📄 donghua.java
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import java.io.*;
import javax.microedition.lcdui.*;
import javax.microedition.lcdui.game.*;
public class Donghua
{
public static int GetFlip(boolean flipX, boolean flipY)
{
return flipX ? (flipY ? FLIP_XY : FLIP_X) : (flipY ? FLIP_Y : FLIP_NONE);
}
public static void SetClip(Graphics g, int clipX, int clipY, int clipW, int clipH)
{
g.setClip(clipX, clipY, clipW, clipH);
}
public static void Jiancaipinmu(Graphics g, int clipX, int clipY, int clipW, int clipH)
{
if (clipY < 0)
{
clipH += clipY;
clipY = 0;
}
if (clipY + clipH > PINGMUDDD.PINGMUGAO)
{
clipH = PINGMUDDD.PINGMUGAO - clipY;
}
if (clipX < 0)
{
clipW += clipX;
clipX = 0;
}
if (clipX + clipW > PINGMUDDD.PINGMUKUAN)
{
clipW = PINGMUDDD.PINGMUKUAN - clipX;
}
SetClip(g, clipX, clipY, clipW, clipH);
}
public static void SetClipOnViewport(Graphics g, int clipX, int clipY, int clipW, int clipH)
{
if (clipY < PINGMUDDD.sssCHUANNN_TOP)
{
clipH += clipY - PINGMUDDD.sssCHUANNN_TOP;
clipY = PINGMUDDD.sssCHUANNN_TOP;
}
if (clipY + clipH > PINGMUDDD.sssCHUANNN_TOP + PINGMUDDD.sssCHUANNN_HEIGHT)
{
clipH = PINGMUDDD.sssCHUANNN_TOP + PINGMUDDD.sssCHUANNN_HEIGHT - clipY;
}
if (clipX < PINGMUDDD.sssCHUANNN_LEFT)
{
clipW += clipX - PINGMUDDD.sssCHUANNN_LEFT;
clipX = PINGMUDDD.sssCHUANNN_LEFT;
}
if (clipX + clipW > PINGMUDDD.sssCHUANNN_LEFT + PINGMUDDD.sssCHUANNN_WIDTH)
{
clipW = PINGMUDDD.sssCHUANNN_LEFT + PINGMUDDD.sssCHUANNN_WIDTH - clipX;
}
if(Jiaose.s_cutBlood)
{
int LIMT_ADD_X = 0;
LIMT_ADD_X = (Jiaose.s_level < 3 ? 1 : 2) << Xiyou.s_tileBits;
if(Xiyou.s_jingtouX < LIMT_ADD_X)
{
if(clipX < LIMT_ADD_X - Xiyou.s_jingtouX)
{
clipW -= LIMT_ADD_X - Xiyou.s_jingtouX - clipX;
clipX = LIMT_ADD_X - Xiyou.s_jingtouX;
}
}
if(Xiyou.s_jingtouX + PINGMUDDD.sssCHUANNN_WIDTH > Jiaose.MAP_EDGE_RIGHT - LIMT_ADD_X)
{
if(PINGMUDDD.sssCHUANNN_WIDTH - (clipX + clipW) <
Xiyou.s_jingtouX + PINGMUDDD.sssCHUANNN_WIDTH - (Jiaose.MAP_EDGE_RIGHT - LIMT_ADD_X))
clipW -= Xiyou.s_jingtouX + PINGMUDDD.sssCHUANNN_WIDTH - (Jiaose.MAP_EDGE_RIGHT - LIMT_ADD_X) - (PINGMUDDD.sssCHUANNN_WIDTH - (clipX + clipW));
}
int LIMIT_ADD_Y = (Jiaose.BIG_MAP_CENTER_Y[Jiaose.s_level /Jiaose.MAP_UP_BY_LEVEL] - (Jiaose.BIG_MAP_H[Jiaose.s_level /Jiaose.MAP_UP_BY_LEVEL] >> 1)) >> 8;
if(Xiyou.s_jingtouY < LIMIT_ADD_Y)
{
if(clipY < LIMIT_ADD_Y - Xiyou.s_jingtouY)
{
clipH -= LIMIT_ADD_Y - Xiyou.s_jingtouY - clipY;
clipY = LIMIT_ADD_Y - Xiyou.s_jingtouY;
}
}
}
SetClip(g, clipX, clipY, clipW, clipH);
}
public static void YasuoGli(byte[] src, int offset, int width, int height, int palBits, int palMask, int[] pal, int[] dest)
{
offset &= 0xFFFF;
int pos = 0;
int size = width * height;
int data;
int shumu;
int color;
int wend;
while (pos < size)
{
data = src[offset++] & 0xFF;
shumu = (data >> palBits) + 1;
color = pal[data & palMask];
if (color != 0)
{
wend = pos + shumu;
while (pos < wend)
{
dest[pos++] = color;
}
}
else pos += shumu;
}
}
public static final int FLIP_NONE = Sprite.TRANS_NONE;
public static final int FLIP_X = Sprite.TRANS_MIRROR;
public static final int FLIP_Y = Sprite.TRANS_MIRROR_ROT180;
public static final int FLIP_XY = Sprite.TRANS_ROT180;
public static void DrawImage(Graphics g, Image img, int flip, int x, int y, int anchor)
{
if (flip == FLIP_NONE)
g.drawImage(img, x, y, anchor);
else
g.drawRegion(img, 0, 0, img.getWidth(), img.getHeight(), flip, x, y, anchor);
}
public static void DrawImage(Graphics g, Image img, int imgW, int imgH, int flip, int x, int y, int anchor)
{
if (flip == FLIP_NONE)
g.drawImage(img, x, y, anchor);
else
g.drawRegion(img, 0, 0, imgW, imgH, flip, x, y, anchor);
}
public static void DrawRegion(Graphics g, Image img, int regionX, int regionY, int regionW, int regionH, int flip,
int x, int y)
{
SetClip(g, x, y, regionW, regionH);
if (flip == FLIP_NONE)
g.drawImage(img, x - regionX, y - regionY, 0);
else
g.drawRegion(img, regionX, regionY, regionW, regionH, flip, x, y, 0);
}
public static void HuaQuYuZaiPINMU(Graphics g, Image img, int regionX, int regionY, int regionW, int regionH, int flip,
int x, int y)
{
Jiancaipinmu(g, x, y, regionW, regionH);
if (flip == FLIP_NONE)
g.drawImage(img, x - regionX, y - regionY, 0);
else
g.drawRegion(img, regionX, regionY, regionW, regionH, flip, x, y, 0);
}
public static void HuaQuYuZaiShiTu(Graphics g, Image img, int regionX, int regionY, int regionW, int regionH, int flip,
int x, int y)
{
SetClipOnViewport(g, x, y, regionW, regionH);
if (flip == FLIP_NONE)
g.drawImage(img, x - regionX, y - regionY, 0);
else
g.drawRegion(img, regionX, regionY, regionW, regionH, flip, x, y, 0);
}
public static void DrawRgb(Graphics g, int[] rgbData, int width, int height, boolean processAlpha, int flip,
int x, int y)
{
if (flip == FLIP_NONE)
g.drawRGB(rgbData, 0, width, x, y, width, height, processAlpha);
else
g.drawRegion(Image.createRGBImage(rgbData, width, height, processAlpha), 0, 0, width, height, flip, x, y, 0);
}
public static Image CreateRgbImage(int[] rgbData, int width, int height, boolean processAlpha)
{
return Image.createRGBImage(rgbData, width, height, processAlpha);
}
int m_precalImagespanYi;
static Image[] s_suipianTu;
static short[] s_precalcStack;
static int s_suipianTuCount;
static int s_precalcStackIndex;
static int s_precalcStackMax;
public static void SetPrecalImagesPoolSize( int size )
{
if ( size == 0 )
{
s_suipianTu = null;
s_precalcStack = null;
s_suipianTuCount = 0;
s_precalcStackIndex = 0;
s_precalcStackMax = 0;
}
else
{
if (size > 0)
{
s_precalcStackMax = size;
}
s_precalcStack = new short[s_precalcStackMax];
s_suipianTu = new Image[s_suipianTuCount];
for ( int i = 0; i < s_suipianTu.length; ++ i ) s_suipianTu[i] = null;
for ( int i = 0; i < s_precalcStack.length; ++ i ) s_precalcStack[i] = -1;
}
}
static void RebuildGliImagesPool()
{
SetPrecalImagesPoolSize ( 0 );
for ( int anim_id = 0; anim_id < s_anims.length; ++ anim_id )
{
Donghua anim = s_anims[ anim_id ];
if ( anim == null || anim.m_imageFormat != IMAGE_FORMAT_GLI)
continue;
anim.m_precalImagespanYi = s_suipianTuCount;
s_suipianTuCount += anim.m_palCount * (anim.m_MOkkkai.length>>1);
s_precalcStackMax += anim.m_frames.length;
}
SetPrecalImagesPoolSize ( 400 );
}
public static Donghua[] s_anims;
public int m_ID;
private int m_imageID;
public int m_imageFormat;
public static final int IMAGE_FORMAT_PNG = 0;
public static final int IMAGE_FORMAT_GLI = 1;
public static final int IMAGE_FORMAT_BIN = 2;
public static Image[] s_pngImages = new Image[DWorld.IMAGE_COUNT];
private static byte[] s_pngImagesRefs = new byte[DWorld.IMAGE_COUNT];
private int m_pngImageWidth;
private int m_pngImageHeight;
private byte[] m_gliImageData;
private short[] m_gliMokuaiiiiiiiiiiiiiiepanYis;
private byte[] m_MOkkkai;
private static int MODULE_MASK = 0xFF;
private boolean m_largeMokuaiiiiiiiiiiiiiies;
private short[][] m_frames;
private static int ZHEN_MASK = 0xFFFF;
private boolean m_manyMokuaiiiiiiiiiiiiiies;
private boolean m_largeZhennnnnns;
public short[][] m_actions;
private boolean m_manyZhennnnnns;
public short m_colHezzzzzz[];
public short m_attHezzzzzz[];
public short m_mechModel[];
private int m_palBits;
private int m_palMask;
private int m_palCount;
private int m_palLen;
private short[] m_pals;
private int[][] m_scenePals;
public static final int PAL_ID_SELF = 0;
public static final int PAL_ID_SELF_SHIRT = 0;
public static final int PAL_ID_SELF_TROUSERS = 0;
public static final int PAL_ID_ENEMY = 0;
public static final int PAL_ID_ENEMY_SHIRT = 0;
public static final int PAL_ID_ENEMY_TROUSERS = 0;
public static final int MAX_SCENE_PAL_COUNT = 3;
public static final int SCENE_PAL_ID_SELF = 0;
public static final int SCENE_PAL_ID_ENEMY = 1;
public void CreateScenePals()
{
m_scenePals = new int[MAX_SCENE_PAL_COUNT][];
m_scenePals[SCENE_PAL_ID_SELF] = new int[m_palLen];
CreateOneScenePal(SCENE_PAL_ID_SELF, PAL_ID_SELF, PAL_ID_SELF_SHIRT, PAL_ID_SELF_TROUSERS, false);
}
private void CreateOneScenePal(int scenePalID, int palID, int shirtPalID, int trousersPalID, boolean buildNewPal)
{
for (int i = 0; i < m_palLen; i++)
m_scenePals[scenePalID][i] = Xiyou.RGB4444to8888(m_pals[palID * m_palLen + i]);
if (!buildNewPal)
return;
for (int i = 2; i < 3; i++)
m_scenePals[scenePalID][i] = Xiyou.RGB4444to8888(m_pals[shirtPalID * m_palLen + i]);
for (int i = 5; i < 7; i++)
m_scenePals[scenePalID][i] = Xiyou.RGB4444to8888(m_pals[trousersPalID * m_palLen + i]);
}
public void FreeScenePals()
{
for (int i = 0; i < MAX_SCENE_PAL_COUNT; i++)
m_scenePals[i] = null;
m_scenePals = null;
}
private static final String FILE_NAME_ANIMATION = "/animation.bin";
private static final String FILE_NAME_GFXDATA = "/gfxdata.bin";
public static void LoadAnimations(int mask)
{
try
{
DataInputStream dis = new DataInputStream(FILE_NAME_ANIMATION.getClass().getResourceAsStream(FILE_NAME_ANIMATION));
int animationCount = Xiyou.ReadUnsignedVarshort(dis);
int[] animationpanYis = new int[animationCount+1];
for (int i = 0; i < animationCount+1; i++)
{
animationpanYis[i] = Xiyou.ReadUnsignedShort(dis);
}
if (s_anims == null)
s_anims = new Donghua[animationCount];
for (int i = 0; i < animationCount; i++)
{
if (((1 << i) & mask) == 0)
{
dis.skip(animationpanYis[i + 1] - animationpanYis[i]);
if (s_anims[i] != null)
{
s_anims[i].Free();
s_anims[i] = null;
}
}
else if (s_anims[i] == null)
{
Donghua a = new Donghua();
s_anims[i] = a;
a.m_ID = i;
a.Load(dis);
a.LoadGfx();
Debug.Mem("Loadanimation: " + i );
}
}
dis.close();
dis = null;
FreeUnusedPngImages();
RebuildGliImagesPool();
}
catch (Exception e)
{
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