📄 ui4_p.h
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inline QList<DomColor*> elementColor() { return m_color; } void setElementColor(const QList<DomColor*>& a);private: QString m_text; void clear(bool clear_all = true); // attribute data // child element data QList<DomColorRole*> m_colorRole; QList<DomColor*> m_color; DomColorGroup(const DomColorGroup &other); void operator = (const DomColorGroup&other);};class QDESIGNER_UILIB_EXPORT DomPalette {public: DomPalette(); ~DomPalette(); void read(const QDomElement &node); QDomElement write(QDomDocument &doc, const QString &tagName = QString()); inline QString text() const { return m_text; } inline void setText(const QString &s) { m_text = s; } // attribute accessors // child element accessors inline DomColorGroup* elementActive() { return m_active; } void setElementActive(DomColorGroup* a); inline bool hasElementActive() const { return m_children & Active; } void clearElementActive(); inline DomColorGroup* elementInactive() { return m_inactive; } void setElementInactive(DomColorGroup* a); inline bool hasElementInactive() const { return m_children & Inactive; } void clearElementInactive(); inline DomColorGroup* elementDisabled() { return m_disabled; } void setElementDisabled(DomColorGroup* a); inline bool hasElementDisabled() const { return m_children & Disabled; } void clearElementDisabled();private: QString m_text; void clear(bool clear_all = true); // attribute data // child element data uint m_children; DomColorGroup* m_active; DomColorGroup* m_inactive; DomColorGroup* m_disabled; enum Child { Active = 1, Inactive = 2, Disabled = 4, }; DomPalette(const DomPalette &other); void operator = (const DomPalette&other);};class QDESIGNER_UILIB_EXPORT DomFont {public: DomFont(); ~DomFont(); void read(const QDomElement &node); QDomElement write(QDomDocument &doc, const QString &tagName = QString()); inline QString text() const { return m_text; } inline void setText(const QString &s) { m_text = s; } // attribute accessors // child element accessors inline QString elementFamily() { return m_family; } void setElementFamily(const QString& a); inline bool hasElementFamily() const { return m_children & Family; } void clearElementFamily(); inline int elementPointSize() { return m_pointSize; } void setElementPointSize(int a); inline bool hasElementPointSize() const { return m_children & PointSize; } void clearElementPointSize(); inline int elementWeight() { return m_weight; } void setElementWeight(int a); inline bool hasElementWeight() const { return m_children & Weight; } void clearElementWeight(); inline bool elementItalic() { return m_italic; } void setElementItalic(bool a); inline bool hasElementItalic() const { return m_children & Italic; } void clearElementItalic(); inline bool elementBold() { return m_bold; } void setElementBold(bool a); inline bool hasElementBold() const { return m_children & Bold; } void clearElementBold(); inline bool elementUnderline() { return m_underline; } void setElementUnderline(bool a); inline bool hasElementUnderline() const { return m_children & Underline; } void clearElementUnderline(); inline bool elementStrikeOut() { return m_strikeOut; } void setElementStrikeOut(bool a); inline bool hasElementStrikeOut() const { return m_children & StrikeOut; } void clearElementStrikeOut(); inline bool elementAntialiasing() { return m_antialiasing; } void setElementAntialiasing(bool a); inline bool hasElementAntialiasing() const { return m_children & Antialiasing; } void clearElementAntialiasing(); inline bool elementKerning() { return m_kerning; } void setElementKerning(bool a); inline bool hasElementKerning() const { return m_children & Kerning; } void clearElementKerning();private: QString m_text; void clear(bool clear_all = true); // attribute data // child element data uint m_children; QString m_family; int m_pointSize; int m_weight; bool m_italic; bool m_bold; bool m_underline; bool m_strikeOut; bool m_antialiasing; bool m_kerning; enum Child { Family = 1, PointSize = 2, Weight = 4, Italic = 8, Bold = 16, Underline = 32, StrikeOut = 64, Antialiasing = 128, Kerning = 256, }; DomFont(const DomFont &other); void operator = (const DomFont&other);};class QDESIGNER_UILIB_EXPORT DomPoint {public: DomPoint(); ~DomPoint(); void read(const QDomElement &node); QDomElement write(QDomDocument &doc, const QString &tagName = QString()); inline QString text() const { return m_text; } inline void setText(const QString &s) { m_text = s; } // attribute accessors // child element accessors inline int elementX() { return m_x; } void setElementX(int a); inline bool hasElementX() const { return m_children & X; } void clearElementX(); inline int elementY() { return m_y; } void setElementY(int a); inline bool hasElementY() const { return m_children & Y; } void clearElementY();private: QString m_text; void clear(bool clear_all = true); // attribute data // child element data uint m_children; int m_x; int m_y; enum Child { X = 1, Y = 2, }; DomPoint(const DomPoint &other); void operator = (const DomPoint&other);};class QDESIGNER_UILIB_EXPORT DomRect {public: DomRect(); ~DomRect(); void read(const QDomElement &node); QDomElement write(QDomDocument &doc, const QString &tagName = QString()); inline QString text() const { return m_text; } inline void setText(const QString &s) { m_text = s; } // attribute accessors // child element accessors inline int elementX() { return m_x; } void setElementX(int a); inline bool hasElementX() const { return m_children & X; } void clearElementX(); inline int elementY() { return m_y; } void setElementY(int a); inline bool hasElementY() const { return m_children & Y; } void clearElementY(); inline int elementWidth() { return m_width; } void setElementWidth(int a); inline bool hasElementWidth() const { return m_children & Width; } void clearElementWidth(); inline int elementHeight() { return m_height; } void setElementHeight(int a); inline bool hasElementHeight() const { return m_children & Height; } void clearElementHeight();private: QString m_text; void clear(bool clear_all = true); // attribute data // child element data uint m_children; int m_x; int m_y; int m_width; int m_height; enum Child { X = 1, Y = 2, Width = 4, Height = 8, }; DomRect(const DomRect &other); void operator = (const DomRect&other);};class QDESIGNER_UILIB_EXPORT DomSizePolicy {public: DomSizePolicy(); ~DomSizePolicy(); void read(const QDomElement &node); QDomElement write(QDomDocument &doc, const QString &tagName = QString()); inline QString text() const { return m_text; } inline void setText(const QString &s) { m_text = s; } // attribute accessors // child element accessors inline int elementHSizeType() { return m_hSizeType; } void setElementHSizeType(int a); inline bool hasElementHSizeType() const { return m_children & HSizeType; } void clearElementHSizeType(); inline int elementVSizeType() { return m_vSizeType; } void setElementVSizeType(int a); inline bool hasElementVSizeType() const { return m_children & VSizeType; } void clearElementVSizeType(); inline int elementHorStretch() { return m_horStretch; } void setElementHorStretch(int a); inline bool hasElementHorStretch() const { return m_children & HorStretch; } void clearElementHorStretch(); inline int elementVerStretch() { return m_verStretch; } void setElementVerStretch(int a); inline bool hasElementVerStretch() const { return m_children & VerStretch; } void clearElementVerStretch();private: QString m_text; void clear(bool clear_all = true); // attribute data // child element data uint m_children; int m_hSizeType; int m_vSizeType; int m_horStretch; int m_verStretch; enum Child { HSizeType = 1, VSizeType = 2, HorStretch = 4, VerStretch = 8, }; DomSizePolicy(const DomSizePolicy &other); void operator = (const DomSizePolicy&other);};class QDESIGNER_UILIB_EXPORT DomSize {public: DomSize(); ~DomSize(); void read(const QDomElement &node); QDomElement write(QDomDocument &doc, const QString &tagName = QString()); inline QString text() const { return m_text; } inline void setText(const QString &s) { m_text = s; } // attribute accessors // child element accessors inline int elementWidth() { return m_width; } void setElementWidth(int a); inline bool hasElementWidth() const { return m_children & Width; } void clearElementWidth(); inline int elementHeight() { return m_height; } void setElementHeight(int a); inline bool hasElementHeight() const { return m_children & Height; } void clearElementHeight();private: QString m_text; void clear(bool clear_all = true); // attribute data // child element data uint m_children; int m_width; int m_height; enum Child { Width = 1, Height = 2, }; DomSize(const DomSize &other); void operator = (const DomSize&other);};class QDESIGNER_UILIB_EXPORT DomDate {public: DomDate(); ~DomDate(); void read(const QDomElement &node); QDomElement write(QDomDocument &doc, const QString &tagName = QString()); inline QString text() const { return m_text; } inline void setText(const QString &s) { m_text = s; } // attribute accessors // child element accessors inline int elementYear() { return m_year; } void setElementYear(int a); inline bool hasElementYear() const { return m_children & Year; } void clearElementYear(); inline int elementMonth() { return m_month; } void setElementMonth(int a); inline bool hasElementMonth() const { return m_children & Month; } void clearElementMonth(); inline int elementDay() { return m_day; } void setElementDay(int a); inline bool hasElementDay() const { return m_children & Day; } void clearElementDay();private: QString m_text; void clear(bool clear_all = true); // attribute data // child element data uint m_children; int m_year; int m_month; int m_day; enum Child { Year = 1, Month = 2, Day = 4, }; DomDate(const DomDate &other); void operator = (const DomDate&other);};class QDESIGNER_UILIB_EXPORT DomTime {public: DomTime(); ~DomTime(); void read(const QDomElement &node); QDomElement write(QDomDocument &doc, const QString &tagName = QString()); inline QString text() const { return m_text; } inline void setText(const QString &s) { m_text = s; } // attribute accessors // child element accessors inline int elementHour() { return m_hour; } void setElementHour(int a); inline bool hasElementHour() const { return m_children & Hour; } void clearElementHour(); inline int elementMinute() { return m_minute; } void setElementMinute(int a); inline bool hasElementMinute() const { return m_children & Minute; } void clearElementMinute(); inline int elementSecond() { return m_second; } void setElementSecond(int a); inline bool hasElem
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