sc_logic.h
来自「基于4个mips核的noc设计」· C头文件 代码 · 共 487 行
H
487 行
/***************************************************************************** The following code is derived, directly or indirectly, from the SystemC source code Copyright (c) 1996-2002 by all Contributors. All Rights reserved. The contents of this file are subject to the restrictions and limitations set forth in the SystemC Open Source License Version 2.3 (the "License"); You may not use this file except in compliance with such restrictions and limitations. You may obtain instructions on how to receive a copy of the License at http://www.systemc.org/. Software distributed by Contributors under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the specific language governing rights and limitations under the License. *****************************************************************************//***************************************************************************** sc_logic.h -- C++ implementation of logic type. Behaves pretty much the same way as HDLs except with 4 values. Original Author: Stan Y. Liao, Synopsys, Inc. *****************************************************************************//***************************************************************************** MODIFICATION LOG - modifiers, enter your name, affiliation, date and changes you are making here. Name, Affiliation, Date: Description of Modification: *****************************************************************************/#ifndef SC_LOGIC_H#define SC_LOGIC_H#include <stdio.h>#include "systemc/utils/sc_iostream.h"#include "systemc/kernel/sc_macros.h"#include "systemc/utils/sc_mempool.h"#include "systemc/datatypes/bit/sc_bit.h"namespace sc_dt{// classes defined in this moduleclass sc_logic;// ----------------------------------------------------------------------------// ENUM : sc_logic_value_t//// Enumeration of values for sc_logic.// ----------------------------------------------------------------------------enum sc_logic_value_t{ Log_0 = 0, Log_1, Log_Z, Log_X};// ----------------------------------------------------------------------------// CLASS : sc_logic//// Four-valued logic type.// ----------------------------------------------------------------------------class sc_logic{ friend class sc_logic_resolve;private: // support methods static void invalid_value( sc_logic_value_t ); static void invalid_value( char ); static void invalid_value( int ); static sc_logic_value_t to_value( sc_logic_value_t v ) { if( v < Log_0 || v > Log_X ) { invalid_value( v ); } return v; } static sc_logic_value_t to_value( bool b ) { return ( b ? Log_1 : Log_0 ); } static sc_logic_value_t to_value( char c ) { sc_logic_value_t v = char_to_logic[c]; if( v < Log_0 || v > Log_X ) { invalid_value( c ); } return v; } static sc_logic_value_t to_value( int i ) { if( i < 0 || i > 3 ) { invalid_value( i ); } return sc_logic_value_t( i ); } void invalid_01() const;public: // conversion tables static const sc_logic_value_t char_to_logic[128]; static const char logic_to_char[4]; static const sc_logic_value_t and_table[4][4]; static const sc_logic_value_t or_table[4][4]; static const sc_logic_value_t xor_table[4][4]; static const sc_logic_value_t not_table[4]; // constructors sc_logic() : m_val( Log_X ) {} sc_logic( const sc_logic& a ) : m_val( a.m_val ) {} sc_logic( sc_logic_value_t v ) : m_val( to_value( v ) ) {} explicit sc_logic( bool a ) : m_val( to_value( a ) ) {} explicit sc_logic( char a ) : m_val( to_value( a ) ) {} explicit sc_logic( int a ) : m_val( to_value( a ) ) {} explicit sc_logic( const sc_bit& a ) : m_val( to_value( a.to_bool() ) ) {} // destructor ~sc_logic() {} // assignment operators sc_logic& operator = ( const sc_logic& a ) { m_val = a.m_val; return *this; } sc_logic& operator = ( sc_logic_value_t v ) { *this = sc_logic( v ); return *this; } sc_logic& operator = ( bool a ) { *this = sc_logic( a ); return *this; } sc_logic& operator = ( char a ) { *this = sc_logic( a ); return *this; } sc_logic& operator = ( int a ) { *this = sc_logic( a ); return *this; } sc_logic& operator = ( const sc_bit& a ) { *this = sc_logic( a ); return *this; } // bitwise assignment operators sc_logic& operator &= ( const sc_logic& b ) { m_val = and_table[m_val][b.m_val]; return *this; } sc_logic& operator &= ( sc_logic_value_t v ) { *this &= sc_logic( v ); return *this; } sc_logic& operator &= ( bool b ) { *this &= sc_logic( b ); return *this; } sc_logic& operator &= ( char b ) { *this &= sc_logic( b ); return *this; } sc_logic& operator &= ( int b ) { *this &= sc_logic( b ); return *this; } sc_logic& operator |= ( const sc_logic& b ) { m_val = or_table[m_val][b.m_val]; return *this; } sc_logic& operator |= ( sc_logic_value_t v ) { *this |= sc_logic( v ); return *this; } sc_logic& operator |= ( bool b ) { *this |= sc_logic( b ); return *this; } sc_logic& operator |= ( char b ) { *this |= sc_logic( b ); return *this; } sc_logic& operator |= ( int b ) { *this |= sc_logic( b ); return *this; } sc_logic& operator ^= ( const sc_logic& b ) { m_val = xor_table[m_val][b.m_val]; return *this; } sc_logic& operator ^= ( sc_logic_value_t v ) { *this ^= sc_logic( v ); return *this; } sc_logic& operator ^= ( bool b ) { *this ^= sc_logic( b ); return *this; } sc_logic& operator ^= ( char b ) { *this ^= sc_logic( b ); return *this; } sc_logic& operator ^= ( int b ) { *this ^= sc_logic( b ); return *this; } // bitwise operators and functions // bitwise complement const sc_logic operator ~ () const { return sc_logic( not_table[m_val] ); } sc_logic& b_not() { m_val = not_table[m_val]; return *this; } // bitwise and friend const sc_logic operator & ( const sc_logic& a, const sc_logic& b ) { return sc_logic( and_table[a.m_val][b.m_val] ); } friend const sc_logic operator & ( const sc_logic& a, sc_logic_value_t b ) { return ( a & sc_logic( b ) ); } friend const sc_logic operator & ( const sc_logic& a, bool b ) { return ( a & sc_logic( b ) ); } friend const sc_logic operator & ( const sc_logic& a, char b ) { return ( a & sc_logic( b ) ); } friend const sc_logic operator & ( const sc_logic& a, int b ) { return ( a & sc_logic( b ) ); } friend const sc_logic operator & ( sc_logic_value_t a, const sc_logic& b ) { return ( sc_logic( a ) & b ); } friend const sc_logic operator & ( bool a, const sc_logic& b ) { return ( sc_logic( a ) & b ); } friend const sc_logic operator & ( char a, const sc_logic& b ) { return ( sc_logic( a ) & b ); } friend const sc_logic operator & ( int a, const sc_logic& b ) { return ( sc_logic( a ) & b ); } // bitwise or friend const sc_logic operator | ( const sc_logic& a, const sc_logic& b ) { return sc_logic( or_table[a.m_val][b.m_val] ); } friend const sc_logic operator | ( const sc_logic& a, sc_logic_value_t b ) { return ( a | sc_logic( b ) ); } friend const sc_logic operator | ( const sc_logic& a, bool b ) { return ( a | sc_logic( b ) ); } friend const sc_logic operator | ( const sc_logic& a, char b ) { return ( a | sc_logic( b ) ); } friend const sc_logic operator | ( const sc_logic& a, int b ) { return ( a | sc_logic( b ) ); } friend const sc_logic operator | ( sc_logic_value_t a, const sc_logic& b ) { return ( sc_logic( a ) | b ); } friend const sc_logic operator | ( bool a, const sc_logic& b ) { return ( sc_logic( a ) | b ); } friend const sc_logic operator | ( char a, const sc_logic& b ) { return ( sc_logic( a ) | b ); } friend const sc_logic operator | ( int a, const sc_logic& b ) { return ( sc_logic( a ) | b ); } // bitwise xor friend const sc_logic operator ^ ( const sc_logic& a, const sc_logic& b ) { return sc_logic( xor_table[a.m_val][b.m_val] ); } friend const sc_logic operator ^ ( const sc_logic& a, sc_logic_value_t b ) { return ( a ^ sc_logic( b ) ); } friend const sc_logic operator ^ ( const sc_logic& a, bool b ) { return ( a ^ sc_logic( b ) ); } friend const sc_logic operator ^ ( const sc_logic& a, char b ) { return ( a ^ sc_logic( b ) ); } friend const sc_logic operator ^ ( const sc_logic& a, int b ) { return ( a ^ sc_logic( b ) ); } friend const sc_logic operator ^ ( sc_logic_value_t a, const sc_logic& b ) { return ( sc_logic( a ) ^ b ); } friend const sc_logic operator ^ ( bool a, const sc_logic& b ) { return ( sc_logic( a ) ^ b ); } friend const sc_logic operator ^ ( char a, const sc_logic& b ) { return ( sc_logic( a ) ^ b ); } friend const sc_logic operator ^ ( int a, const sc_logic& b ) { return ( sc_logic( a ) ^ b ); } // relational operators and functions friend bool operator == ( const sc_logic& a, const sc_logic& b ) { return ( (int) a.m_val == b.m_val ); } friend bool operator == ( const sc_logic& a, sc_logic_value_t b ) { return ( a == sc_logic( b ) ); } friend bool operator == ( const sc_logic& a, bool b ) { return ( a == sc_logic( b ) ); } friend bool operator == ( const sc_logic& a, char b ) { return ( a == sc_logic( b ) ); } friend bool operator == ( const sc_logic& a, int b ) { return ( a == sc_logic( b ) ); } friend bool operator == ( sc_logic_value_t a, const sc_logic& b ) { return ( sc_logic( a ) == b ); } friend bool operator == ( bool a, const sc_logic& b ) { return ( sc_logic( a ) == b ); } friend bool operator == ( char a, const sc_logic& b ) { return ( sc_logic( a ) == b ); } friend bool operator == ( int a, const sc_logic& b ) { return ( sc_logic( a ) == b ); } friend bool operator != ( const sc_logic& a, const sc_logic& b ) { return ( (int) a.m_val != b.m_val ); } friend bool operator != ( const sc_logic& a, sc_logic_value_t b ) { return ( a != sc_logic( b ) ); } friend bool operator != ( const sc_logic& a, bool b ) { return ( a != sc_logic( b ) ); } friend bool operator != ( const sc_logic& a, char b ) { return ( a != sc_logic( b ) ); } friend bool operator != ( const sc_logic& a, int b ) { return ( a != sc_logic( b ) ); } friend bool operator != ( sc_logic_value_t a, const sc_logic& b ) { return ( sc_logic( a ) != b ); } friend bool operator != ( bool a, const sc_logic& b ) { return ( sc_logic( a ) != b ); } friend bool operator != ( char a, const sc_logic& b ) { return ( sc_logic( a ) != b ); } friend bool operator != ( int a, const sc_logic& b ) { return ( sc_logic( a ) != b ); } // explicit conversions sc_logic_value_t value() const { return m_val; } bool is_01() const { return ( (int) m_val == Log_0 || (int) m_val == Log_1 ); } bool to_bool() const { if( ! is_01() ) { invalid_01(); } return ( (int) m_val != Log_0 ); } char to_char() const { return logic_to_char[m_val]; } // other methods void print( ostream& os = cout ) const { os << to_char(); } void scan( istream& is = cin ); // memory (de)allocation static void* operator new( size_t, void* p ) // placement new { return p; } static void* operator new( size_t sz ) { return sc_mempool::allocate( sz ); } static void operator delete( void* p, size_t sz ) { sc_mempool::release( p, sz ); } static void* operator new [] ( size_t sz ) { return sc_mempool::allocate( sz ); } static void operator delete [] ( void* p, size_t sz ) { sc_mempool::release( p, sz ); }private: sc_logic_value_t m_val;private: // disabled explicit sc_logic( const char* ); sc_logic& operator = ( const char* );};// ----------------------------------------------------------------------------inlineostream&operator << ( ostream& os, const sc_logic& a ){ a.print( os ); return os;}inlineistream&operator >> ( istream& is, sc_logic& a ){ a.scan( is ); return is;}extern const sc_logic SC_LOGIC_0;extern const sc_logic SC_LOGIC_1;extern const sc_logic SC_LOGIC_Z;extern const sc_logic SC_LOGIC_X;// #ifdef SC_DT_DEPRECATEDextern const sc_logic sc_logic_0;extern const sc_logic sc_logic_1;extern const sc_logic sc_logic_Z;extern const sc_logic sc_logic_X;// #endif} // namespace sc_dt#endif
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