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📄 translatedialog.cpp

📁 QT 开发环境里面一个很重要的文件
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/******************************************************************************** Copyright (C) 2006-2006 Trolltech ASA. All rights reserved.**** This file is part of the Qt Linguist of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://www.trolltech.com/products/qt/opensource.html**** If you are unsure which license is appropriate for your use, please** review the following information:** http://www.trolltech.com/products/qt/licensing.html or contact the** sales department at sales@trolltech.com.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "translatedialog.h"TranslateDialog::TranslateDialog(QWidget *parent)    : QDialog(parent){    m_ui.setupUi(this);    connect(m_ui.findNxt, SIGNAL(clicked()), this, SLOT(emitFindNext()));    connect(m_ui.translate, SIGNAL(clicked()), this, SLOT(emitTranslateAndFindNext()));    connect(m_ui.translateAll, SIGNAL(clicked()), this, SLOT(emitTranslateAll()));    connect(m_ui.ledFindWhat, SIGNAL(textChanged(const QString &)), this, SLOT(verifyText(const QString &)));    m_ui.ledFindWhat->setFocus();        // disable all buttons except 'cancel'    verifyText(QLatin1String(""));}void TranslateDialog::verifyText(const QString &text){    bool canFind = !text.isEmpty();    m_ui.findNxt->setEnabled(canFind);    m_ui.translate->setEnabled(canFind);    m_ui.translateAll->setEnabled(canFind);}void TranslateDialog::emitFindNext(){    translateAndFindNext_helper(Skip);}void TranslateDialog::emitTranslateAndFindNext(){    translateAndFindNext_helper(Translate);}void TranslateDialog::emitTranslateAll(){    translateAndFindNext_helper(TranslateAll);}void TranslateDialog::translateAndFindNext_helper(int mode){    bool markFinished = m_ui.ckMarkFinished->isChecked() ? true : false;    int matchOption = m_ui.ckMatchCase->isChecked() ? MatchCase : 0;    emit translateAndFindNext(m_ui.ledFindWhat->text(), m_ui.ledTranslateTo->text(), matchOption,         mode, markFinished);}void TranslateDialog::setFindWhat(const QString &str){    m_ui.ledFindWhat->setText(str);}

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