📄 eros.c
字号:
return Eros_HandleKey(pMe,wParam,dwParam);
#endif
case EVT_COMMAND:
return Eros_HandleCommand(pMe,wParam,dwParam);
case EVT_PEN_DOWN:
case EVT_PEN_MOVE:
case EVT_PEN_UP:
case EVT_PEN_STALE_MOVE:
case EVT_KEY:
case EVT_CTL_TAB:
case EVT_CTL_TAB_H:
{
boolean bRet =FALSE;
if(STATE_RUNGAME !=pMe->m_nState && STATE_GAMEOVER!=pMe->m_nState && STATE_GAMEPASS!=pMe->m_nState)//wuhaoyong add STATE_GAMEPASS
{
bRet= AeeTabController_HandleEvent( pMe->m_pTabCtl, eCode, wParam, dwParam);
}
if(!bRet)
{
bRet = Eros_IControlHandEvt(pMe, eCode, wParam, dwParam);
}
if(!bRet)
{
bRet = Eros_HandleKey(pMe,wParam,dwParam);
}
return bRet;
}
//wuhaoyong add 防止休眠
case EVT_APP_NO_SLEEP:
if(pMe->m_nState ==STATE_RUNGAME)
{
return TRUE;
}
return FALSE;
// If nothing fits up to this point then we'll just break out
#ifndef AEE_SIMULATOR
case EVT_RESET_START://收到复位信号
{
IFileMgr * pIFileMgr = NULL;
//IFile * pIFile = NULL;
//int32 BytesRead=0;
if(SUCCESS!=ISHELL_CreateInstance(pMe->a.m_pIShell, AEECLSID_FILEMGR, (void **)&pIFileMgr))
{
if(pIFileMgr!=NULL)
{
IFILEMGR_Release(pIFileMgr);
pIFileMgr=NULL;
}
ISHELL_SendEvent (pMe->a.m_pIShell,
AEECLSID_CORE_APP,
EVT_RESET_OK,
NULL,
(uint32)RESET_EROS_TAG);
return FALSE;
}
if(IFILEMGR_Test(pIFileMgr, EROS_LEVEL_FILE) == SUCCESS)
{
IFILEMGR_Remove(pIFileMgr, EROS_LEVEL_FILE);
}
//分数
if(IFILEMGR_Test(pIFileMgr, EROS_SCORE_FILE) == SUCCESS)
{
IFILEMGR_Remove(pIFileMgr, EROS_SCORE_FILE);
}
//备份文件
if(IFILEMGR_Test(pIFileMgr, EROS_MAP_FILE) == SUCCESS)
{
IFILEMGR_Remove(pIFileMgr, EROS_MAP_FILE);
}
//参数文件
if(IFILEMGR_Test(pIFileMgr, EROS_PARA_FILE) == SUCCESS)
{
IFILEMGR_Remove(pIFileMgr, EROS_PARA_FILE);
}
if(pIFileMgr!=NULL)
{
IFILEMGR_Release(pIFileMgr);
pIFileMgr=NULL;
}
pMe->m_nLevel=LEVEL_EASY;
ISHELL_SendEvent (pMe->a.m_pIShell,
AEECLSID_CORE_APP,
EVT_RESET_OK,
NULL,
(uint32)RESET_EROS_TAG);
return TRUE;
}
#endif
default:
break;
}
return FALSE;
}
// this function is called when your application is starting up
boolean eros_InitAppData(eros* pMe)
{
// Get the device information for this handset.
// Reference all the data by looking at the pMe->DeviceInfo structure
// Check the API reference guide for all the handy device info you can get
//wuhaoyong add for read level
IFileMgr * pIFileMgr = NULL;
IFile * pIFile = NULL;
int32 BytesRead=0;
pMe->DeviceInfo.wStructSize = sizeof(pMe->DeviceInfo);
ISHELL_GetDeviceInfo(pMe->a.m_pIShell,&pMe->DeviceInfo);
pMe->m_nScrHeight = pMe->DeviceInfo.cyScreen;
pMe->m_nScrWidth = pMe->DeviceInfo.cxScreen;
// Insert your code here for initializing or allocating resources...
pMe->block_width=pMe->DeviceInfo.cxScreen/(MAP_WIDTH+8);
pMe->block_height=pMe->DeviceInfo.cyScreen/(MAP_HEIGHT+4);
pMe->block_width=pMe->block_height=pMe->block_width>pMe->block_height?pMe->block_height:pMe->block_width;
if(pMe->DeviceInfo.nColorDepth>2)
#ifdef COLOR_DISPLAY
pMe->frame_color=GREY_COLOR;
#else
pMe->frame_color=RGB_BLACK;
#endif
pMe->difficult_level=7;
SETAEERECT(&pMe->m_Rect,0,0+BREW_APP_Y+MENU_TITLE_HEIGHT,pMe->DeviceInfo.cxScreen,pMe->DeviceInfo.cyScreen-BREW_APP_Y-MENU_TITLE_HEIGHT);
pMe->a0=0;
pMe->dels=0;
pMe->next_block=1;
pMe->map_line=MAP_WIDTH;
pMe->map_col=MAP_HEIGHT;
pMe->block_x=0;
pMe->block_y=5;
pMe->gameover=0;
pMe->score=0;
pMe->pause=FALSE;
pMe->m_continue=0;//不显示
#ifdef COLOR_DISPLAY
pMe->color_table[0]=RGB_NONE;
pMe->color_table[1]=RED_COLOR;
pMe->color_table[2]=BLUE_COLOR;
pMe->color_table[3]=GREEN_COLOR;
pMe->color_table[4]=LIGHT_RED_COLOR;
pMe->color_table[5]=LIGHT_BLUE_COLOR;
pMe->color_table[6]=DARK_GREEN_COLOR;
pMe->color_table[7]=ORANGE_COLOR;
pMe->color_table[8]=PURPLE_COLOR;
pMe->color_table[9]=YELLOW_GREEN_COLOR;
pMe->r_color=0;
pMe->g_color=128;
pMe->b_color=255;
#else
pMe->color_table[0]=RGB_BLACK;
pMe->color_table[1]=RGB_BLACK;
pMe->color_table[2]=RGB_BLACK;
pMe->color_table[3]=RGB_BLACK;
pMe->color_table[4]=RGB_BLACK;
pMe->color_table[5]=RGB_BLACK;
pMe->color_table[6]=RGB_BLACK;
pMe->color_table[7]=RGB_BLACK;
pMe->color_table[8]=RGB_BLACK;
pMe->color_table[9]=RGB_BLACK;
pMe->r_color=225;
pMe->g_color=225;
pMe->b_color=225;
#endif
//add by wuhaoyong
pMe->m_pNotifyWin = NULL;
pMe->m_nState=STATE_NULL;
if(SUCCESS!=ISHELL_CreateInstance(pMe->a.m_pIShell, AEECLSID_FILEMGR, (void **)&pIFileMgr))
{
if(pIFileMgr!=NULL)
{
IFILEMGR_Release(pIFileMgr);
pIFileMgr=NULL;
}
return FALSE;
}
if(IFILEMGR_Test(pIFileMgr, EROS_LEVEL_FILE) == SUCCESS)
{
pIFile = IFILEMGR_OpenFile(pIFileMgr, EROS_LEVEL_FILE, _OFM_READ);
if(pIFile==NULL)
{
if(pIFileMgr!=NULL)
{
IFILEMGR_Release(pIFileMgr);
pIFileMgr=NULL;
}
return FALSE;
}
BytesRead=IFILE_Read(pIFile,&pMe->m_nLevel,sizeof(pMe->m_nLevel));
if(pMe->m_nLevel>3)
{
pMe->m_nLevel=LEVEL_EASY;
}
if(pIFile!=NULL)
{
IFILE_Release(pIFile);
pIFile=NULL;
}
if(pIFileMgr!=NULL)
{
IFILEMGR_Release(pIFileMgr);
pIFileMgr=NULL;
}
}
else
{
pMe->m_nLevel=LEVEL_EASY;
}
if (ISHELL_CreateInstance(pMe->a.m_pIShell, AEECLSID_MENUCTL, (void **)&pMe->m_pIMenu) != SUCCESS)
{
return FALSE;
}
if (ISHELL_CreateInstance(pMe->a.m_pIShell, AEECLSID_BUTTONCTL, (void **)&pMe->m_pConfirm) != SUCCESS)
{
return FALSE;
}
if (ISHELL_CreateInstance(pMe->a.m_pIShell, AEECLSID_BUTTONCTL, (void **)&pMe->m_pClear) != SUCCESS)
{
return FALSE;
}
if (ISHELL_CreateInstance(pMe->a.m_pIShell, AEECLSID_BUTTONCTL, (void **)&pMe->m_pReturn) != SUCCESS)
{
return FALSE;
}
ISHELL_CreateInstance(pMe->a.m_pIShell,
AEECLSID_ANNUNCIATOR,
(void **) &pMe->m_pIAnnu);
#if 0
if(AeeTabController_Init(&(pMe->m_pTabCtl))!= SUCCESS)
return FALSE;
#endif
// if there have been no failures up to this point then return success
Eros_TestLevelFile(pMe);
Eros_TestScoreFile(pMe);
Eros_IControlInit(pMe);
return TRUE;
}
static void Eros_ReleaseObj(void ** ppObj)
{
if ( ppObj && *ppObj )
{
(void) IBASE_Release( ( (IBase *) *ppObj ) );
*ppObj = NULL;
}
}
// this function is called when your application is exiting
void eros_FreeAppData(eros* pMe)
{
// insert your code here for freeing any resources you have allocated...
// example to use for releasing each interface:
// if ( pMe->pIMenuCtl != NULL ) // check for NULL first
// {
// IMENUCTL_Release(pMe->pIMenuCtl) // release the interface
// pMe->pIMenuCtl = NULL; // set to NULL so no problems trying to free later
// }
//
if(pMe->m_pSuspendBitmap!=NULL)
{
Eros_ReleaseObj( (void **)&pMe->m_pSuspendBitmap );
pMe->m_pSuspendBitmap=NULL;
}
if(pMe->m_pIMenu)
{
IMENUCTL_Release(pMe->m_pIMenu);
pMe->m_pIMenu = NULL;
}
if(pMe->m_pConfirm)
{
IBUTTONCTL_Release(pMe->m_pConfirm);
pMe->m_pConfirm = NULL;
}
if(pMe->m_pClear)
{
IBUTTONCTL_Release(pMe->m_pClear);
pMe->m_pClear = NULL;
}
if(pMe->m_pReturn)
{
IBUTTONCTL_Release(pMe->m_pReturn);
pMe->m_pReturn = NULL;
}
if(pMe->m_pNotifyWin)
{
IWINDOW_Release(pMe->m_pNotifyWin);
pMe->m_pNotifyWin=NULL;
}
if(pMe->m_pTabCtl != NULL)
{
AeeTabController_Release( pMe->m_pTabCtl);
pMe->m_pTabCtl = NULL;
}
if(pMe->m_pIAnnu!=NULL)
{
IANNUNCIATOR_Release(pMe->m_pIAnnu);
pMe->m_pIAnnu=NULL;
}
}
/*translate an integer into decimal sting*/
uint64 up_Itoa(AECHAR * buffer, uint64 eger)
{
uint64 len, ueger;
unsigned char minusP;
//minusP = (!(eger >= 0));
minusP =0;// (!(eger >= 0));
if(minusP)
{
if(buffer)
{
*(buffer++) = '-';
}
ueger = (uint64)(0 - eger);
}
else
{
ueger = (uint64)eger;
}
{
uint64 tmp;
tmp = ueger;
len = 1;
while ( (tmp /= 10) )
len += 1;
}
{
uint64 pt;
pt = len;
if (buffer)
buffer[pt] = 0;
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