📄 unit1.~pas
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unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ScktComp, StdCtrls;
type
TForm1 = class(TForm)
Button1: TButton;
ClientSocket1: TClientSocket;
OpenDialog1: TOpenDialog;
Button2: TButton;
Edit1: TEdit;
Button3: TButton;
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
procedure ClientSocket1Read(Sender: TObject; Socket: TCustomWinSocket);
procedure Button3Click(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
name:string;
buffer: pointer;
rece_file:boolean;
implementation
{$R *.dfm}
procedure TForm1.Button1Click(Sender: TObject);
var
testream:tfilestream;
i:integer;
ll:array [0..1023] of byte;
begin
testream:=tfilestream.Create(edit1.Text,fmOpenRead); //初始化流tempstream,在用sendstream(m1)发送流后,
//它将保留到socket对话结束,
//不用手工free掉
//showmessage(inttostr(testream.Size));
//testream.Position:=0;
i:=testream.Size;
edit1.Text:=inttostr(i);
testream.Position:=0;
ClientSocket1.Socket.SendStream(testream); //发送文件
//testream.Free;
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
if Opendialog1.Execute then
begin
edit1.Text:=Opendialog1.FileName;
end;
end;
procedure TForm1.ClientSocket1Read(Sender: TObject;
Socket: TCustomWinSocket);
var
testream:tfilestream;
begin
{testream:=tfilestream.Create(edit1.Text,fmOpenRead); //初始化流tempstream,在用sendstream(m1)发送流后,
//它将保留到socket对话结束,
//不用手工free掉
showmessage(inttostr(testream.Size));
testream.Position:=0;
ClientSocket1.Socket.SendStream(testream); //发送文件 }
end;
procedure TForm1.Button3Click(Sender: TObject);
begin
ClientSocket1.Active:=true;
end;
end.
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