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📄 animateditem.h

📁 QT 开发环境里面一个很重要的文件
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/******************************************************************************** Copyright (C) 2006-2006 Trolltech ASA. All rights reserved.**** This file is part of the example classes of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://www.trolltech.com/products/qt/opensource.html**** If you are unsure which license is appropriate for your use, please** review the following information:** http://www.trolltech.com/products/qt/licensing.html or contact the** sales department at sales@trolltech.com.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef ANIMATEDPIXMAPITEM_H#define ANIMATEDPIXMAPITEM_H#include <QGraphicsItem>class AnimatedPixmapItem : public QGraphicsPixmapItem{public:    AnimatedPixmapItem(const QList<QPixmap> &animation, QGraphicsScene *scene = 0);    void setFrame(int frame);    inline int frame() const    { return currentFrame; }    inline int frameCount() const    { return frames.size(); }    inline QPixmap image(int frame) const    { return frames.isEmpty() ? QPixmap() : frames.at(frame % frames.size()); }    inline void setVelocity(qreal xvel, qreal yvel)    { vx = xvel; vy = yvel; }    inline qreal xVelocity() const    { return vx; }    inline qreal yVelocity() const    { return vy; }    QPainterPath shape() const;        void advance(int phase);    private:    int currentFrame;    QList<QPixmap> frames;    qreal vx, vy;};#endif

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