ao_nas.c
来自「君正早期ucos系统(只有早期的才不没有打包成库),MPLAYER,文件系统,图」· C语言 代码 · 共 614 行 · 第 1/2 页
C
614 行
} nas_data->state=event->cur_state; return AuTrue;}static AuDeviceID nas_find_device(AuServer *aud, int nch){ int i; for (i = 0; i < AuServerNumDevices(aud); i++) { AuDeviceAttributes *dev = AuServerDevice(aud, i); if ((AuDeviceKind(dev) == AuComponentKindPhysicalOutput) && AuDeviceNumTracks(dev) == nch) { return AuDeviceIdentifier(dev); } } return AuNone;}static unsigned int nas_aformat_to_auformat(unsigned int *format){ switch (*format) { case AF_FORMAT_U8: return AuFormatLinearUnsigned8; case AF_FORMAT_S8: return AuFormatLinearSigned8; case AF_FORMAT_U16_LE: return AuFormatLinearUnsigned16LSB; case AF_FORMAT_U16_BE: return AuFormatLinearUnsigned16MSB; case AF_FORMAT_S16_LE: return AuFormatLinearSigned16LSB; case AF_FORMAT_S16_BE: return AuFormatLinearSigned16MSB; case AF_FORMAT_MU_LAW: return AuFormatULAW8; default: *format=AF_FORMAT_S16_NE; return nas_aformat_to_auformat(format); }}// to set/get/query special features/parametersstatic int control(int cmd, void *arg){ AuElementParameters aep; AuStatus as; int retval = CONTROL_UNKNOWN; ao_control_vol_t *vol = (ao_control_vol_t *)arg; switch (cmd) { case AOCONTROL_GET_VOLUME: vol->right = (float)nas_data->gain/AU_FIXED_POINT_SCALE*50; vol->left = vol->right; mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: AOCONTROL_GET_VOLUME: %08x\n", nas_data->gain); retval = CONTROL_OK; break; case AOCONTROL_SET_VOLUME: /* * kn: we should have vol->left == vol->right but i don't * know if something can change it outside of ao_nas * so i take the mean of both values. */ nas_data->gain = AU_FIXED_POINT_SCALE*((vol->left+vol->right)/2)/50; mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: AOCONTROL_SET_VOLUME: %08x\n", nas_data->gain); aep.parameters[AuParmsMultiplyConstantConstant]=nas_data->gain; aep.flow = nas_data->flow; aep.element_num = 1; aep.num_parameters = AuParmsMultiplyConstant; AuSetElementParameters(nas_data->aud, 1, &aep, &as); if (as != AuSuccess) { nas_print_error(nas_data->aud, "control(): AuSetElementParameters", as); retval = CONTROL_ERROR; } else retval = CONTROL_OK; break; }; return retval;}// open & setup audio device// return: 1=success 0=failstatic int init(int rate,int channels,int format,int flags){ AuElement elms[3]; AuStatus as; unsigned char auformat = nas_aformat_to_auformat(&format); int bytes_per_sample = channels * AuSizeofFormat(auformat); int buffer_size; char *server; nas_data=malloc(sizeof(struct ao_nas_data)); memset(nas_data, 0, sizeof(struct ao_nas_data)); mp_msg(MSGT_AO, MSGL_V, "ao2: %d Hz %d chans %s\n",rate,channels, af_fmt2str_short(format)); ao_data.format = format; ao_data.samplerate = rate; ao_data.channels = channels; ao_data.outburst = NAS_FRAG_SIZE; ao_data.bps = rate * bytes_per_sample; buffer_size = ao_data.bps; /* buffer 1 second */ /* * round up to multiple of NAS_FRAG_SIZE * divide by 3 first because of 2:1 split */ buffer_size = (buffer_size/3 + NAS_FRAG_SIZE-1) & ~(NAS_FRAG_SIZE-1); ao_data.buffersize = buffer_size*3; nas_data->client_buffer_size = buffer_size*2; nas_data->client_buffer = malloc(nas_data->client_buffer_size); nas_data->server_buffer_size = buffer_size; nas_data->server_buffer = malloc(nas_data->server_buffer_size); if (!bytes_per_sample) { mp_msg(MSGT_AO, MSGL_ERR, "ao_nas: init(): Zero bytes per sample -> nosound\n"); return 0; } if (!(server = getenv("AUDIOSERVER")) && !(server = getenv("DISPLAY"))) { mp_msg(MSGT_AO, MSGL_ERR, "ao_nas: init(): AUDIOSERVER environment variable not set -> nosound\n"); return 0; } mp_msg(MSGT_AO, MSGL_V, "ao_nas: init(): Using audioserver %s\n", server); nas_data->aud = AuOpenServer(server, 0, NULL, 0, NULL, NULL); if (!nas_data->aud) { mp_msg(MSGT_AO, MSGL_ERR, "ao_nas: init(): Can't open nas audio server -> nosound\n"); return 0; } while (channels>0) { nas_data->dev = nas_find_device(nas_data->aud, channels); if (nas_data->dev != AuNone && ((nas_data->flow = AuCreateFlow(nas_data->aud, NULL)) != 0)) break; channels--; } if (nas_data->flow == 0) { mp_msg(MSGT_AO, MSGL_ERR, "ao_nas: init(): Can't find a suitable output device -> nosound\n"); AuCloseServer(nas_data->aud); nas_data->aud = 0; return 0; } AuMakeElementImportClient(elms, rate, auformat, channels, AuTrue, buffer_size / bytes_per_sample, (buffer_size - NAS_FRAG_SIZE) / bytes_per_sample, 0, NULL); nas_data->gain = AuFixedPointFromFraction(1, 1); AuMakeElementMultiplyConstant(elms+1, 0, nas_data->gain); AuMakeElementExportDevice(elms+2, 1, nas_data->dev, rate, AuUnlimitedSamples, 0, NULL); AuSetElements(nas_data->aud, nas_data->flow, AuTrue, sizeof(elms)/sizeof(*elms), elms, &as); if (as != AuSuccess) { nas_print_error(nas_data->aud, "init(): AuSetElements", as); AuCloseServer(nas_data->aud); nas_data->aud = 0; return 0; } AuRegisterEventHandler(nas_data->aud, AuEventHandlerIDMask | AuEventHandlerTypeMask, AuEventTypeElementNotify, nas_data->flow, nas_event_handler, (AuPointer) nas_data); AuSetErrorHandler(nas_data->aud, nas_error_handler); nas_data->state=AuStateStop; nas_data->expect_underrun=0; pthread_mutex_init(&nas_data->buffer_mutex, NULL); pthread_create(&nas_data->event_thread, NULL, &nas_event_thread_start, nas_data); return 1;}// close audio devicestatic void uninit(int immed){ mp_msg(MSGT_AO, MSGL_DBG3, "ao_nas: uninit()\n"); nas_data->expect_underrun = 1; if (!immed) while (nas_data->state != AuStateStop) usleep(1000); nas_data->stop_thread = 1; pthread_join(nas_data->event_thread, NULL); AuCloseServer(nas_data->aud); nas_data->aud = 0; free(nas_data->client_buffer); free(nas_data->server_buffer);}// stop playing and empty buffers (for seeking/pause)static void reset(void){ AuStatus as; mp_msg(MSGT_AO, MSGL_DBG3, "ao_nas: reset()\n"); pthread_mutex_lock(&nas_data->buffer_mutex); nas_data->client_buffer_used = 0; pthread_mutex_unlock(&nas_data->buffer_mutex); while (nas_data->state != AuStateStop) { AuStopFlow(nas_data->aud, nas_data->flow, &as); if (as != AuSuccess) nas_print_error(nas_data->aud, "reset(): AuStopFlow", as); usleep(1000); }}// stop playing, keep buffers (for pause)static void audio_pause(void){ AuStatus as; mp_msg(MSGT_AO, MSGL_DBG3, "ao_nas: audio_pause()\n"); AuStopFlow(nas_data->aud, nas_data->flow, &as);}// resume playing, after audio_pause()static void audio_resume(void){ AuStatus as; mp_msg(MSGT_AO, MSGL_DBG3, "ao_nas: audio_resume()\n"); AuStartFlow(nas_data->aud, nas_data->flow, &as); if (as != AuSuccess) nas_print_error(nas_data->aud, "play(): AuStartFlow", as);}// return: how many bytes can be played without blockingstatic int get_space(void){ int result; mp_msg(MSGT_AO, MSGL_DBG3, "ao_nas: get_space()\n"); pthread_mutex_lock(&nas_data->buffer_mutex); result = nas_data->client_buffer_size - nas_data->client_buffer_used; pthread_mutex_unlock(&nas_data->buffer_mutex); return result;}// plays 'len' bytes of 'data'// it should round it down to outburst*n// return: number of bytes playedstatic int play(void* data,int len,int flags){ int maxbursts, playbursts, writelen; AuStatus as; mp_msg(MSGT_AO, MSGL_DBG3, "ao_nas: play(%p, %d, %d)\n", data, len, flags); if (len == 0) return 0; pthread_mutex_lock(&nas_data->buffer_mutex); maxbursts = (nas_data->client_buffer_size - nas_data->client_buffer_used) / ao_data.outburst; playbursts = len / ao_data.outburst; writelen = (playbursts > maxbursts ? maxbursts : playbursts) * ao_data.outburst; pthread_mutex_unlock(&nas_data->buffer_mutex); writelen = nas_writeBuffer(nas_data, data, writelen); if (nas_data->state != AuStateStart && maxbursts == playbursts) { mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: play(): Starting flow.\n"); nas_data->expect_underrun = 1; AuStartFlow(nas_data->aud, nas_data->flow, &as); if (as != AuSuccess) nas_print_error(nas_data->aud, "play(): AuStartFlow", as); } return writelen;}// return: delay in seconds between first and last sample in bufferstatic float get_delay(void){ float result; mp_msg(MSGT_AO, MSGL_DBG3, "ao_nas: get_delay()\n"); pthread_mutex_lock(&nas_data->buffer_mutex); result = ((float)(nas_data->client_buffer_used + nas_data->server_buffer_used)) / (float)ao_data.bps; pthread_mutex_unlock(&nas_data->buffer_mutex); return result;}
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