst, uint8_t *src, int stride, int h){\ return name8(s, dst , src , stride, h)\ +name8(s, dst+8 , src+8 , stride, h);\}#define WARPER8_16_SQ(name8, name16)\static int name16(void /*MpegEncContext*/ *s, uint8_t *dst, uint8_t *src, int stride, int h){\ int score=0;\ score +=name8(s, dst , src , stride, 8);\ score +=name8(s, dst+8 , src+8 , stride, 8);\ if(h==16){\ dst += 8*stride;\ src += 8*stride;\ score +=name8(s, dst , src , stride, 8);\ score +=name8(s, dst+8 , src+8 , stride, 8);\ }\ return score;\}static inline void copy_block2(uint8_t *dst, uint8_t *src, int dstStride, int srcStride, int h){ int i; for(i=0; i<h; i++) { AV_WN16(dst , AV_RN16(src )); dst+=dstStride; src+=srcStride; }}static inline void copy_block4(uint8_t *dst, uint8_t *src, int dstStride, int srcStride, int h){ int i; for(i=0; i<h; i++) { AV_WN32(dst , AV_RN32(src )); dst+=dstStride; src+=srcStride; }}static inline void copy_block8(uint8_t *dst, uint8_t *src, int dstStride, int srcStride, int h){ int i; for(i=0; i<h; i++) { AV_WN32(dst , AV_RN32(src )); AV_WN32(dst+4 , AV_RN32(src+4 )); dst+=dstStride; src+=srcStride; }}static inline void copy_block9(uint8_t *dst, uint8_t *src, int dstStride, int srcStride, int h){ int i; for(i=0; i<h; i++) { AV_WN32(dst , AV_RN32(src )); AV_WN32(dst+4 , AV_RN32(src+4 )); dst[8]= src[8]; dst+=dstStride; src+=srcStride; }}static inline void copy_block16(uint8_t *dst, uint8_t *src, int dstStride, int srcStride, int h){ int i; for(i=0; i<h; i++) { AV_WN32(dst , AV_RN32(src )); AV_WN32(dst+4 , AV_RN32(src+4 )); AV_WN32(dst+8 , AV_RN32(src+8 )); AV_WN32(dst+12, AV_RN32(src+12)); dst+=dstStride; src+=srcStride; }}static inline void copy_block17(uint8_t *dst, uint8_t *src, int dstStride, int srcStride, int h){ int i; for(i=0; i<h; i++) { AV_WN32(dst , AV_RN32(src )); AV_WN32(dst+4 , AV_RN32(src+4 )); AV_WN32(dst+8 , AV_RN32(src+8 )); AV_WN32(dst+12, AV_RN32(src+12)); dst[16]= src[16]; dst+=dstStride; src+=srcStride; }}#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -