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📄 printcanvas.java

📁 MPICH是MPI的重要研究,提供了一系列的接口函数,为并行计算的实现提供了编程环境.
💻 JAVA
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import com.sun.java.swing.JOptionPane;import java.awt.*;public class PrintCanvas extends ProgramCanvas {  private Graphics pg;  private ProgramCanvas canvas;  private int xcord, ycord, width, height, vcanWt;    public PrintCanvas (ProgramCanvas c, Graphics g, int x, int y, int w, int h, int d) {    super ();    canvas = c;    pg = g;    xcord = x; ycord = y;    width = w; height = h;    dpi = d;    setupP ();  }      private void setupP () {    dtypeV = canvas.dtypeV;    procVector = canvas.procVector;    maxT = canvas.maxT;    begTime = canvas.begTime;    endTime = canvas.endTime;    hBWt = canvas.hBWt;    parent = canvas.parent;    proct = canvas.proct;    nestFactor = canvas.nestFactor;    arrowDispStatus = canvas.arrowDispStatus;    totalProc = canvas.totalProc;        fm = pg.getFontMetrics ();    lineSize = fm.getHeight (); rulerHt = 3 * lineSize; fDescent = fm.getDescent ();    vcanWt = fm.stringWidth (new String ("0000"));    pg.translate (xcord + vcanWt, ycord);        int n = JOptionPane.showConfirmDialog(null, 					  "Should printed region have same proportions\n" + 					  "as image?", "Print Option", JOptionPane.YES_NO_OPTION);    if (n == JOptionPane.NO_OPTION) {_xPix = width - vcanWt; _yPix = height;}    else if (n == JOptionPane.YES_OPTION) {      _xPix = width - vcanWt;      _yPix = (int)Math.floor ((canvas.heightCan / (double)canvas.widthCan) * _xPix);            if (_yPix > height) {	_yPix = height;	_xPix = (int)Math.floor ((canvas.widthCan / (double)canvas.heightCan) * _yPix);      }    }     else return;        pg.setClip (0, 0, _xPix, _yPix);        setValues ();    xDensity = canvas.xDensity * (_xPix / (double)canvas.widthCan);        currImg  = new MyImage (_xPix, _yPix, dtypeV, this);    currImg.setTimes (begTime, endTime);    currImg.printStuff (pg);    pg.translate (-vcanWt, -allDispHt);    pg.setClip (0, 0, vcanWt, _yPix);    new PVertScaleCanvas (this, pg);    pg.translate (vcanWt, 0);    pg.setClip (0, 0, _xPix, allDispHt);    pg.setColor (Color.black);    pg.drawRect (0, 0, _xPix - 1, allDispHt - 1);    canvas.Refresh ();  }}

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