bfdlink.h
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/* bfdlink.h -- header file for BFD link routines Copyright 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000 Free Software Foundation, Inc. Written by Steve Chamberlain and Ian Lance Taylor, Cygnus Support.This file is part of BFD, the Binary File Descriptor library.This program is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 2 of the License, or(at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */#ifndef BFDLINK_H#define BFDLINK_H/* Which symbols to strip during a link. */enum bfd_link_strip{ strip_none, /* Don't strip any symbols. */ strip_debugger, /* Strip debugging symbols. */ strip_some, /* keep_hash is the list of symbols to keep. */ strip_all /* Strip all symbols. */};/* Which local symbols to discard during a link. This is irrelevant if strip_all is used. */enum bfd_link_discard{ discard_none, /* Don't discard any locals. */ discard_l, /* Discard local temporary symbols. */ discard_all /* Discard all locals. */};/* These are the possible types of an entry in the BFD link hash table. */enum bfd_link_hash_type{ bfd_link_hash_new, /* Symbol is new. */ bfd_link_hash_undefined, /* Symbol seen before, but undefined. */ bfd_link_hash_undefweak, /* Symbol is weak and undefined. */ bfd_link_hash_defined, /* Symbol is defined. */ bfd_link_hash_defweak, /* Symbol is weak and defined. */ bfd_link_hash_common, /* Symbol is common. */ bfd_link_hash_indirect, /* Symbol is an indirect link. */ bfd_link_hash_warning /* Like indirect, but warn if referenced. */};/* The linking routines use a hash table which uses this structure for its elements. */struct bfd_link_hash_entry{ /* Base hash table entry structure. */ struct bfd_hash_entry root; /* Type of this entry. */ enum bfd_link_hash_type type; /* Undefined and common symbols are kept in a linked list through this field. This field is not in the union because that would force us to remove entries from the list when we changed their type, which would force the list to be doubly linked, which would waste more memory. When an undefined or common symbol is created, it should be added to this list, the head of which is in the link hash table itself. As symbols are defined, they need not be removed from the list; anything which reads the list must doublecheck the symbol type. Weak symbols are not kept on this list. Defined and defweak symbols use this field as a reference marker. If the field is not NULL, or this structure is the tail of the undefined symbol list, the symbol has been referenced. If the symbol is undefined and becomes defined, this field will automatically be non-NULL since the symbol will have been on the undefined symbol list. */ struct bfd_link_hash_entry *next; /* A union of information depending upon the type. */ union { /* Nothing is kept for bfd_hash_new. */ /* bfd_link_hash_undefined, bfd_link_hash_undefweak. */ struct { bfd *abfd; /* BFD symbol was found in. */ } undef; /* bfd_link_hash_defined, bfd_link_hash_defweak. */ struct { bfd_vma value; /* Symbol value. */ asection *section; /* Symbol section. */ } def; /* bfd_link_hash_indirect, bfd_link_hash_warning. */ struct { struct bfd_link_hash_entry *link; /* Real symbol. */ const char *warning; /* Warning (bfd_link_hash_warning only). */ } i; /* bfd_link_hash_common. */ struct { /* The linker needs to know three things about common symbols: the size, the alignment, and the section in which the symbol should be placed. We store the size here, and we allocate a small structure to hold the section and the alignment. The alignment is stored as a power of two. We don't store all the information directly because we don't want to increase the size of the union; this structure is a major space user in the linker. */ bfd_size_type size; /* Common symbol size. */ struct bfd_link_hash_common_entry { unsigned int alignment_power; /* Alignment. */ asection *section; /* Symbol section. */ } *p; } c; } u;};/* This is the link hash table. It is a derived class of bfd_hash_table. */struct bfd_link_hash_table{ /* The hash table itself. */ struct bfd_hash_table table; /* The back end which created this hash table. This indicates the type of the entries in the hash table, which is sometimes important information when linking object files of different types together. */ const bfd_target *creator; /* A linked list of undefined and common symbols, linked through the next field in the bfd_link_hash_entry structure. */ struct bfd_link_hash_entry *undefs; /* Entries are added to the tail of the undefs list. */ struct bfd_link_hash_entry *undefs_tail;};/* Look up an entry in a link hash table. If FOLLOW is true, this follows bfd_link_hash_indirect and bfd_link_hash_warning links to the real symbol. */extern struct bfd_link_hash_entry *bfd_link_hash_lookup PARAMS ((struct bfd_link_hash_table *, const char *, boolean create, boolean copy, boolean follow));/* Look up an entry in the main linker hash table if the symbol might be wrapped. This should only be used for references to an undefined symbol, not for definitions of a symbol. */extern struct bfd_link_hash_entry *bfd_wrapped_link_hash_lookup PARAMS ((bfd *, struct bfd_link_info *, const char *, boolean, boolean, boolean));/* Traverse a link hash table. */extern void bfd_link_hash_traverse PARAMS ((struct bfd_link_hash_table *, boolean (*) (struct bfd_link_hash_entry *, PTR), PTR));/* Add an entry to the undefs list. */extern void bfd_link_add_undef PARAMS ((struct bfd_link_hash_table *, struct bfd_link_hash_entry *));/* This structure holds all the information needed to communicate between BFD and the linker when doing a link. */struct bfd_link_info{ /* Function callbacks. */ const struct bfd_link_callbacks *callbacks; /* true if BFD should generate a relocateable object file. */ boolean relocateable; /* true if BFD should generate relocation information in the final executable. */ boolean emitrelocations; /* true if BFD should generate a "task linked" object file, similar to relocatable but also with globals converted to statics. */ boolean task_link; /* true if BFD should generate a shared object. */ boolean shared; /* true if BFD should pre-bind symbols in a shared object. */ boolean symbolic; /* true if shared objects should be linked directly, not shared. */ boolean static_link; /* true if the output file should be in a traditional format. This is equivalent to the setting of the BFD_TRADITIONAL_FORMAT flag on the output file, but may be checked when reading the input files. */ boolean traditional_format; /* true if we want to produced optimized output files. This might need much more time and therefore must be explicitly selected. */ boolean optimize; /* true if BFD should generate errors for undefined symbols even if generating a shared object. */ boolean no_undefined; /* true if BFD should allow undefined symbols in shared objects even when no_undefined is set to disallow undefined symbols. The net result will be that undefined symbols in regular objects will still trigger an error, but undefined symbols in shared objects will be ignored. The implementation of no_undefined makes the assumption that the runtime linker will choke on undefined symbols. However there is at least one system (BeOS) where undefined symbols in shared libraries is normal since the kernel patches them at load time to select which function is most appropriate for the current architecture. I.E. dynamically select an appropriate memset function. Apparently it is also normal for HPPA shared libraries to have undefined symbols. */ boolean allow_shlib_undefined; /* Which symbols to strip. */ enum bfd_link_strip strip; /* Which local symbols to discard. */ enum bfd_link_discard discard; /* true if symbols should be retained in memory, false if they should be freed and reread. */ boolean keep_memory; /* The list of input BFD's involved in the link. These are chained together via the link_next field. */ bfd *input_bfds; /* If a symbol should be created for each input BFD, this is section where those symbols should be placed. It must be a section in the output BFD. It may be NULL, in which case no such symbols will be created. This is to support CREATE_OBJECT_SYMBOLS in the linker command language. */ asection *create_object_symbols_section; /* Hash table handled by BFD. */ struct bfd_link_hash_table *hash; /* Hash table of symbols to keep. This is NULL unless strip is strip_some. */ struct bfd_hash_table *keep_hash; /* true if every symbol should be reported back via the notice callback. */ boolean notice_all; /* Hash table of symbols to report back via the notice callback. If this is NULL, and notice_all is false, then no symbols are reported back. */ struct bfd_hash_table *notice_hash; /* Hash table of symbols which are being wrapped (the --wrap linker option). If this is NULL, no symbols are being wrapped. */ struct bfd_hash_table *wrap_hash; /* If a base output file is wanted, then this points to it */ PTR base_file; /* If non-zero, specifies that branches which are problematic for the MPC860 C0 (or earlier) should be checked for and modified. It gives the number of bytes that should be checked at the end of each text page. */ int mpc860c0; /* The function to call when the executable or shared object is loaded. */ const char *init_function; /* The function to call when the executable or shared object is unloaded. */ const char *fini_function; /* true if the new ELF dynamic tags are enabled. */ boolean new_dtags; /* May be used to set DT_FLAGS for ELF. */ bfd_vma flags; /* May be used to set DT_FLAGS_1 for ELF. */ bfd_vma flags_1;};/* This structures holds a set of callback functions. These are called by the BFD linker routines. The first argument to each callback function is the bfd_link_info structure being used. Each function returns a boolean value. If the function returns false, then the BFD function which called it will return with a failure
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