qstandarditemmodel_p.h
来自「QT 开发环境里面一个很重要的文件」· C头文件 代码 · 共 174 行
H
174 行
/******************************************************************************** Copyright (C) 1992-2006 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://www.trolltech.com/products/qt/opensource.html**** If you are unsure which license is appropriate for your use, please** review the following information:** http://www.trolltech.com/products/qt/licensing.html or contact the** sales department at sales@trolltech.com.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QSTANDARDITEMMODEL_P_H#define QSTANDARDITEMMODEL_P_H//// W A R N I N G// -------------//// This file is not part of the Qt API. It exists for the convenience// of other Qt classes. This header file may change from version to// version without notice, or even be removed.//// We mean it.//#include "private/qabstractitemmodel_p.h"#ifndef QT_NO_STANDARDITEMMODEL#include <private/qwidgetitemdata_p.h>#include <QtCore/qlist.h>#include <QtCore/qpair.h>#include <QtCore/qstack.h>#include <QtCore/qvariant.h>#include <QtCore/qvector.h>class QStandardItemPrivate{ Q_DECLARE_PUBLIC(QStandardItem)public: inline QStandardItemPrivate() : model(0), parent(0), flags(Qt::ItemIsSelectable|Qt::ItemIsEnabled|Qt::ItemIsEditable |Qt::ItemIsDragEnabled|Qt::ItemIsDropEnabled), rows(0), columns(0) { } virtual ~QStandardItemPrivate(); int childIndex(int row, int column) const; inline int childIndex(const QStandardItem *child) const { return children.indexOf(const_cast<QStandardItem*>(child)); } QPair<int, int> itemPosition(const QStandardItem *item) const; void setChild(int row, int column, QStandardItem *item, bool emitChanged = false); inline int rowCount() const { return rows; } inline int columnCount() const { return columns; } void childDeleted(QStandardItem *child); inline void setModel(QStandardItemModel *mod) { if (children.isEmpty()) { model = mod; } else { QStack<QStandardItem*> stack; stack.push(q_ptr); while (!stack.isEmpty()) { QStandardItem *itm = stack.pop(); itm->d_func()->model = mod; const QVector<QStandardItem*> &childList = itm->d_func()->children; for (int i = 0; i < childList.count(); ++i) { QStandardItem *chi = childList.at(i); if (chi) stack.push(chi); } } } } inline void setParentAndModel( QStandardItem *par, QStandardItemModel *mod) { parent = par; setModel(mod); } void changeFlags(bool enable, Qt::ItemFlags f); void setItemData(const QMap<int, QVariant> &roles); const QMap<int, QVariant> itemData() const; bool insertRows(int row, int count, const QList<QStandardItem*> &items); bool insertColumns(int column, int count, const QList<QStandardItem*> &items); void sortChildren(int column, Qt::SortOrder order); QStandardItemModel *model; QStandardItem *parent; QVector<QWidgetItemData> values; Qt::ItemFlags flags; QVector<QStandardItem*> children; int rows; int columns; QStandardItem *q_ptr;};class QStandardItemModelPrivate : public QAbstractItemModelPrivate{ Q_DECLARE_PUBLIC(QStandardItemModel)public: QStandardItemModelPrivate(); virtual ~QStandardItemModelPrivate(); void init(); inline QStandardItem *createItem() const { return itemPrototype ? itemPrototype->clone() : new QStandardItem; } inline QStandardItem *itemFromIndex(const QModelIndex &index) const { Q_Q(const QStandardItemModel); if (!index.isValid()) return root; if (index.model() != q) return 0; QStandardItem *parent = static_cast<QStandardItem*>(index.internalPointer()); if (parent == 0) return 0; return parent->child(index.row(), index.column()); } void sort(QStandardItem *parent, int column, Qt::SortOrder order); void itemChanged(QStandardItem *item); void rowsAboutToBeInserted(QStandardItem *parent, int start, int end); void columnsAboutToBeInserted(QStandardItem *parent, int start, int end); void rowsAboutToBeRemoved(QStandardItem *parent, int start, int end); void columnsAboutToBeRemoved(QStandardItem *parent, int start, int end); void rowsInserted(QStandardItem *parent, int row, int count); void columnsInserted(QStandardItem *parent, int column, int count); void rowsRemoved(QStandardItem *parent, int row, int count); void columnsRemoved(QStandardItem *parent, int column, int count); void _q_emitItemChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight); QVector<QStandardItem*> columnHeaderItems; QVector<QStandardItem*> rowHeaderItems; QStandardItem *root; const QStandardItem *itemPrototype; int sortRole;};#endif // QT_NO_STANDARDITEMMODEL#endif // QSTANDARDITEMMODEL_P_H
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?