📄 newbutton.h
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#if !defined(AFX_NEWBUTTON_H__3893CE1E_1EBD_4907_A0E3_4545F733EE8C__INCLUDED_)
#define AFX_NEWBUTTON_H__3893CE1E_1EBD_4907_A0E3_4545F733EE8C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// NewButton.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CNewButton window
class CNewButton : public CButton
{
// Construction
public:
CNewButton();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CNewButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
//}}AFX_VIRTUAL
// Implementation
public:
HCURSOR hHand;
//决定按钮是否按下
bool bLBtnDown;
//决定鼠标是否在按钮上
bool bHighlight;
virtual ~CNewButton();
// Generated message map functions
protected:
//{{AFX_MSG(CNewButton)
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg HBRUSH CtlColor(CDC* pDC, UINT nCtlColor);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CBrush m_brush;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_NEWBUTTON_H__3893CE1E_1EBD_4907_A0E3_4545F733EE8C__INCLUDED_)
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