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              style="mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; tab-stops: list .5in; mso-list: l1 level1 lfo2"><SPAN 
              style="FONT-FAMILY: Arial; FONT-SIZE: 9pt">encapsulation of the 
              allocation and deallocation procedures within the constructor and 
              destructor; <o:p></o:p></SPAN>
              <LI class=MsoNormal 
              style="mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; tab-stops: list .5in; mso-list: l1 level1 lfo2"><SPAN 
              style="FONT-FAMILY: Arial; FONT-SIZE: 9pt">duplication of the 
              contents (through <I>CComBSTR::Copy()</I>); <o:p></o:p></SPAN>
              <LI class=MsoNormal 
              style="mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; tab-stops: list .5in; mso-list: l1 level1 lfo2"><SPAN 
              style="FONT-FAMILY: Arial; FONT-SIZE: 9pt">possibility to append 
              almost any kind of string to the wrapped BSTR exploiting the 
              overloading feature of C++; <o:p></o:p></SPAN>
              <LI class=MsoNormal 
              style="mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; tab-stops: list .5in; mso-list: l1 level1 lfo2"><SPAN 
              style="FONT-FAMILY: Arial; FONT-SIZE: 9pt">support for readable 
              string comparisons through the customized ! operator; 
              <o:p></o:p></SPAN>
              <LI class=MsoNormal 
              style="mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; tab-stops: list .5in; mso-list: l1 level1 lfo2"><SPAN 
              style="FONT-FAMILY: Arial; FONT-SIZE: 9pt">basic I/O operations to 
              store the contents of the string to, and retrieve it from, a 
              structured storage stream. <o:p></o:p></SPAN></LI></UL>
            <P>On the other hand, MFC does not provide any direct wrapper class 
            for system strings. All the support is an integral part of the 
            extremely versatile <I>Cstring</I> class. As shown in the following 
            code snippet borrowed from the class's prototype in <I>afx.h,</I> 
            there are only a couple of methods specifically generating COM 
            strings: </P>
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                <TD 
                style="BACKGROUND: #dfdfdf; PADDING-BOTTOM: 3.75pt; PADDING-LEFT: 3.75pt; PADDING-RIGHT: 3.75pt; PADDING-TOP: 3.75pt"><PRE>// OLE BSTR support (use for OLE automation)</PRE><PRE>BSTR AllocSysString() const;</PRE><PRE>BSTR SetSysString(BSTR* pbstr) const;</PRE></TD></TR></TBODY></TABLE>
            <P>Internally <I>CString::AllocSysString()</I> allocates a new BSTR 
            using the APIs we examined in an earlier paragraph and copies its 
            contents to the newly created system string, which is eventually 
            returned to the caller. There is no such function as 
            CString::FreeSysString(), so to deallocate the memory occupied by 
            the returned BSTR, the global API <I>::SysFreeString()</I> will have 
            to be called. <I>CString::SetSysString()</I> instead reallocates the 
            BSTR pointed to by the parameter and copies its contents into it. 
            Both methods throw <I>CmemoryException</I> exception objects in case 
            of memory allocation problems. </P>
            <P>Moreover, if you are using Visual C++ 5.0 or higher, you can 
            exploit the Direct To COM proprietary extension which includes, 
            among many other things, a <I>_bstr_t</I> class. The documentation 
            reports that it is defined inside <I>comdef.h,</I> while in reality 
            its declaration resides in <I>comutil.h.</I> The degree of 
            encapsulation and functionality is similar to ATL's <I>CComBSTR,</I> 
            but remember that using the COM compiler support binds you to Visual 
            C++ even more than ATL would do. Probably the most relevant 
            difference between the two implementations is that <I>_bstr_t</I> 
            raises C++ exceptions and thus requires your code to be prepared to 
            catch them, whereas <I>CComBSTR</I> does not. This detail will 
            likely influence your choice more than all the other possible 
            considerations. The following code listing summarizes the public 
            interface of <I>_bstr_t;</I> the comments should make it easy to 
            understand what the diverse method groups are up to: </P>
            <TABLE border=0 cellPadding=0 
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                <TD 
                style="BACKGROUND: #dfdfdf; PADDING-BOTTOM: 3.75pt; PADDING-LEFT: 3.75pt; PADDING-RIGHT: 3.75pt; PADDING-TOP: 3.75pt"><PRE>class _bstr_t {</PRE><PRE>public:</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>// Constructors</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>//</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>_bstr_t() throw();</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>_bstr_t(const _bstr_t&amp; s) throw();</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>_bstr_t(const char* s) throw(_com_error);</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>_bstr_t(const wchar_t* s) throw(_com_error);</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>_bstr_t(const _variant_t&amp; var) throw(_com_error);</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>_bstr_t(BSTR bstr, bool fCopy) throw(_com_error);</PRE><PRE>&nbsp;<o:p></o:p></PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>// Destructor</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>//</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>~_bstr_t() throw();</PRE><PRE>&nbsp;<o:p></o:p></PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>// Assignment operators</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>//</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>_bstr_t&amp; operator=(const _bstr_t&amp; s) throw();</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>_bstr_t&amp; operator=(const char* s) throw(_com_error);</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>_bstr_t&amp; operator=(const wchar_t* s) throw(_com_error);</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>_bstr_t&amp; operator=(const _variant_t&amp; var) throw(_com_error);</PRE><PRE>&nbsp;<o:p></o:p></PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>// Operators</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>//</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>_bstr_t&amp; operator+=(const _bstr_t&amp; s) throw(_com_error);</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>_bstr_t operator+(const _bstr_t&amp; s) const throw(_com_error);</PRE><PRE>&nbsp;<o:p></o:p></PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>// Friend operators</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>//</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>friend _bstr_t operator+(const char* s1, const _bstr_t&amp; s2);</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>friend _bstr_t operator+(const wchar_t* s1, const _bstr_t&amp; s2);</PRE><PRE>&nbsp;<o:p></o:p></PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>// Extractors</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>//</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>operator const wchar_t*() const throw();</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>operator wchar_t*() const throw();</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>operator const char*() const throw(_com_error);</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>operator char*() const throw(_com_error);</PRE><PRE>&nbsp;<o:p></o:p></PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>// Comparison operators</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>//</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>bool operator!() const throw();</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>bool operator==(const _bstr_t&amp; str) const throw();</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>bool operator!=(const _bstr_t&amp; str) const throw();</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>bool operator&lt;(const _bstr_t&amp; str) const throw();</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>bool operator&gt;(const _bstr_t&amp; str) const throw();</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>bool operator&lt;=(const _bstr_t&amp; str) const throw();</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>bool operator&gt;=(const _bstr_t&amp; str) const throw();</PRE><PRE>&nbsp;<o:p></o:p></PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>// Low-level helper functions</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>//</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>BSTR copy() const throw(_com_error);</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>unsigned int length() const throw();</PRE><PRE>&nbsp;<o:p></o:p></PRE><PRE>private:</PRE><PRE><SPAN style="mso-tab-count: 1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </SPAN>// [...private stuff omitted...]</PRE><PRE>}</PRE></TD></TR></TBODY></TABLE>
            <P align=right style="TEXT-ALIGN: right"><B><A 
            href="http://www.devx.com/free/mgznarch/vcdj/1998/dec98/comstring3.asp"><FONT 
            color=#990033>continued...</FONT></A></B></P>
            <DIV align=center>
            <TABLE border=0 cellPadding=0 style="mso-cellspacing: 1.5pt">
              <TBODY>
              <TR>
                <TD 
                style="PADDING-BOTTOM: 0.75pt; PADDING-LEFT: 0.75pt; PADDING-RIGHT: 0.75pt; PADDING-TOP: 0.75pt">
                  <P align=center class=MsoNormal 
                  style="TEXT-ALIGN: center"><SPAN 
                  style="FONT-FAMILY: Arial; FONT-SIZE: 9pt">Copyright &copy; 1999 - 
                  Visual C++ Developers Journal<SPAN 
                  style="COLOR: black"><o:p></o:p></SPAN></SPAN></P></TD></TR></TBODY></TABLE></DIV>
            <P class=MsoNormal>&nbsp;<o:p></o:p></P><SPAN 
            style="COLOR: black; FONT-FAMILY: Arial; FONT-SIZE: 9pt; mso-fareast-font-family: SimSun; mso-fareast-language: EN-US; mso-ansi-language: EN-US; mso-bidi-language: AR-SA"><BR 
            clear=all style="PAGE-BREAK-BEFORE: always"></SPAN>
            <P><B><SPAN style="COLOR: #0e3092; FONT-SIZE: 10pt">Frameworks and 
            conversions </SPAN></B></P>
            <P>Your ideas of OLECHAR and BSTR and your understanding of the 
            manner COM handles strings should be much clearer now, but we still 
            have to cope with type conversions to and from these somewhat 
            special data types and the more traditional TCHAR, WCHAR and char. 
            </P>
            <P>ATL and MFC both use the same group of macros to deal with string 
            conversions. These macros' names follow a precise convention: the 
            characters before the "2" indicate the original type of the variable 
            to convert, and the characters after the "2" indicate the 
            destination type after the conversion. The following table lists the 
            valid symbols in a conversion macro name: </P>
            <TABLE bgColor=#dfdfdf border=1 cellPadding=0 
            style="BACKGROUND: #dfdfdf; WIDTH: 100%; mso-cellspacing: 1.5pt; mso-padding-alt: 3.75pt 3.75pt 3.75pt 3.75pt" 
            width="100%">
              <TBODY>
              <TR>
                <TD 
                style="PADDING-BOTTOM: 3.75pt; PADDING-LEFT: 3.75pt; PADDING-RIGHT: 3.75pt; PADDING-TOP: 3.75pt">
                  <P class=MsoNormal><B><SPAN 
                  style="FONT-FAMILY: Arial; FONT-SIZE: 9pt">Short 
                  name</SPAN></B><SPAN 
                  style="COLOR: black; FONT-FAMILY: Arial; FONT-SIZE: 9pt"><o:p></o:p></SPAN></P></TD>
                <TD 
                style="PADDING-BOTTOM: 3.75pt; PADDING-LEFT: 3.75pt; PADDING-RIGHT: 3.75pt; PADDING-TOP: 3.75pt">
                  <P class=MsoNormal><B><SPAN 
                  style="FONT-FAMILY: Arial; FONT-SIZE: 9pt">Data 
                  type</SPAN></B><SPAN 
                  style="COLOR: black; FONT-FAMILY: Arial; FONT-SIZE: 9pt"><o:p></o:p></SPAN></P></TD></TR>
              <TR>
                <TD 
                style="PADDING-BOTTOM: 3.75pt; PADDING-LEFT: 3.75pt; PADDING-RIGHT: 3.75pt; PADDING-TOP: 3.75pt">
                  <P class=MsoNormal><SPAN 
                  style="FONT-FAMILY: Arial; FONT-SIZE: 9pt">A<SPAN 
                  style="COLOR: black"><o:p></o:p></SPAN></SPAN></P></TD>
                <TD 
                style="PADDING-BOTTOM: 3.75pt; PADDING-LEFT: 3.75pt; PADDING-RIGHT: 3.75pt; PADDING-TOP: 3.75pt">
                  <P class=MsoNormal><SPAN 
                  style="FONT-FAMILY: Arial; FONT-SIZE: 9pt">LPSTR, char*<SPAN 
                  style="COLOR: black"><o:p></o:p></SPAN></SPAN></P></TD></TR>
              <TR>
                <TD 
                style="PADDING-BOTTOM: 3.75pt; PADDING-LEFT: 3.75pt; PADDING-RIGHT: 3.75pt; PADDING-TOP: 3.75pt">
                  <P class=MsoNormal><SPAN 
                  style="FONT-FAMILY: Arial; FONT-SIZE: 9pt">OLE<SPAN 
                  style="COLOR: black"><o:p></o:p></SPAN></SPAN></P></TD>
                <TD 
                style="PADDING-BOTTOM: 3.75pt; PADDING-LEFT: 3.75pt; PADDING-RIGHT: 3.75pt; PADDING-TOP: 3.75pt">
                  <P class=MsoNormal><SPAN 
                  style="FONT-FAMILY: Arial; FONT-SIZE: 9pt">LPOLESTR<SPAN 
                  style="COLOR: black"><o:p></o:p></SPAN></SPAN></P></TD></TR>
              <TR>
                <TD 
                style="PADDING-BOTTOM: 3.75pt; PADDING-LEFT: 3.75pt; PADDING-RIGHT: 3.75pt; PADDING-TOP: 3.75pt">
                  <P class=MsoNormal><SPAN 
                  style="FONT-FAMILY: Arial; FONT-SIZE: 9pt">T<SPAN 
                  style="COLOR: black"><o:p></o:p></SPAN></SPAN></P></TD>
                <TD 
                style="PADDING-BOTTOM: 3.75pt; PADDING-LEFT: 3.75pt; PADDING-RIGHT: 3.75pt; PADDING-TOP: 3.75pt">
                  <P class=MsoNormal><SPAN 
                  style="FONT-FAMILY: Arial; FONT-SIZE: 9pt">LPTSTR, TCHAR*<SPAN 
                  style="COLOR: black"><o:p></o:p></SPAN></SPAN></P></TD></TR>
              <TR>
                <TD 
                style="PADDING-BOTTOM: 3.75pt; PADDING-LEFT: 3.75pt; PADDING-RIGHT: 3.75pt; PADDING-TOP: 3.75pt">
                  <P class=MsoNormal><SPAN 
                  style="FONT-FAMILY: Arial; FONT-SIZE: 9pt">W<SPAN 
                  style="COLOR: black"><o:p></o:p></SPAN></SPAN></P></TD>
                <TD 
                style="PADDING-BOTTOM: 3.75pt; PADDING-LEFT: 3.75pt; PADDING-RIGHT: 3.75pt; PADDING-TOP: 3.75pt">
                  <P class=MsoNorma

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