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📄 qtwindowlistmenu.h

📁 QT 开发环境里面一个很重要的文件
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/******************************************************************************** Copyright (C) 2006-2006 Trolltech ASA. All rights reserved.**** This file is part of the Qt Linguist of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://www.trolltech.com/products/qt/opensource.html**** If you are unsure which license is appropriate for your use, please** review the following information:** http://www.trolltech.com/products/qt/licensing.html or contact the** sales department at sales@trolltech.com.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QTWINDOWLISTMENU_H#define QTWINDOWLISTMENU_H#include <QMap>#include <QMenu>#include <QActionGroup>class QMenuBar;class QWidget;class QString;class QWorkspace;class QAction;#if defined(Q_WS_WIN)#  if !defined(QT_QTWINDOWLISTMENU_EXPORT) && !defined(QT_QTWINDOWLISTMENU_IMPORT)#    define QT_QTWINDOWLISTMENU_EXPORT#  elif defined(QT_QTWINDOWLISTMENU_IMPORT)#    if defined(QT_QTWINDOWLISTMENU_EXPORT)#      undef QT_QTWINDOWLISTMENU_EXPORT#    endif#    define QT_QTWINDOWLISTMENU_EXPORT __declspec(dllimport)#  elif defined(QT_QTWINDOWLISTMENU_EXPORT)#    undef QT_QTWINDOWLISTMENU_EXPORT#    define QT_QTWINDOWLISTMENU_EXPORT __declspec(dllexport)#  endif#else#  define QT_QTWINDOWLISTMENU_EXPORT#endifclass QT_QTWINDOWLISTMENU_EXPORT QtWindowListMenu : public QMenu{    Q_OBJECTpublic:	QtWindowListMenu(QWorkspace *workspace, QWidget *parent = 0, const char *name = 0);	QAction *addTo(const QString &text, QMenuBar *menubar, int idx = -1);	void removeWindow(QWidget *w, bool windowDestroyed = false);	virtual bool eventFilter(QObject *obj, QEvent *e);    void setWindowIcon(QWidget *widget, const QIcon &icon);    void setDefaultIcon(const QIcon &icon);        void setCloseIcon(const QIcon &icon);    void setCloseAllIcon(const QIcon &icon);    void setCascadeIcon(const QIcon &icon);    void setTileIcon(const QIcon &icon);public slots:	void addWindow(QWidget *w);    void addWindow(QWidget *w, const QIcon &icon);	virtual void setEnabled(bool b);	void windowDestroyed(QObject *obj);private slots:    void setSenderChecked(bool checked);   private:	QMenuBar *m_menubar;	QAction *m_my_action;    QAction *m_close_current_action;    QAction *m_close_all_action;    QAction *m_cascade_action;    QAction *m_tile_action;    QIcon m_default_icon;	/* A list of window/QAction* pairs. If the QAction-pointer is 0, we are keeping	   track of the window, but it's hidden so it's not in the menu. */	typedef QMap<QWidget *, QAction *> WindowList;	WindowList m_window_list;	QWorkspace *m_workspace;    QActionGroup groupWindows;	bool isEmpty();    void setChecked(bool checked, QAction *a);    };#endif

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