sc_buffer.h

来自「基于4个mips核的noc设计」· C头文件 代码 · 共 143 行

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/*****************************************************************************  The following code is derived, directly or indirectly, from the SystemC  source code Copyright (c) 1996-2002 by all Contributors.  All Rights reserved.  The contents of this file are subject to the restrictions and limitations  set forth in the SystemC Open Source License Version 2.3 (the "License");  You may not use this file except in compliance with such restrictions and  limitations. You may obtain instructions on how to receive a copy of the  License at http://www.systemc.org/. Software distributed by Contributors  under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF  ANY KIND, either express or implied. See the License for the specific  language governing rights and limitations under the License. *****************************************************************************//*****************************************************************************  sc_buffer.h -- The sc_buffer<T> primitive channel class.                 Like sc_signal<T>, but *every* write causes an event.  Original Author: Martin Janssen, Synopsys, Inc., 2001-05-21 *****************************************************************************//*****************************************************************************  MODIFICATION LOG - modifiers, enter your name, affiliation, date and  changes you are making here.      Name, Affiliation, Date:  Description of Modification:     *****************************************************************************/#ifndef SC_BUFFER_H#define SC_BUFFER_H#include "systemc/communication/sc_signal.h"// ----------------------------------------------------------------------------//  CLASS : sc_buffer<T>////  The sc_buffer<T> primitive channel class.// ----------------------------------------------------------------------------template <class T>class sc_buffer: public sc_signal<T>{public:    // typedefs    typedef sc_buffer<T> this_type;    typedef sc_signal<T> base_type;public:    // constructors    sc_buffer()	: base_type( sc_gen_unique_name( "buffer" ) )	{}    explicit sc_buffer( const char* name_ )	: base_type( name_ )	{}    // interface methods    // write the new value    virtual void write( const T& );    // other methods    sc_buffer<T>& operator = ( const T& a )	{ write( a ); return *this; }    sc_buffer<T>& operator = ( const base_type& a )	{ write( a.read() ); return *this; }    sc_buffer<T>& operator = ( const this_type& a )	{ write( a.read() ); return *this; }    static const char* const kind_string;    virtual const char* kind() const        { return kind_string; }protected:    virtual void update();private:    // disabled    sc_buffer( const sc_buffer<T>& );};// IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIItemplate <class T>const char* const sc_buffer<T>::kind_string = "sc_buffer";// write the new valuetemplate <class T>inlinevoidsc_buffer<T>::write( const T& value_ ){#ifdef DEBUG_SYSTEMC    this->check_writer();#endif    this->m_new_val = value_;    this->request_update();}template <class T>inlinevoidsc_buffer<T>::update(){    this->m_cur_val = this->m_new_val;    this->m_value_changed_event.notify_delayed();    this->m_delta = this->simcontext()->delta_count();}#endif// Taf!

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