sc_signal_ifs.h

来自「基于4个mips核的noc设计」· C头文件 代码 · 共 254 行

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/*****************************************************************************  The following code is derived, directly or indirectly, from the SystemC  source code Copyright (c) 1996-2002 by all Contributors.  All Rights reserved.  The contents of this file are subject to the restrictions and limitations  set forth in the SystemC Open Source License Version 2.3 (the "License");  You may not use this file except in compliance with such restrictions and  limitations. You may obtain instructions on how to receive a copy of the  License at http://www.systemc.org/. Software distributed by Contributors  under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF  ANY KIND, either express or implied. See the License for the specific  language governing rights and limitations under the License. *****************************************************************************//*****************************************************************************  sc_signal_ifs.h -- The sc_signal<T> interface classes.  Original Author: Martin Janssen, Synopsys, Inc., 2001-05-21 *****************************************************************************//*****************************************************************************  MODIFICATION LOG - modifiers, enter your name, affiliation, date and  changes you are making here.      Name, Affiliation, Date:  Description of Modification:     *****************************************************************************/#ifndef SC_SIGNAL_IFS_H#define SC_SIGNAL_IFS_H#include "systemc/communication/sc_interface.h"namespace sc_dt{    class sc_logic;}using sc_dt::sc_logic;class sc_signal_bool_deval;class sc_signal_logic_deval;// ----------------------------------------------------------------------------//  CLASS : sc_signal_in_if<T>////  The sc_signal<T> input interface class.// ----------------------------------------------------------------------------template <class T>class sc_signal_in_if: virtual public sc_interface{public:    // get the value changed event    virtual const sc_event& value_changed_event() const = 0;    // read the current value    virtual const T& read() const = 0;    // get a reference to the current value (for tracing)    virtual const T& get_data_ref() const = 0;    // was there a value changed event?    virtual bool event() const = 0;protected:    // constructor    sc_signal_in_if()	{}private:    // disabled    sc_signal_in_if( const sc_signal_in_if<T>& );    sc_signal_in_if<T>& operator = ( const sc_signal_in_if<T>& );};// ----------------------------------------------------------------------------//  CLASS : sc_signal_in_if<bool>////  Specialization of sc_signal_in_if<T> for type bool.// ----------------------------------------------------------------------------template <>class sc_signal_in_if<bool>: virtual public sc_interface{public:    // get the value changed event    virtual const sc_event& value_changed_event() const = 0;    // get the positive edge event    virtual const sc_event& posedge_event() const = 0;    // get the negative edge event    virtual const sc_event& negedge_event() const = 0;    // read the current value    virtual const bool& read() const = 0;    // get a reference to the current value (for tracing)    virtual const bool& get_data_ref() const = 0;    // was there a value changed event?    virtual bool event() const = 0;    // was there a positive edge event?    virtual bool posedge() const = 0;    // was there a negative edge event?    virtual bool negedge() const = 0;    // delayed evaluation    virtual const sc_signal_bool_deval& delayed() const = 0;protected:    // constructor    sc_signal_in_if()	{}private:    // disabled    sc_signal_in_if( const sc_signal_in_if<bool>& );    sc_signal_in_if<bool>& operator = ( const sc_signal_in_if<bool>& );};// ----------------------------------------------------------------------------//  CLASS : sc_signal_in_if<sc_logic>////  Specialization of sc_signal_in_if<T> for type sc_logic.// ----------------------------------------------------------------------------template <>class sc_signal_in_if<sc_logic>: virtual public sc_interface{public:    // get the value changed event    virtual const sc_event& value_changed_event() const = 0;    // get the positive edge event    virtual const sc_event& posedge_event() const = 0;    // get the negative edge event    virtual const sc_event& negedge_event() const = 0;    // read the current value    virtual const sc_logic& read() const = 0;    // get a reference to the current value (for tracing)    virtual const sc_logic& get_data_ref() const = 0;    // was there a value changed event?    virtual bool event() const = 0;    // was there a positive edge event?    virtual bool posedge() const = 0;    // was there a negative edge event?    virtual bool negedge() const = 0;    // delayed evaluation    virtual const sc_signal_logic_deval& delayed() const = 0;protected:    // constructor    sc_signal_in_if()	{}private:    // disabled    sc_signal_in_if( const sc_signal_in_if<sc_logic>& );    sc_signal_in_if<sc_logic>& operator = (	const sc_signal_in_if<sc_logic>& );};// ----------------------------------------------------------------------------//  CLASS : sc_signal_inout_if<T>////  The sc_signal<T> input/output interface class.// ----------------------------------------------------------------------------template <class T>class sc_signal_inout_if: public sc_signal_in_if<T>{public:    // write the new value    virtual void write( const T& ) = 0;protected:    // constructor    sc_signal_inout_if()	{}private:    // disabled    sc_signal_inout_if( const sc_signal_inout_if<T>& );    sc_signal_inout_if<T>& operator = ( const sc_signal_inout_if<T>& );};// ----------------------------------------------------------------------------//  CLASS : sc_signal_out_if<T>////  The sc_signal<T> output interface class.// ----------------------------------------------------------------------------// sc_signal_out_if can also be read from, hence no difference with// sc_signal_inout_if.#define sc_signal_out_if sc_signal_inout_if#endif// Taf!

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