📄 soundprivate.h
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/*******************************************************************************
/
/ File: SoundPrivate.h
/
/ Description: Implementation headers for SoundConsumer and SoundProducer.
/
/ Copyright 1998-1999, Be Incorporated, All Rights Reserved
/
*******************************************************************************/
#if ! defined( _SoundPrivate_h )
#define _SoundPrivate_h
// The following are implementation details that we don't
// want to expose to the world at large.
#include "SoundUtils.h"
// This structure is the body of a request that we use to
// implement SetHooks().
struct set_hooks_q {
port_id reply;
void * cookie;
SoundProcessFunc process;
SoundNotifyFunc notify;
};
// All incoming buffers and Media Kit requests arrive at a
// media node in the form of messages (which are generally
// dispatched for you by your superclasses' HandleMessage
// implementations). Each message has a 'type' which is
// analagous to a BMessage's 'what' field. We'll define our
// own private message types for our SoundConsumer and
// SoundProducer to use. The BeOS reserves a range,
// 0x60000000 to 0x7fffffff, for us to use.
enum {
MSG_QUIT_NOW = 0x60000000L,
MSG_CHANGE_HOOKS
};
#endif /* _SoundPrivate_h */
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