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📄 edge.cpp

📁 QT 开发环境里面一个很重要的文件
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/******************************************************************************** Copyright (C) 2006-2006 Trolltech ASA. All rights reserved.**** This file is part of the example classes of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://www.trolltech.com/products/qt/opensource.html**** If you are unsure which license is appropriate for your use, please** review the following information:** http://www.trolltech.com/products/qt/licensing.html or contact the** sales department at sales@trolltech.com.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include <QPainter>#include "edge.h"#include "node.h"#include <math.h>static const double Pi = 3.14159265358979323846264338327950288419717;static double TwoPi = 2.0 * Pi;Edge::Edge(Node *sourceNode, Node *destNode)    : arrowSize(10){    setAcceptedMouseButtons(0);    source = sourceNode;    dest = destNode;    source->addEdge(this);    dest->addEdge(this);    adjust();}Edge::~Edge(){}Node *Edge::sourceNode() const{    return source;}void Edge::setSourceNode(Node *node){    source = node;    adjust();}Node *Edge::destNode() const{    return dest;}void Edge::setDestNode(Node *node){    dest = node;    adjust();}void Edge::adjust(){    if (!source || !dest)        return;    QLineF line(mapFromItem(source, 0, 0), mapFromItem(dest, 0, 0));    qreal length = line.length();    QPointF edgeOffset((line.dx() * 10) / length, (line.dy() * 10) / length);    prepareGeometryChange();    sourcePoint = line.p1() + edgeOffset;    destPoint = line.p2() - edgeOffset;}QRectF Edge::boundingRect() const{    if (!source || !dest)        return QRectF();    qreal penWidth = 1;    qreal extra = (penWidth + arrowSize) / 2.0;    return QRectF(sourcePoint, QSizeF(destPoint.x() - sourcePoint.x(),                                      destPoint.y() - sourcePoint.y()))        .normalized()        .adjusted(-extra, -extra, extra, extra);}void Edge::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *){    if (!source || !dest)        return;    // Draw the line itself    QLineF line(sourcePoint, destPoint);    painter->setPen(QPen(Qt::black, 1, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));    painter->drawLine(line);    // Draw the arrows if there's enough room    double angle = ::acos(line.dx() / line.length());    if (line.dy() >= 0)        angle = TwoPi - angle;    QPointF sourceArrowP1 = sourcePoint + QPointF(sin(angle + Pi / 3) * arrowSize,                                                  cos(angle + Pi / 3) * arrowSize);    QPointF sourceArrowP2 = sourcePoint + QPointF(sin(angle + Pi - Pi / 3) * arrowSize,                                                  cos(angle + Pi - Pi / 3) * arrowSize);       QPointF destArrowP1 = destPoint + QPointF(sin(angle - Pi / 3) * arrowSize,                                              cos(angle - Pi / 3) * arrowSize);    QPointF destArrowP2 = destPoint + QPointF(sin(angle - Pi + Pi / 3) * arrowSize,                                              cos(angle - Pi + Pi / 3) * arrowSize);    painter->setBrush(Qt::black);    painter->drawPolygon(QPolygonF() << line.p1() << sourceArrowP1 << sourceArrowP2);    painter->drawPolygon(QPolygonF() << line.p2() << destArrowP1 << destArrowP2);        }

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