📄 guimpijob.cpp
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// guiMPIJob.cpp : Defines the class behaviors for the application.//#include "stdafx.h"#include "guiMPIJob.h"#include "guiMPIJobDlg.h"#include "mpdutil.h"#ifdef _DEBUG#define new DEBUG_NEW#undef THIS_FILEstatic char THIS_FILE[] = __FILE__;#endif/////////////////////////////////////////////////////////////////////////////// CGuiMPIJobAppBEGIN_MESSAGE_MAP(CGuiMPIJobApp, CWinApp) //{{AFX_MSG_MAP(CGuiMPIJobApp) //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp)END_MESSAGE_MAP()/////////////////////////////////////////////////////////////////////////////// CGuiMPIJobApp constructionCGuiMPIJobApp::CGuiMPIJobApp(){}/////////////////////////////////////////////////////////////////////////////// The one and only CGuiMPIJobApp objectCGuiMPIJobApp theApp;/////////////////////////////////////////////////////////////////////////////// CGuiMPIJobApp initializationBOOL CGuiMPIJobApp::InitInstance(){ AfxEnableControlContainer(); // Standard initialization#ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL#else Enable3dControlsStatic(); // Call this when linking to MFC statically#endif CGuiMPIJobDlg dlg; easy_socket_init(); m_pMainWnd = &dlg; int nResponse = dlg.DoModal(); if (nResponse == IDOK) { } else if (nResponse == IDCANCEL) { } easy_socket_finalize(); // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE;}
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