📄 lstack.h
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#ifndef LLSTACK_H
#define LLSTACK_H
#include "link.h"
#include "stack.h"
template<class Elem>
class LStack :public Stack<Elem>
{
private:
Link<Elem> *top;
public:
LStack()
{
top=NULL;
}
~LStack()
{
clear();
}
bool empty() const;
void clear();
bool push(const Elem &item);
bool pop();
bool topValue(Elem &item) const;
};
template<class Elem>
bool LStack<Elem>::empty() const
{
if(top==NULL)
return 1;
else
return 0;
}
template<class Elem>
void LStack<Elem>::clear()
{
while (!empty())
pop();
}
template<class Elem>
bool LStack<Elem>::push(const Elem &item)
{
Link<Elem> *new_top = new Link<Elem>(item, top);
if (new_top == NULL) return 0;
top = new_top;
return 1;
}
template<class Elem>
bool LStack<Elem>::pop()
{
Link<Elem> *old_top = top;
if (top == NULL) return 0;
top = old_top->next;
delete old_top;
return 1;
}
template<class Elem>
bool LStack<Elem>::topValue(Elem &item) const
{
if(empty())
return 0;
else{
item=top->element;
return 1;
}
}
#endif
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