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📄 ndbwaiter.hpp

📁 mysql-5.0.22.tar.gz源码包
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/* Copyright (C) 2003 MySQL AB   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; either version 2 of the License, or   (at your option) any later version.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */#ifndef NDB_WAITER_HPP#define NDB_WAITER_HPP#include <ndb_global.h>#include <NdbOut.hpp>#include <NdbError.hpp>#include <NdbCondition.h>#include <NdbReceiver.hpp>#include <NdbOperation.hpp>#include <kernel/ndb_limits.h>#include <NdbTick.h>enum WaitSignalType {   NO_WAIT           = 0,  WAIT_NODE_FAILURE = 1,  // Node failure during wait  WST_WAIT_TIMEOUT  = 2,  // Timeout during wait  WAIT_TC_SEIZE     = 3,  WAIT_TC_RELEASE   = 4,  WAIT_NDB_TAMPER   = 5,  WAIT_SCAN         = 6,  // DICT stuff  WAIT_GET_TAB_INFO_REQ = 11,  WAIT_CREATE_TAB_REQ = 12,  WAIT_DROP_TAB_REQ = 13,  WAIT_ALTER_TAB_REQ = 14,  WAIT_CREATE_INDX_REQ = 15,  WAIT_DROP_INDX_REQ = 16,  WAIT_LIST_TABLES_CONF = 17};class NdbWaiter {public:  NdbWaiter();  ~NdbWaiter();  void wait(int waitTime);  void nodeFail(Uint32 node);  void signal(Uint32 state);  Uint32 m_node;  Uint32 m_state;  void * m_mutex;  struct NdbCondition * m_condition;  };inlinevoidNdbWaiter::wait(int waitTime){  const bool forever = (waitTime == -1);  const NDB_TICKS maxTime = NdbTick_CurrentMillisecond() + waitTime;  while (1) {    if (m_state == NO_WAIT || m_state == WAIT_NODE_FAILURE)      break;    if (forever) {      NdbCondition_Wait(m_condition, (NdbMutex*)m_mutex);    } else {      if (waitTime <= 0) {        m_state = WST_WAIT_TIMEOUT;        break;      }      NdbCondition_WaitTimeout(m_condition, (NdbMutex*)m_mutex, waitTime);      waitTime = maxTime - NdbTick_CurrentMillisecond();    }  }}inlinevoidNdbWaiter::nodeFail(Uint32 aNodeId){  if (m_state != NO_WAIT && m_node == aNodeId){    m_state = WAIT_NODE_FAILURE;    NdbCondition_Signal(m_condition);  }}inlinevoid NdbWaiter::signal(Uint32 state){  m_state = state;  NdbCondition_Signal(m_condition);}#endif

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