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📄 uinput.h

📁 Axis 221 camera embedded programing interface
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#ifndef __UINPUT_H_#define __UINPUT_H_/* *  User level driver support for input subsystem * * Heavily based on evdev.c by Vojtech Pavlik * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Aristeu Sergio Rozanski Filho <aris@cathedrallabs.org> * * Changes/Revisions: *	0.3	24/05/2006 (Anssi Hannula <anssi.hannulagmail.com>) *		- update ff support for the changes in kernel interface *		- add UINPUT_VERSION *	0.2	16/10/2004 (Micah Dowty <micah@navi.cx>) *		- added force feedback support *             - added UI_SET_PHYS *	0.1	20/06/2002 *		- first public version */#define UINPUT_VERSION		3struct uinput_ff_upload {	int			request_id;	int			retval;	struct ff_effect	effect;	struct ff_effect	old;};struct uinput_ff_erase {	int			request_id;	int			retval;	int			effect_id;};/* ioctl */#define UINPUT_IOCTL_BASE	'U'#define UI_DEV_CREATE		_IO(UINPUT_IOCTL_BASE, 1)#define UI_DEV_DESTROY		_IO(UINPUT_IOCTL_BASE, 2)#define UI_SET_EVBIT		_IOW(UINPUT_IOCTL_BASE, 100, int)#define UI_SET_KEYBIT		_IOW(UINPUT_IOCTL_BASE, 101, int)#define UI_SET_RELBIT		_IOW(UINPUT_IOCTL_BASE, 102, int)#define UI_SET_ABSBIT		_IOW(UINPUT_IOCTL_BASE, 103, int)#define UI_SET_MSCBIT		_IOW(UINPUT_IOCTL_BASE, 104, int)#define UI_SET_LEDBIT		_IOW(UINPUT_IOCTL_BASE, 105, int)#define UI_SET_SNDBIT		_IOW(UINPUT_IOCTL_BASE, 106, int)#define UI_SET_FFBIT		_IOW(UINPUT_IOCTL_BASE, 107, int)#define UI_SET_PHYS		_IOW(UINPUT_IOCTL_BASE, 108, char*)#define UI_SET_SWBIT		_IOW(UINPUT_IOCTL_BASE, 109, int)#define UI_BEGIN_FF_UPLOAD	_IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload)#define UI_END_FF_UPLOAD	_IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload)#define UI_BEGIN_FF_ERASE	_IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)#define UI_END_FF_ERASE		_IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)/* * To write a force-feedback-capable driver, the upload_effect * and erase_effect callbacks in input_dev must be implemented. * The uinput driver will generate a fake input event when one of * these callbacks are invoked. The userspace code then uses * ioctls to retrieve additional parameters and send the return code. * The callback blocks until this return code is sent. * * The described callback mechanism is only used if ff_effects_max * is set. * * To implement upload_effect(): *   1. Wait for an event with type == EV_UINPUT and code == UI_FF_UPLOAD. *      A request ID will be given in 'value'. *   2. Allocate a uinput_ff_upload struct, fill in request_id with *      the 'value' from the EV_UINPUT event. *   3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the *      uinput_ff_upload struct. It will be filled in with the *      ff_effects passed to upload_effect(). *   4. Perform the effect upload, and place a return code back into        the uinput_ff_upload struct. *   5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the *      uinput_ff_upload_effect struct. This will complete execution *      of our upload_effect() handler. * * To implement erase_effect(): *   1. Wait for an event with type == EV_UINPUT and code == UI_FF_ERASE. *      A request ID will be given in 'value'. *   2. Allocate a uinput_ff_erase struct, fill in request_id with *      the 'value' from the EV_UINPUT event. *   3. Issue a UI_BEGIN_FF_ERASE ioctl, giving it the *      uinput_ff_erase struct. It will be filled in with the *      effect ID passed to erase_effect(). *   4. Perform the effect erasure, and place a return code back *      into the uinput_ff_erase struct. *   5. Issue a UI_END_FF_ERASE ioctl, also giving it the *      uinput_ff_erase_effect struct. This will complete execution *      of our erase_effect() handler. *//* * This is the new event type, used only by uinput. * 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value' * is the unique request ID. This number was picked * arbitrarily, above EV_MAX (since the input system * never sees it) but in the range of a 16-bit int. */#define EV_UINPUT		0x0101#define UI_FF_UPLOAD		1#define UI_FF_ERASE		2#ifndef NBITS#define NBITS(x) ((((x)-1)/(sizeof(long)*8))+1)#endif	/* NBITS */#define UINPUT_MAX_NAME_SIZE	80struct uinput_user_dev {	char name[UINPUT_MAX_NAME_SIZE];	struct input_id id;        int ff_effects_max;        int absmax[ABS_MAX + 1];        int absmin[ABS_MAX + 1];        int absfuzz[ABS_MAX + 1];        int absflat[ABS_MAX + 1];};#endif	/* __UINPUT_H_ */

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