ao_nas.c
来自「君正早期ucos系统(只有早期的才不没有打包成库),MPLAYER,文件系统,图」· C语言 代码 · 共 614 行 · 第 1/2 页
C
614 行
/* * NAS output plugin for mplayer * * based on the libaudiooss parts rewritten by me, which were * originally based on the NAS output plugin for xmms. * * xmms plugin by Willem Monsuwe * adapted for libaudiooss by Jon Trulson * further modified by Erik Inge Bolsø * largely rewritten and used for this * plugin by Tobias Diedrich * * Theory of operation: * * The NAS consists of two parts, a server daemon and a client. * We setup the server to use a buffer of size bytes_per_second * with a low watermark of buffer_size - NAS_FRAG_SIZE. * Upon starting the flow the server will generate a buffer underrun * event and the event handler will fill the buffer for the first time. * Now the server will generate a lowwater event when the server buffer * falls below the low watermark value. The event handler gets called * again and refills the buffer by the number of bytes requested by the * server (usually a multiple of 4096). To prevent stuttering on * startup (start of playing, seeks, unpausing) the client buffer should * be bigger than the server buffer. (For debugging we also do some * accounting of what we think how much of the server buffer is filled) */#include <mplaylib.h>#include "mplaylib.h"#include <pthread.h>#include <audio/audiolib.h>#include "config.h"#include "mp_msg.h"#include "audio_out.h"#include "audio_out_internal.h"#include "libaf/af_format.h"#define NAS_FRAG_SIZE 4096static char *nas_event_types[] = { "Undefined", "Undefined", "ElementNotify", "GrabNotify", "MonitorNotify", "BucketNotify", "DeviceNotify"};static char *nas_elementnotify_kinds[] = { "LowWater", "HighWater", "State", "Unknown"};static char *nas_states[] = { "Stop", "Start", "Pause", "Any"};static char *nas_reasons[] = { "User", "Underrun", "Overrun", "EOF", "Watermark", "Hardware", "Any"};static char* nas_reason(unsigned int reason){ if (reason > 6) reason = 6; return nas_reasons[reason];}static char* nas_elementnotify_kind(unsigned int kind){ if (kind > 2) kind = 3; return nas_elementnotify_kinds[kind];}static char* nas_event_type(unsigned int type) { if (type > 6) type = 0; return nas_event_types[type];}static char* nas_state(unsigned int state) { if (state>3) state = 3; return nas_states[state];}static ao_info_t info = { "NAS audio output", "nas", "Tobias Diedrich <ranma+mplayer@tdiedrich.de>", ""};struct ao_nas_data { AuServer *aud; AuFlowID flow; AuDeviceID dev; AuFixedPoint gain; unsigned int state; int expect_underrun; void *client_buffer; void *server_buffer; unsigned int client_buffer_size; unsigned int client_buffer_used; unsigned int server_buffer_size; unsigned int server_buffer_used; pthread_mutex_t buffer_mutex; pthread_t event_thread; int stop_thread;};static struct ao_nas_data *nas_data;LIBAO_EXTERN(nas)static void nas_print_error(AuServer *aud, const char *prefix, AuStatus as){ char s[100]; AuGetErrorText(aud, as, s, 100); mp_msg(MSGT_AO, MSGL_ERR, "ao_nas: %s: returned status %d (%s)\n", prefix, as, s);}static int nas_readBuffer(struct ao_nas_data *nas_data, int num){ AuStatus as; pthread_mutex_lock(&nas_data->buffer_mutex); mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: nas_readBuffer(): num=%d client=%d/%d server=%d/%d\n", num, nas_data->client_buffer_used, nas_data->client_buffer_size, nas_data->server_buffer_used, nas_data->server_buffer_size); if (nas_data->client_buffer_used == 0) { mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: buffer is empty, nothing read.\n"); pthread_mutex_unlock(&nas_data->buffer_mutex); return 0; } if (num > nas_data->client_buffer_used) num = nas_data->client_buffer_used; /* * It is not appropriate to call AuWriteElement() here because the * buffer is locked and delays writing to the network will cause * other threads to block waiting for buffer_mutex. Instead the * data is copied to "server_buffer" and written to the network * outside of the locked section of code. * * (Note: Rather than these two buffers, a single circular buffer * could eliminate the memcpy/memmove steps.) */ /* make sure we don't overflow the buffer */ if (num > nas_data->server_buffer_size) num = nas_data->server_buffer_size; memcpy(nas_data->server_buffer, nas_data->client_buffer, num); nas_data->client_buffer_used -= num; nas_data->server_buffer_used += num; memmove(nas_data->client_buffer, nas_data->client_buffer + num, nas_data->client_buffer_used); pthread_mutex_unlock(&nas_data->buffer_mutex); /* * Now write the new buffer to the network. */ AuWriteElement(nas_data->aud, nas_data->flow, 0, num, nas_data->server_buffer, AuFalse, &as); if (as != AuSuccess) nas_print_error(nas_data->aud, "nas_readBuffer(): AuWriteElement", as); return num;}static int nas_writeBuffer(struct ao_nas_data *nas_data, void *data, int len){ pthread_mutex_lock(&nas_data->buffer_mutex); mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: nas_writeBuffer(): len=%d client=%d/%d server=%d/%d\n", len, nas_data->client_buffer_used, nas_data->client_buffer_size, nas_data->server_buffer_used, nas_data->server_buffer_size); /* make sure we don't overflow the buffer */ if (len > nas_data->client_buffer_size - nas_data->client_buffer_used) len = nas_data->client_buffer_size - nas_data->client_buffer_used; memcpy(nas_data->client_buffer + nas_data->client_buffer_used, data, len); nas_data->client_buffer_used += len; pthread_mutex_unlock(&nas_data->buffer_mutex); return len;}static int nas_empty_event_queue(struct ao_nas_data *nas_data){ AuEvent ev; int result = 0; while (AuScanForTypedEvent(nas_data->aud, AuEventsQueuedAfterFlush, AuTrue, AuEventTypeElementNotify, &ev)) { AuDispatchEvent(nas_data->aud, &ev); result = 1; } return result;}static void *nas_event_thread_start(void *data){ struct ao_nas_data *nas_data = data; do { mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: event thread heartbeat (state=%s)\n", nas_state(nas_data->state)); nas_empty_event_queue(nas_data); usleep(1000); } while (!nas_data->stop_thread); return NULL;}static AuBool nas_error_handler(AuServer* aud, AuErrorEvent* ev){ char s[100]; AuGetErrorText(aud, ev->error_code, s, 100); mp_msg(MSGT_AO, MSGL_ERR, "ao_nas: error [%s]\n" "error_code: %d\n" "request_code: %d\n" "minor_code: %d\n", s, ev->error_code, ev->request_code, ev->minor_code); return AuTrue;}static AuBool nas_event_handler(AuServer *aud, AuEvent *ev, AuEventHandlerRec *hnd){ AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev; struct ao_nas_data *nas_data = hnd->data; mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: event_handler(): type %s kind %s state %s->%s reason %s numbytes %d expect_underrun %d\n", nas_event_type(event->type), nas_elementnotify_kind(event->kind), nas_state(event->prev_state), nas_state(event->cur_state), nas_reason(event->reason), event->num_bytes, nas_data->expect_underrun); if (event->num_bytes > INT_MAX) { mp_msg(MSGT_AO, MSGL_ERR, "ao_nas: num_bytes > 2GB, server buggy?\n"); } if (event->num_bytes > nas_data->server_buffer_used) event->num_bytes = nas_data->server_buffer_used; nas_data->server_buffer_used -= event->num_bytes; switch (event->reason) { case AuReasonWatermark: nas_readBuffer(nas_data, event->num_bytes); break; case AuReasonUnderrun: // buffer underrun -> refill buffer nas_data->server_buffer_used = 0; if (nas_data->expect_underrun) { nas_data->expect_underrun = 0; } else { static int hint = 1; mp_msg(MSGT_AO, MSGL_WARN, "ao_nas: Buffer underrun.\n"); if (hint) { hint = 0; mp_msg(MSGT_AO, MSGL_HINT, "Possible reasons are:\n" "1) Network congestion.\n" "2) Your NAS server is too slow.\n" "Try renicing your nasd to e.g. -15.\n"); } } if (nas_readBuffer(nas_data, nas_data->server_buffer_size - nas_data->server_buffer_used) != 0) { event->cur_state = AuStateStart; break; } mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: Can't refill buffer, stopping flow.\n"); AuStopFlow(nas_data->aud, nas_data->flow, NULL); break; default: break;
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