📄 extensions.c
字号:
/*===========================================================================
FILE: extensions.c
===========================================================================*/
/*===============================================================================
INCLUDES AND VARIABLE DEFINITIONS
=============================================================================== */
#include "AEEModGen.h" // Module interface definitions
#include "AEEAppGen.h" // Applet interface definitions
#include "AEEShell.h" // Shell interface definitions
#include "AEEFile.h" // File interface definitions
#include "AEEDB.h" // Database interface definitions
#include "AEENet.h" // Socket interface definitions
#include "AEESound.h" // Sound Interface definitions
#include "AEETapi.h" // TAPI Interface definitions
#include "AEEAppletCtl.h"
#include "Extension1.h"
#include "Extension2.h"
#include "frontapplet.bid"
#include "bkgapplet.bid"
#include "ext1.bid"
#include "ext2.bid"
#define EXTENSION_RELEASEIF(p) Extension_FreeIF((IBase **)&(p))
#define EXTENSION_CancelRedraw(p) { CALLBACK_Cancel(&(p)->m_cbRedraw); }
#define FRONT_DRAW_TIMER 100
#define BKG_DRAW_TIMER 200
#define MAX_FILE_LENGTH 100
#define EVT_BKG_REFRESH_DATA EVT_USER
#define EVT_BKG_REFRESH_FILE EVT_USER+1
#define NOTIFY_MASK_FRONT_IDLE_EVENT 0x00000001
#define NOTIFY_MASK_FRONT_NONIDLE_EVENT 0x00000002
/*-------------------------------------------------------------------
Applet structure. All variables in here are reference via "pMe->"
-------------------------------------------------------------------*/
// create an applet structure that's passed around. All variables in
// here will be able to be referenced as static.
typedef struct _extensions {
AEEApplet a ; // First element of this structure must be AEEApplet
AEEDeviceInfo DeviceInfo; // always have access to the hardware device information
// add your own variables here...
} extensions;
typedef struct _FrontApplet {
AEEApplet a ; // First element of this structure must be AEEApplet
AEEDeviceInfo DeviceInfo; // always have access to the hardware device information
// add your own variables here...
AECHAR* m_pcBuffer;//store the data sent from the background applet
int m_iBufferSize;
AEECallback m_cbRedraw;//for redraw async operation
IExtension2 *pIExtension2;
IExtension1 *pIExtension1;
IAppletCtl* m_pAppletCtl;
flg m_bValid:1;
} FrontApplet;
typedef struct _BkgApplet {
AEEApplet a ; // First element of this structure must be AEEApplet
AEEDeviceInfo DeviceInfo; // always have access to the hardware device information
// add your own variables here...
int m_iPosition;//read start position in a file.
boolean m_bGoBg; // used to toggle whether to run in background mode
IExtension1 *pIExtension1;
} BkgApplet;
/*-------------------------------------------------------------------
Function Prototypes
-------------------------------------------------------------------*/
static boolean extensions_HandleEvent(FrontApplet* pMe, AEEEvent eCode,
uint16 wParam, uint32 dwParam);
boolean extensions_InitAppData(FrontApplet* pMe);
void extensions_FreeAppData(FrontApplet* pMe);
static void Extension_FreeIF(IBase ** ppif);
/*Function prototypes for FrontApplet*/
static void FrontApplet_DrawText(FrontApplet* pMe,AECHAR* pcBuffer);
static void FrontApplet_Redraw(FrontApplet* pMe);
static void FrontApplet_RedrawNotify(FrontApplet* pMe);
/*function prototypes for BkgApplet*/
static boolean BkgApplet_HandleEvent(BkgApplet* pMe, AEEEvent eCode,
uint16 wParam, uint32 dwParam);
boolean BkgApplet_InitAppData(BkgApplet* pMe);
void BkgApplet_FreeAppData(BkgApplet* pMe);
static void BkgApplet_RefreshData(BkgApplet* pMe);
/*===============================================================================
FUNCTION DEFINITIONS
=============================================================================== */
/*===========================================================================
FUNCTION: AEEClsCreateInstance
DESCRIPTION
This function is invoked while the app is being loaded. All Modules must provide this
function. Ensure to retain the same name and parameters for this function.
In here, the module must verify the ClassID and then invoke the AEEApplet_New() function
that has been provided in AEEAppGen.c.
After invoking AEEApplet_New(), this function can do app specific initialization. In this
example, a generic structure is provided so that app developers need not change app specific
initialization section every time except for a call to IDisplay_InitAppData().
This is done as follows: InitAppData() is called to initialize AppletData
instance. It is app developers responsibility to fill-in app data initialization
code of InitAppData(). App developer is also responsible to release memory
allocated for data contained in AppletData -- this can be done in
IDisplay_FreeAppData().
PROTOTYPE:
int AEEClsCreateInstance(AEECLSID ClsId,IShell * pIShell,IModule * po,void ** ppObj)
PARAMETERS:
clsID: [in]: Specifies the ClassID of the applet which is being loaded
pIShell: [in]: Contains pointer to the IShell object.
pIModule: pin]: Contains pointer to the IModule object to the current module to which
this app belongs
ppObj: [out]: On return, *ppObj must point to a valid IApplet structure. Allocation
of memory for this structure and initializing the base data members is done by AEEApplet_New().
DEPENDENCIES
none
RETURN VALUE
AEE_SUCCESS: If the app needs to be loaded and if AEEApplet_New() invocation was
successful
EFAILED: If the app does not need to be loaded or if errors occurred in
AEEApplet_New(). If this function returns FALSE, the app will not be loaded.
SIDE EFFECTS
none
===========================================================================*/
int AEEClsCreateInstance(AEECLSID ClsId, IShell *pIShell, IModule *po, void **ppObj)
{
*ppObj = NULL;
if( ClsId == AEECLSID_FRONTAPPLET )
{
// Create the applet and make room for the applet structure
if( AEEApplet_New(sizeof(FrontApplet),
ClsId,
pIShell,
po,
(IApplet**)ppObj,
(AEEHANDLER)extensions_HandleEvent,
(PFNFREEAPPDATA)extensions_FreeAppData) ) // the FreeAppData function is called after sending EVT_APP_STOP to the HandleEvent function
{
//Initialize applet data, this is called before sending EVT_APP_START
// to the HandleEvent function
if(extensions_InitAppData((FrontApplet*)*ppObj))
{
//Data initialized successfully
return(AEE_SUCCESS);
}
else
{
//Release the applet. This will free the memory allocated for the applet when
// AEEApplet_New was called.
IAPPLET_Release((IApplet*)*ppObj);
return EFAILED;
}
} // end AEEApplet_New
}
else if(ClsId == AEECLSID_BKGAPPLET)
{
// Create the applet and make room for the applet structure
if( AEEApplet_New(sizeof(BkgApplet),
ClsId,
pIShell,
po,
(IApplet**)ppObj,
(AEEHANDLER)BkgApplet_HandleEvent,
(PFNFREEAPPDATA)BkgApplet_FreeAppData) ) // the FreeAppData function is called after sending EVT_APP_STOP to the HandleEvent function
{
//Initialize applet data, this is called before sending EVT_APP_START
// to the HandleEvent function
if(BkgApplet_InitAppData((BkgApplet*)*ppObj))
{
//Data initialized successfully
return(AEE_SUCCESS);
}
else
{
//Release the applet. This will free the memory allocated for the applet when
// AEEApplet_New was called.
IAPPLET_Release((IApplet*)*ppObj);
return EFAILED;
}
} // end AEEApplet_New
}
else if(ClsId == AEECLSID_EXT1)
{
if(SUCCESS == Extension1_New(pIShell, ClsId, ppObj))
{
return SUCCESS;
}
}
else if(ClsId == AEECLSID_EXT2)
{
if(SUCCESS == Extension2_New(pIShell, ClsId, ppObj))
{
return SUCCESS;
}
}
return(EFAILED);
}
/*===========================================================================
FUNCTION SampleAppWizard_HandleEvent
DESCRIPTION
This is the EventHandler for this app. All events to this app are handled in this
function. All APPs must supply an Event Handler.
PROTOTYPE:
boolean SampleAppWizard_HandleEvent(IApplet * pi, AEEEvent eCode, uint16 wParam, uint32 dwParam)
PARAMETERS:
pi: Pointer to the AEEApplet structure. This structure contains information specific
to this applet. It was initialized during the AEEClsCreateInstance() function.
ecode: Specifies the Event sent to this applet
wParam, dwParam: Event specific data.
DEPENDENCIES
none
RETURN VALUE
TRUE: If the app has processed the event
FALSE: If the app did not process the event
SIDE EFFECTS
none
===========================================================================*/
static boolean extensions_HandleEvent(FrontApplet* pMe, AEEEvent eCode, uint16 wParam, uint32 dwParam)
{
switch (eCode)
{
// App is told it is starting up
case EVT_APP_START:
if(SUCCESS == ISHELL_StartApplet(pMe->a.m_pIShell,AEECLSID_BKGAPPLET))
//if(SUCCESS == ISHELL_StartBackgroundApplet(pMe->a.m_pIShell,AEECLSID_BKGAPPLET,NULL))
{
/*start timer to display data in buffer*/
//ISHELL_SetTimer(pMe->a.m_pIShell, FRONT_DRAW_TIMER, (PFNNOTIFY)FrontApplet_DrawText, pMe);
// ISHELL_SetTimer(pMe->a.m_pIShell, FRONT_DRAW_TIMER, (PFNNOTIFY)FrontApplet_Redraw, pMe);
}
return(TRUE);
case EVT_BKG_REFRESH_DATA:
//store the data sent from the background applet
pMe->m_iBufferSize = (int)wParam;
if(pMe->m_iBufferSize > MAX_FILE_LENGTH)
{
DBGPRINTF("Current data size read from file is : %d , overwhelmed",pMe->m_iBufferSize);
}
MEMCPY(pMe->m_pcBuffer,(AECHAR*)dwParam,pMe->m_iBufferSize);
return (TRUE);
// App is told it is exiting
case EVT_APP_STOP:
ISHELL_CancelTimer(pMe->a.m_pIShell,(PFNNOTIFY)FrontApplet_Redraw,NULL);
//extensions_FreeAppData(pMe);
return(TRUE);
// App is being suspended
case EVT_APP_SUSPEND:
// Add your code here...
return(TRUE);
// App is being resumed
case EVT_APP_RESUME:
// FrontApplet_DrawText(pMe,(AECHAR*)dwParam);
return(TRUE);
// An SMS message has arrived for this app. Message is in the dwParam above as (char *)
// sender simply uses this format "//BREW:ClassId:Message", example //BREW:0x00000001:Hello World
case EVT_APP_MESSAGE:
// Add your code here...
return(TRUE);
// A key was pressed. Look at the wParam above to see which key was pressed. The key
// codes are in AEEVCodes.h. Example "AVK_1" means that the "1" key was pressed.
case EVT_KEY:
// Add your code here...
if(wParam == AVK_1)
{
ISHELL_PostEvent(pMe->a.m_pIShell,AEECLSID_BKGAPPLET,EVT_BKG_REFRESH_FILE,0,0);
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -