savage_regs.h

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/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/savage/savage_regs.h,v 1.10 2001/11/04 22:17:48 alanh Exp $ */#ifndef SAVAGE_REGS_H#define SAVAGE_REGS_H/* These are here until xf86PciInfo.h is updated. */#ifndef PCI_CHIP_S3TWISTER_P#define PCI_CHIP_S3TWISTER_P	0x8d01#endif#ifndef PCI_CHIP_S3TWISTER_K#define PCI_CHIP_S3TWISTER_K	0x8d02#endif#ifndef PCI_CHIP_SUPSAV_MX128#define PCI_CHIP_SUPSAV_MX128		0x8c22#define PCI_CHIP_SUPSAV_MX64		0x8c24#define PCI_CHIP_SUPSAV_MX64C		0x8c26#define PCI_CHIP_SUPSAV_IX128SDR	0x8c2a#define PCI_CHIP_SUPSAV_IX128DDR	0x8c2b#define PCI_CHIP_SUPSAV_IX64SDR		0x8c2c#define PCI_CHIP_SUPSAV_IX64DDR		0x8c2d#define PCI_CHIP_SUPSAV_IXCSDR		0x8c2e#define PCI_CHIP_SUPSAV_IXCDDR		0x8c2f#endif#ifndef PCI_CHIP_PROSAVAGE_DDR#define PCI_CHIP_PROSAVAGE_DDR	0x8d03#define PCI_CHIP_PROSAVAGE_DDRK	0x8d04#endif#define S3_SAVAGE3D_SERIES(chip)  ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE_MX))#define S3_SAVAGE4_SERIES(chip)   ((chip==S3_SAVAGE4) || (chip==S3_PROSAVAGE))#define	S3_SAVAGE_MOBILE_SERIES(chip)	((chip==S3_SAVAGE_MX) || (chip==S3_SUPERSAVAGE))#define S3_SAVAGE_SERIES(chip)    ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE2000))/* Chip tags.  These are used to group the adapters into  * related families. */enum S3CHIPTAGS {    S3_UNKNOWN = 0,    S3_SAVAGE3D,    S3_SAVAGE_MX,    S3_SAVAGE4,    S3_PROSAVAGE,    S3_SUPERSAVAGE,    S3_SAVAGE2000,    S3_LAST};typedef struct {    unsigned int mode, refresh;    unsigned char SR08, SR0E, SR0F;    unsigned char SR10, SR11, SR12, SR13, SR15, SR18, SR1B, SR29, SR30;    unsigned char SR54[8];    unsigned char Clock;    unsigned char CR31, CR32, CR33, CR34, CR36, CR3A, CR3B, CR3C;    unsigned char CR40, CR41, CR42, CR43, CR45;    unsigned char CR50, CR51, CR53, CR55, CR58, CR5B, CR5D, CR5E;    unsigned char CR60, CR63, CR65, CR66, CR67, CR68, CR69, CR6D, CR6F;    unsigned char CR86, CR88;    unsigned char CR90, CR91, CRB0;    unsigned int  STREAMS[22];	/* yuck, streams regs */    unsigned int  MMPR0, MMPR1, MMPR2, MMPR3;} SavageRegRec, *SavageRegPtr;#define BIOS_BSIZE			1024#define BIOS_BASE			0xc0000#define SAVAGE_NEWMMIO_REGBASE_S3	0x1000000  /* 16MB */#define SAVAGE_NEWMMIO_REGBASE_S4	0x0000000 #define SAVAGE_NEWMMIO_REGSIZE		0x0080000	/* 512kb */#define SAVAGE_NEWMMIO_VGABASE		0x8000#define BASE_FREQ			14.31818	#define FIFO_CONTROL_REG		0x8200#define MIU_CONTROL_REG			0x8204#define STREAMS_TIMEOUT_REG		0x8208#define MISC_TIMEOUT_REG		0x820c/* Stream Processor 1 *//* Primary Stream 1 Frame Buffer Address 0 */#define PRI_STREAM_FBUF_ADDR0           0x81c0/* Primary Stream 1 Frame Buffer Address 0 */#define PRI_STREAM_FBUF_ADDR1           0x81c4/* Primary Stream 1 Stride */#define PRI_STREAM_STRIDE               0x81c8/* Primary Stream 1 Frame Buffer Size */#define PRI_STREAM_BUFFERSIZE           0x8214/* Secondary stream 1 Color/Chroma Key Control */#define SEC_STREAM_CKEY_LOW             0x8184/* Secondary stream 1 Chroma Key Upper Bound */#define SEC_STREAM_CKEY_UPPER           0x8194/* Blend Control of Secondary Stream 1 & 2 */#define BLEND_CONTROL                   0x8190/* Secondary Stream 1 Color conversion/Adjustment 1 */#define SEC_STREAM_COLOR_CONVERT1       0x8198/* Secondary Stream 1 Color conversion/Adjustment 2 */#define SEC_STREAM_COLOR_CONVERT2       0x819c/* Secondary Stream 1 Color conversion/Adjustment 3 */#define SEC_STREAM_COLOR_CONVERT3       0x81e4/* Secondary Stream 1 Horizontal Scaling */#define SEC_STREAM_HSCALING             0x81a0/* Secondary Stream 1 Frame Buffer Size */#define SEC_STREAM_BUFFERSIZE           0x81a8/* Secondary Stream 1 Horizontal Scaling Normalization (2K only) */#define SEC_STREAM_HSCALE_NORMALIZE	0x81ac/* Secondary Stream 1 Horizontal Scaling */#define SEC_STREAM_VSCALING             0x81e8/* Secondary Stream 1 Frame Buffer Address 0 */#define SEC_STREAM_FBUF_ADDR0           0x81d0/* Secondary Stream 1 Frame Buffer Address 1 */#define SEC_STREAM_FBUF_ADDR1           0x81d4/* Secondary Stream 1 Frame Buffer Address 2 */#define SEC_STREAM_FBUF_ADDR2           0x81ec/* Secondary Stream 1 Stride */#define SEC_STREAM_STRIDE               0x81d8/* Secondary Stream 1 Window Start Coordinates */#define SEC_STREAM_WINDOW_START         0x81f8/* Secondary Stream 1 Window Size */#define SEC_STREAM_WINDOW_SZ            0x81fc/* Secondary Streams Tile Offset */#define SEC_STREAM_TILE_OFF             0x821c/* Secondary Stream 1 Opaque Overlay Control */#define SEC_STREAM_OPAQUE_OVERLAY       0x81dc/* Stream Processor 2 *//* Primary Stream 2 Frame Buffer Address 0 */#define PRI_STREAM2_FBUF_ADDR0          0x81b0/* Primary Stream 2 Frame Buffer Address 1 */#define PRI_STREAM2_FBUF_ADDR1          0x81b4/* Primary Stream 2 Stride */#define PRI_STREAM2_STRIDE              0x81b8/* Primary Stream 2 Frame Buffer Size */#define PRI_STREAM2_BUFFERSIZE          0x8218/* Secondary Stream 2 Color/Chroma Key Control */#define SEC_STREAM2_CKEY_LOW            0x8188/* Secondary Stream 2 Chroma Key Upper Bound */#define SEC_STREAM2_CKEY_UPPER          0x818c/* Secondary Stream 2 Horizontal Scaling */#define SEC_STREAM2_HSCALING            0x81a4/* Secondary Stream 2 Horizontal Scaling */#define SEC_STREAM2_VSCALING            0x8204/* Secondary Stream 2 Frame Buffer Size */#define SEC_STREAM2_BUFFERSIZE          0x81ac/* Secondary Stream 2 Frame Buffer Address 0 */#define SEC_STREAM2_FBUF_ADDR0          0x81bc/* Secondary Stream 2 Frame Buffer Address 1 */#define SEC_STREAM2_FBUF_ADDR1          0x81e0/* Secondary Stream 2 Frame Buffer Address 2 */#define SEC_STREAM2_FBUF_ADDR2          0x8208/* Multiple Buffer/LPB and Secondary Stream 2 Stride */#define SEC_STREAM2_STRIDE_LPB          0x81cc/* Secondary Stream 2 Color conversion/Adjustment 1 */#define SEC_STREAM2_COLOR_CONVERT1      0x81f0/* Secondary Stream 2 Color conversion/Adjustment 2 */#define SEC_STREAM2_COLOR_CONVERT2      0x81f4/* Secondary Stream 2 Color conversion/Adjustment 3 */#define SEC_STREAM2_COLOR_CONVERT3      0x8200/* Secondary Stream 2 Window Start Coordinates */#define SEC_STREAM2_WINDOW_START        0x820c/* Secondary Stream 2 Window Size */#define SEC_STREAM2_WINDOW_SZ           0x8210/* Secondary Stream 2 Opaque Overlay Control */#define SEC_STREAM2_OPAQUE_OVERLAY      0x8180/* savage 2000 */#define SEC_STREAM_COLOR_CONVERT0_2000       0x8198#define SEC_STREAM_COLOR_CONVERT1_2000       0x819c#define SEC_STREAM_COLOR_CONVERT2_2000       0x81e0#define SEC_STREAM_COLOR_CONVERT3_2000       0x81e4#define SUBSYS_STAT_REG			0x8504#define SRC_BASE			0xa4d4#define DEST_BASE			0xa4d8#define CLIP_L_R			0xa4dc#define CLIP_T_B			0xa4e0#define DEST_SRC_STR			0xa4e4#define MONO_PAT_0			0xa4e8#define MONO_PAT_1			0xa4ec/* Constants for CR69. */#define CRT_ACTIVE	0x01#define LCD_ACTIVE	0x02#define TV_ACTIVE	0x04#define CRT_ATTACHED	0x10#define LCD_ATTACHED	0x20#define TV_ATTACHED	0x40/* * reads from SUBSYS_STAT */#define STATUS_WORD0            (INREG(0x48C00))#define ALT_STATUS_WORD0        (INREG(0x48C60))#define MAXLOOP			0xffffff#define IN_SUBSYS_STAT()	(INREG(SUBSYS_STAT_REG))#define MAXFIFO		0x7f00/* * NOTE: don't remove 'VGAIN8(vgaCRIndex);'. * If not present it will cause lockups on Savage4. * Ask S3, why. *//*#define VerticalRetraceWait() \{ \        VGAIN8(0x3d0+4); \	VGAOUT8(0x3d0+4, 0x17); \	if (VGAIN8(0x3d0+5) & 0x80) { \		while ((VGAIN8(0x3d0 + 0x0a) & 0x08) == 0x08) ; \		while ((VGAIN8(0x3d0 + 0x0a) & 0x08) == 0x00) ; \	} \}*/#define VerticalRetraceWait()           \do {                                    \	VGAIN8(0x3d4);            \	VGAOUT8(0x3d4, 0x17);     \	if (VGAIN8(0x3d5) & 0x80) {  \		int i = 0x10000;                \		while ((VGAIN8(0x3da) & 0x08) == 0x08 && i--) ; \		i = 0x10000;                                                  \		while ((VGAIN8(0x3da) & 0x08) == 0x00 && i--) ; \	} \} while (0)#define	I2C_REG		0xa0#define InI2CREG(a)	\{ \    VGAOUT8(0x3d0 + 4, I2C_REG);	\    a = VGAIN8(0x3d0 + 5);		\}#define OutI2CREG(a)	\{ \    VGAOUT8(0x3d0 + 4, I2C_REG);	\    VGAOUT8(0x3d0 + 5, a);		\} #define HZEXP_COMP_1		0x54#define HZEXP_BORDER		0x58#define HZEXP_FACTOR_IGA1	0x59#define VTEXP_COMP_1		0x56#define VTEXP_BORDER		0x5a#define VTEXP_FACTOR_IGA1	0x5b#define EC1_CENTER_ON	0x10#define EC1_EXPAND_ON	0x0c#define MODE_24 24#if (MODE_24 == 32)# define  BYTES_PP24 4#else# define BYTES_PP24 3#endif#define OVERLAY_DEPTH 16#define  STREAMS_MODE32 0x7#define  STREAMS_MODE24 0x6#define  STREAMS_MODE16 0x5 /* @@@ */#define DEPTH_BPP(depth) (depth == 24 ? (BYTES_PP24 << 3) : (depth + 7) & ~0x7)#define DEPTH_2ND(depth) (depth > 8 ? depth\                              : OVERLAY_DEPTH)#define SSTREAMS_MODE(bpp) (bpp > 16 ? (bpp > 24 ? STREAMS_MODE32 :\				       STREAMS_MODE24) : STREAMS_MODE16)#define HSCALING_Shift    0#define HSCALING_Mask     (((1L << 16)-1) << HSCALING_Shift)#define HSCALING(w0,w1)   ((((unsigned int)(((double)w0/(double)w1) * (1 << 15))) \                               << HSCALING_Shift) \                           & HSCALING_Mask)                                                                                                                    #define VSCALING_Shift    0#define VSCALING_Mask     (((1L << 20)-1) << VSCALING_Shift)#define VSCALING(h0,h1)   ((((unsigned int) (((double)h0/(double)h1) * (1 << 15))) \                               << VSCALING_Shift) \                           & VSCALING_Mask)#endif /* SAVAGE_REGS_H */

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