sc_logic.h

来自「基于4个mips核的noc设计」· C头文件 代码 · 共 487 行

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/*****************************************************************************  The following code is derived, directly or indirectly, from the SystemC  source code Copyright (c) 1996-2002 by all Contributors.  All Rights reserved.  The contents of this file are subject to the restrictions and limitations  set forth in the SystemC Open Source License Version 2.3 (the "License");  You may not use this file except in compliance with such restrictions and  limitations. You may obtain instructions on how to receive a copy of the  License at http://www.systemc.org/. Software distributed by Contributors  under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF  ANY KIND, either express or implied. See the License for the specific  language governing rights and limitations under the License. *****************************************************************************//*****************************************************************************  sc_logic.h -- C++ implementation of logic type. Behaves                pretty much the same way as HDLs except with 4 values.  Original Author: Stan Y. Liao, Synopsys, Inc. *****************************************************************************//*****************************************************************************  MODIFICATION LOG - modifiers, enter your name, affiliation, date and  changes you are making here.      Name, Affiliation, Date:  Description of Modification: *****************************************************************************/#ifndef SC_LOGIC_H#define SC_LOGIC_H#include <stdio.h>#include "systemc/utils/sc_iostream.h"#include "systemc/kernel/sc_macros.h"#include "systemc/utils/sc_mempool.h"#include "systemc/datatypes/bit/sc_bit.h"namespace sc_dt{// classes defined in this moduleclass sc_logic;// ----------------------------------------------------------------------------//  ENUM : sc_logic_value_t////  Enumeration of values for sc_logic.// ----------------------------------------------------------------------------enum sc_logic_value_t{    Log_0 = 0,    Log_1,    Log_Z,    Log_X};// ----------------------------------------------------------------------------//  CLASS : sc_logic////  Four-valued logic type.// ----------------------------------------------------------------------------class sc_logic{    friend class sc_logic_resolve;private:    // support methods    static void invalid_value( sc_logic_value_t );    static void invalid_value( char );    static void invalid_value( int );    static sc_logic_value_t to_value( sc_logic_value_t v )	{	    if( v < Log_0 || v > Log_X ) {		invalid_value( v );	    }	    return v;	}    static sc_logic_value_t to_value( bool b )	{ return ( b ? Log_1 : Log_0 ); }    static sc_logic_value_t to_value( char c )	{	    sc_logic_value_t v = char_to_logic[c];	    if( v < Log_0 || v > Log_X ) {		invalid_value( c );	    }	    return v;	}    static sc_logic_value_t to_value( int i )	{	    if( i < 0 || i > 3 ) {		invalid_value( i );	    }	    return sc_logic_value_t( i );	}    void invalid_01() const;public:    // conversion tables    static const sc_logic_value_t char_to_logic[128];    static const char logic_to_char[4];    static const sc_logic_value_t and_table[4][4];    static const sc_logic_value_t or_table[4][4];    static const sc_logic_value_t xor_table[4][4];    static const sc_logic_value_t not_table[4];    // constructors    sc_logic()	: m_val( Log_X )	{}    sc_logic( const sc_logic& a )	: m_val( a.m_val )	{}    sc_logic( sc_logic_value_t v )	: m_val( to_value( v ) )	{}    explicit sc_logic( bool a )	: m_val( to_value( a ) )	{}    explicit sc_logic( char a )	: m_val( to_value( a ) )	{}    explicit sc_logic( int a )	: m_val( to_value( a ) )	{}    explicit sc_logic( const sc_bit& a )	: m_val( to_value( a.to_bool() ) )	{}    // destructor    ~sc_logic()	{}    // assignment operators    sc_logic& operator = ( const sc_logic& a )	{ m_val = a.m_val; return *this; }    sc_logic& operator = ( sc_logic_value_t v )	{ *this = sc_logic( v ); return *this; }    sc_logic& operator = ( bool a )	{ *this = sc_logic( a ); return *this; }    sc_logic& operator = ( char a )	{ *this = sc_logic( a ); return *this; }    sc_logic& operator = ( int a )	{ *this = sc_logic( a ); return *this; }    sc_logic& operator = ( const sc_bit& a )	{ *this = sc_logic( a ); return *this; }    // bitwise assignment operators    sc_logic& operator &= ( const sc_logic& b )	{ m_val = and_table[m_val][b.m_val]; return *this; }    sc_logic& operator &= ( sc_logic_value_t v )	{ *this &= sc_logic( v ); return *this; }    sc_logic& operator &= ( bool b )	{ *this &= sc_logic( b ); return *this; }    sc_logic& operator &= ( char b )	{ *this &= sc_logic( b ); return *this; }    sc_logic& operator &= ( int b )	{ *this &= sc_logic( b ); return *this; }    sc_logic& operator |= ( const sc_logic& b )        { m_val = or_table[m_val][b.m_val]; return *this; }    sc_logic& operator |= ( sc_logic_value_t v )	{ *this |= sc_logic( v ); return *this; }    sc_logic& operator |= ( bool b )	{ *this |= sc_logic( b ); return *this; }    sc_logic& operator |= ( char b )	{ *this |= sc_logic( b ); return *this; }    sc_logic& operator |= ( int b )	{ *this |= sc_logic( b ); return *this; }    sc_logic& operator ^= ( const sc_logic& b )        { m_val = xor_table[m_val][b.m_val]; return *this; }    sc_logic& operator ^= ( sc_logic_value_t v )	{ *this ^= sc_logic( v ); return *this; }    sc_logic& operator ^= ( bool b )	{ *this ^= sc_logic( b ); return *this; }    sc_logic& operator ^= ( char b )	{ *this ^= sc_logic( b ); return *this; }    sc_logic& operator ^= ( int b )	{ *this ^= sc_logic( b ); return *this; }    // bitwise operators and functions    // bitwise complement    const sc_logic operator ~ () const	{ return sc_logic( not_table[m_val] ); }    sc_logic& b_not()	{ m_val = not_table[m_val]; return *this; }    // bitwise and    friend const sc_logic operator & ( const sc_logic& a, const sc_logic& b )	{ return sc_logic( and_table[a.m_val][b.m_val] ); }    friend const sc_logic operator & ( const sc_logic& a, sc_logic_value_t b )	{ return ( a & sc_logic( b ) ); }    friend const sc_logic operator & ( const sc_logic& a, bool b )	{ return ( a & sc_logic( b ) ); }    friend const sc_logic operator & ( const sc_logic& a, char b )	{ return ( a & sc_logic( b ) ); }    friend const sc_logic operator & ( const sc_logic& a, int b )	{ return ( a & sc_logic( b ) ); }    friend const sc_logic operator & ( sc_logic_value_t a, const sc_logic& b )	{ return ( sc_logic( a ) & b ); }    friend const sc_logic operator & ( bool a, const sc_logic& b )	{ return ( sc_logic( a ) & b ); }    friend const sc_logic operator & ( char a, const sc_logic& b )	{ return ( sc_logic( a ) & b ); }    friend const sc_logic operator & ( int a, const sc_logic& b )	{ return ( sc_logic( a ) & b ); }    // bitwise or    friend const sc_logic operator | ( const sc_logic& a, const sc_logic& b )	{ return sc_logic( or_table[a.m_val][b.m_val] ); }    friend const sc_logic operator | ( const sc_logic& a, sc_logic_value_t b )	{ return ( a | sc_logic( b ) ); }    friend const sc_logic operator | ( const sc_logic& a, bool b )	{ return ( a | sc_logic( b ) ); }    friend const sc_logic operator | ( const sc_logic& a, char b )	{ return ( a | sc_logic( b ) ); }    friend const sc_logic operator | ( const sc_logic& a, int b )	{ return ( a | sc_logic( b ) ); }    friend const sc_logic operator | ( sc_logic_value_t a, const sc_logic& b )	{ return ( sc_logic( a ) | b ); }    friend const sc_logic operator | ( bool a, const sc_logic& b )	{ return ( sc_logic( a ) | b ); }    friend const sc_logic operator | ( char a, const sc_logic& b )	{ return ( sc_logic( a ) | b ); }    friend const sc_logic operator | ( int a, const sc_logic& b )	{ return ( sc_logic( a ) | b ); }    // bitwise xor    friend const sc_logic operator ^ ( const sc_logic& a, const sc_logic& b )	{ return sc_logic( xor_table[a.m_val][b.m_val] ); }    friend const sc_logic operator ^ ( const sc_logic& a, sc_logic_value_t b )	{ return ( a ^ sc_logic( b ) ); }    friend const sc_logic operator ^ ( const sc_logic& a, bool b )	{ return ( a ^ sc_logic( b ) ); }    friend const sc_logic operator ^ ( const sc_logic& a, char b )	{ return ( a ^ sc_logic( b ) ); }    friend const sc_logic operator ^ ( const sc_logic& a, int b )	{ return ( a ^ sc_logic( b ) ); }    friend const sc_logic operator ^ ( sc_logic_value_t a, const sc_logic& b )	{ return ( sc_logic( a ) ^ b ); }    friend const sc_logic operator ^ ( bool a, const sc_logic& b )	{ return ( sc_logic( a ) ^ b ); }    friend const sc_logic operator ^ ( char a, const sc_logic& b )	{ return ( sc_logic( a ) ^ b ); }    friend const sc_logic operator ^ ( int a, const sc_logic& b )	{ return ( sc_logic( a ) ^ b ); }    // relational operators and functions    friend bool operator == ( const sc_logic& a, const sc_logic& b )	{ return ( (int) a.m_val == b.m_val ); }    friend bool operator == ( const sc_logic& a, sc_logic_value_t b )	{ return ( a == sc_logic( b ) ); }    friend bool operator == ( const sc_logic& a, bool b )	{ return ( a == sc_logic( b ) ); }    friend bool operator == ( const sc_logic& a, char b )	{ return ( a == sc_logic( b ) ); }    friend bool operator == ( const sc_logic& a, int b )	{ return ( a == sc_logic( b ) ); }    friend bool operator == ( sc_logic_value_t a, const sc_logic& b )	{ return ( sc_logic( a ) == b ); }    friend bool operator == ( bool a, const sc_logic& b )	{ return ( sc_logic( a ) == b ); }    friend bool operator == ( char a, const sc_logic& b )	{ return ( sc_logic( a ) == b ); }    friend bool operator == ( int a, const sc_logic& b )	{ return ( sc_logic( a ) == b ); }    friend bool operator != ( const sc_logic& a, const sc_logic& b )	{ return ( (int) a.m_val != b.m_val ); }    friend bool operator != ( const sc_logic& a, sc_logic_value_t b )	{ return ( a != sc_logic( b ) ); }    friend bool operator != ( const sc_logic& a, bool b )	{ return ( a != sc_logic( b ) ); }    friend bool operator != ( const sc_logic& a, char b )	{ return ( a != sc_logic( b ) ); }    friend bool operator != ( const sc_logic& a, int b )	{ return ( a != sc_logic( b ) ); }    friend bool operator != ( sc_logic_value_t a, const sc_logic& b )	{ return ( sc_logic( a ) != b ); }    friend bool operator != ( bool a, const sc_logic& b )	{ return ( sc_logic( a ) != b ); }    friend bool operator != ( char a, const sc_logic& b )	{ return ( sc_logic( a ) != b ); }    friend bool operator != ( int a, const sc_logic& b )	{ return ( sc_logic( a ) != b ); }    // explicit conversions    sc_logic_value_t value() const	{ return m_val; }    bool is_01() const	{ return ( (int) m_val == Log_0 || (int) m_val == Log_1 ); }    bool to_bool() const	{ if( ! is_01() ) { invalid_01(); } return ( (int) m_val != Log_0 ); }    char to_char() const	{ return logic_to_char[m_val]; }    // other methods    void print( ostream& os = cout ) const	{ os << to_char(); }    void scan( istream& is = cin );    // memory (de)allocation    static void* operator new( size_t, void* p ) // placement new	{ return p; }    static void* operator new( size_t sz )	{ return sc_mempool::allocate( sz ); }    static void operator delete( void* p, size_t sz )	{ sc_mempool::release( p, sz ); }    static void* operator new [] ( size_t sz )	{ return sc_mempool::allocate( sz ); }    static void operator delete [] ( void* p, size_t sz )	{ sc_mempool::release( p, sz ); }private:    sc_logic_value_t m_val;private:    // disabled    explicit sc_logic( const char* );    sc_logic& operator = ( const char* );};// ----------------------------------------------------------------------------inlineostream&operator << ( ostream& os, const sc_logic& a ){    a.print( os );    return os;}inlineistream&operator >> ( istream& is, sc_logic& a ){    a.scan( is );    return is;}extern const sc_logic SC_LOGIC_0;extern const sc_logic SC_LOGIC_1;extern const sc_logic SC_LOGIC_Z;extern const sc_logic SC_LOGIC_X;// #ifdef SC_DT_DEPRECATEDextern const sc_logic sc_logic_0;extern const sc_logic sc_logic_1;extern const sc_logic sc_logic_Z;extern const sc_logic sc_logic_X;// #endif} // namespace sc_dt#endif

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