📄 mempool.c
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/* This was used and is about to be empty. */
mp_pool_t *pool = chunk->pool;
/* Unlink from the used list */
if (chunk->prev)
chunk->prev->next = chunk->next;
if (chunk->next)
chunk->next->prev = chunk->prev;
if (chunk == pool->used_chunks)
pool->used_chunks = chunk->next;
/* Link to the empty list */
chunk->next = pool->empty_chunks;
chunk->prev = NULL;
if (chunk->next)
chunk->next->prev = chunk;
pool->empty_chunks = chunk;
/* Reset the guts of this chunk to defragment it, in case it gets
* used again. */
chunk->first_free = NULL;
chunk->next_mem = chunk->mem;
++pool->n_empty_chunks;
}
--chunk->n_allocated;
}
/** Allocate a new memory pool to hold items of size <b>item_size</b>. We'll
* try to fit about <b>chunk_capacity</b> bytes in each chunk. */
mp_pool_t *
mp_pool_new(size_t item_size, size_t chunk_capacity)
{
mp_pool_t *pool;
size_t alloc_size, new_chunk_cap;
pool = ALLOC(sizeof(mp_pool_t));
CHECK_ALLOC(pool);
memset(pool, 0, sizeof(mp_pool_t));
/* First, we figure out how much space to allow per item. We'll want to
* use make sure we have enough for the overhead plus the item size. */
alloc_size = (size_t)(STRUCT_OFFSET(mp_allocated_t, u.mem) + item_size);
/* If the item_size is less than sizeof(next_free), we need to make
* the allocation bigger. */
if (alloc_size < sizeof(mp_allocated_t))
alloc_size = sizeof(mp_allocated_t);
/* If we're not an even multiple of ALIGNMENT, round up. */
if (alloc_size % ALIGNMENT) {
alloc_size = alloc_size + ALIGNMENT - (alloc_size % ALIGNMENT);
}
if (alloc_size < ALIGNMENT)
alloc_size = ALIGNMENT;
ASSERT((alloc_size % ALIGNMENT) == 0);
/* Now we figure out how many items fit in each chunk. We need to fit at
* least 2 items per chunk. No chunk can be more than MAX_CHUNK bytes long,
* or less than MIN_CHUNK. */
if (chunk_capacity > MAX_CHUNK)
chunk_capacity = MAX_CHUNK;
/* Try to be around a power of 2 in size, since that's what allocators like
* handing out. 512K-1 byte is a lot better than 512K+1 byte. */
chunk_capacity = (size_t) round_to_power_of_2(chunk_capacity);
while (chunk_capacity < alloc_size * 2 + CHUNK_OVERHEAD)
chunk_capacity *= 2;
if (chunk_capacity < MIN_CHUNK)
chunk_capacity = MIN_CHUNK;
new_chunk_cap = (chunk_capacity-CHUNK_OVERHEAD) / alloc_size;
tor_assert(new_chunk_cap < INT_MAX);
pool->new_chunk_capacity = (int)new_chunk_cap;
pool->item_alloc_size = alloc_size;
log_debug(LD_MM, "Capacity is %lu, item size is %lu, alloc size is %lu",
(unsigned long)pool->new_chunk_capacity,
(unsigned long)pool->item_alloc_size,
(unsigned long)(pool->new_chunk_capacity*pool->item_alloc_size));
return pool;
}
#ifdef LAZY_CHUNK_SORT
/** Helper function for qsort: used to sort pointers to mp_chunk_t into
* descending order of fullness. */
static int
mp_pool_sort_used_chunks_helper(const void *_a, const void *_b)
{
mp_chunk_t *a = *(mp_chunk_t**)_a;
mp_chunk_t *b = *(mp_chunk_t**)_b;
return b->n_allocated - a->n_allocated;
}
/** Sort the used chunks in <b>pool</b> into descending order of fullness,
* so that we preferentially fill up mostly full chunks before we make
* nearly empty chunks less nearly empty. */
static void
mp_pool_sort_used_chunks(mp_pool_t *pool)
{
int i, n=0, inverted=0;
mp_chunk_t **chunks, *chunk;
for (chunk = pool->used_chunks; chunk; chunk = chunk->next) {
++n;
if (chunk->next && chunk->next->n_allocated > chunk->n_allocated)
++inverted;
}
if (!inverted)
return;
//printf("Sort %d/%d\n",inverted,n);
chunks = ALLOC(sizeof(mp_chunk_t *)*n);
#ifdef ALLOC_CAN_RETURN_NULL
if (PREDICT_UNLIKELY(!chunks)) return;
#endif
for (i=0,chunk = pool->used_chunks; chunk; chunk = chunk->next)
chunks[i++] = chunk;
qsort(chunks, n, sizeof(mp_chunk_t *), mp_pool_sort_used_chunks_helper);
pool->used_chunks = chunks[0];
chunks[0]->prev = NULL;
for (i=1;i<n;++i) {
chunks[i-1]->next = chunks[i];
chunks[i]->prev = chunks[i-1];
}
chunks[n-1]->next = NULL;
FREE(chunks);
#if 0
inverted = 0;
for (chunk = pool->used_chunks; chunk; chunk = chunk->next) {
if (chunk->next) {
ASSERT(chunk->next->n_allocated <= chunk->n_allocated);
}
}
#endif
mp_pool_assert_ok(pool);
}
#endif
/** If there are more than <b>n</b> empty chunks in <b>pool</b>, free the
* excess ones that have been empty for the longest. If
* <b>keep_recently_used</b> is true, do not free chunks unless they have been
* empty since the last call to this function.
**/
void
mp_pool_clean(mp_pool_t *pool, int n_to_keep, int keep_recently_used)
{
mp_chunk_t *chunk, **first_to_free;
#ifdef LAZY_CHUNK_SORT
mp_pool_sort_used_chunks(pool);
#endif
ASSERT(n_to_keep >= 0);
if (keep_recently_used) {
int n_recently_used = pool->n_empty_chunks - pool->min_empty_chunks;
if (n_to_keep < n_recently_used)
n_to_keep = n_recently_used;
}
ASSERT(n_to_keep >= 0);
first_to_free = &pool->empty_chunks;
while (*first_to_free && n_to_keep > 0) {
first_to_free = &(*first_to_free)->next;
--n_to_keep;
}
if (!*first_to_free) {
pool->min_empty_chunks = pool->n_empty_chunks;
return;
}
chunk = *first_to_free;
while (chunk) {
mp_chunk_t *next = chunk->next;
chunk->magic = 0xdeadbeef;
FREE(chunk);
#ifdef MEMPOOL_STATS
++pool->total_chunks_freed;
#endif
--pool->n_empty_chunks;
chunk = next;
}
pool->min_empty_chunks = pool->n_empty_chunks;
*first_to_free = NULL;
}
/** Helper: Given a list of chunks, free all the chunks in the list. */
static void
destroy_chunks(mp_chunk_t *chunk)
{
mp_chunk_t *next;
while (chunk) {
chunk->magic = 0xd3adb33f;
next = chunk->next;
FREE(chunk);
chunk = next;
}
}
/** Free all space held in <b>pool</b> This makes all pointers returned from
* mp_pool_get(<b>pool</b>) invalid. */
void
mp_pool_destroy(mp_pool_t *pool)
{
destroy_chunks(pool->empty_chunks);
destroy_chunks(pool->used_chunks);
destroy_chunks(pool->full_chunks);
memset(pool, 0xe0, sizeof(mp_pool_t));
FREE(pool);
}
/** Helper: make sure that a given chunk list is not corrupt. */
static int
assert_chunks_ok(mp_pool_t *pool, mp_chunk_t *chunk, int empty, int full)
{
mp_allocated_t *allocated;
int n = 0;
if (chunk)
ASSERT(chunk->prev == NULL);
while (chunk) {
n++;
ASSERT(chunk->magic == MP_CHUNK_MAGIC);
ASSERT(chunk->pool == pool);
for (allocated = chunk->first_free; allocated;
allocated = allocated->u.next_free) {
ASSERT(allocated->in_chunk == chunk);
}
if (empty)
ASSERT(chunk->n_allocated == 0);
else if (full)
ASSERT(chunk->n_allocated == chunk->capacity);
else
ASSERT(chunk->n_allocated > 0 && chunk->n_allocated < chunk->capacity);
ASSERT(chunk->capacity == pool->new_chunk_capacity);
ASSERT(chunk->mem_size ==
pool->new_chunk_capacity * pool->item_alloc_size);
ASSERT(chunk->next_mem >= chunk->mem &&
chunk->next_mem <= chunk->mem + chunk->mem_size);
if (chunk->next)
ASSERT(chunk->next->prev == chunk);
chunk = chunk->next;
}
return n;
}
/** Fail with an assertion if <b>pool</b> is not internally consistent. */
void
mp_pool_assert_ok(mp_pool_t *pool)
{
int n_empty;
n_empty = assert_chunks_ok(pool, pool->empty_chunks, 1, 0);
assert_chunks_ok(pool, pool->full_chunks, 0, 1);
assert_chunks_ok(pool, pool->used_chunks, 0, 0);
ASSERT(pool->n_empty_chunks == n_empty);
}
#ifdef TOR
/** Dump information about <b>pool</b>'s memory usage to the Tor log at level
* <b>severity</b>. */
/*FFFF uses Tor logging functions. */
void
mp_pool_log_status(mp_pool_t *pool, int severity)
{
uint64_t bytes_used = 0;
uint64_t bytes_allocated = 0;
uint64_t bu = 0, ba = 0;
mp_chunk_t *chunk;
int n_full = 0, n_used = 0;
ASSERT(pool);
for (chunk = pool->empty_chunks; chunk; chunk = chunk->next) {
bytes_allocated += chunk->mem_size;
}
log_fn(severity, LD_MM, U64_FORMAT" bytes in %d empty chunks",
U64_PRINTF_ARG(bytes_allocated), pool->n_empty_chunks);
for (chunk = pool->used_chunks; chunk; chunk = chunk->next) {
++n_used;
bu += chunk->n_allocated * pool->item_alloc_size;
ba += chunk->mem_size;
log_fn(severity, LD_MM, " used chunk: %d items allocated",
chunk->n_allocated);
}
log_fn(severity, LD_MM, U64_FORMAT"/"U64_FORMAT
" bytes in %d partially full chunks",
U64_PRINTF_ARG(bu), U64_PRINTF_ARG(ba), n_used);
bytes_used += bu;
bytes_allocated += ba;
bu = ba = 0;
for (chunk = pool->full_chunks; chunk; chunk = chunk->next) {
++n_full;
bu += chunk->n_allocated * pool->item_alloc_size;
ba += chunk->mem_size;
}
log_fn(severity, LD_MM, U64_FORMAT"/"U64_FORMAT
" bytes in %d full chunks",
U64_PRINTF_ARG(bu), U64_PRINTF_ARG(ba), n_full);
bytes_used += bu;
bytes_allocated += ba;
log_fn(severity, LD_MM, "Total: "U64_FORMAT"/"U64_FORMAT" bytes allocated "
"for cell pools are full.",
U64_PRINTF_ARG(bytes_used), U64_PRINTF_ARG(bytes_allocated));
#ifdef MEMPOOL_STATS
log_fn(severity, LD_MM, U64_FORMAT" cell allocations ever; "
U64_FORMAT" chunk allocations ever; "
U64_FORMAT" chunk frees ever.",
U64_PRINTF_ARG(pool->total_items_allocated),
U64_PRINTF_ARG(pool->total_chunks_allocated),
U64_PRINTF_ARG(pool->total_chunks_freed));
#endif
}
#endif
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