glsl_to_include.sh

来自「QT 开发环境里面一个很重要的文件」· Shell 代码 · 共 33 行

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#! /bin/sh# Compile a .glsl file to a file that can be included in a C++ programUSAGE="Usage: $0 <file.glsl>"CGC=cgcif test $# -ne 1then    echo $USAGE    exit 1fiGLSL_FILE=$1FRAG_FILE=`basename $1 .glsl`.fragGLSL_INC_FILE=`basename $1 .glsl`.glsl_quotedecho "// Generated by src/opengl/util/$0 from $1" > $FRAG_FILE$CGC -quiet -oglsl -profile arbfp1 $GLSL_FILE | while read linedo   if test `echo $line | cut -c1` != "#"   then      echo -e \"$line\" >> $FRAG_FILE   fidoneecho "; // Generated by src/opengl/util/$0 from $1" >> $FRAG_FILEecho "// Generated by src/opengl/util/$0 from $1" > $GLSL_INC_FILEcat $GLSL_FILE | while read linedo      printf \"%s\\\\n\"\\n "$line" >> $GLSL_INC_FILEdoneecho "; // Generated by src/opengl/util/$0 from $1" >> $GLSL_INC_FILE

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