📄 selectpastedlg.h
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#if !defined(AFX_SELECTPASTEDLG_H__0CDF5F80_B2C6_11D2_9481_000021003EA5__INCLUDED_)
#define AFX_SELECTPASTEDLG_H__0CDF5F80_B2C6_11D2_9481_000021003EA5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SelectPasteDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSelectPasteDlg dialog
class CSelectPasteDlg : public CDialog
{
// Construction
public:
CSelectPasteDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSelectPasteDlg)
enum { IDD = IDD_SELECTPASTE };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
int m_nCF;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSelectPasteDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSelectPasteDlg)
virtual BOOL OnInitDialog();
afx_msg void OnRadioDib();
afx_msg void OnRadioBitmap();
afx_msg void OnRadioPalette();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SELECTPASTEDLG_H__0CDF5F80_B2C6_11D2_9481_000021003EA5__INCLUDED_)
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