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📄 emu10k1-gp.c

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💻 C
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/* * $Id: emu10k1-gp.c,v 1.8 2002/01/22 20:40:46 vojtech Exp $ * *  Copyright (c) 2001 Vojtech Pavlik *//* * EMU10k1 - SB Live / Audigy - gameport driver for Linux *//* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Should you need to contact me, the author, you can do so either by * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic */#include <asm/io.h>#include <linux/module.h>#include <linux/ioport.h>#include <linux/config.h>#include <linux/init.h>#include <linux/gameport.h>#include <linux/slab.h>#include <linux/pci.h>MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");MODULE_DESCRIPTION("EMU10k1 gameport driver");MODULE_LICENSE("GPL");struct emu {	struct pci_dev *dev;	struct gameport *gameport;	int io;	int size;};static struct pci_device_id emu_tbl[] = {	{ 0x1102, 0x7002, PCI_ANY_ID, PCI_ANY_ID }, /* SB Live gameport */	{ 0x1102, 0x7003, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy gameport */	{ 0x1102, 0x7004, PCI_ANY_ID, PCI_ANY_ID }, /* Dell SB Live */	{ 0x1102, 0x7005, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy LS gameport */	{ 0, }};MODULE_DEVICE_TABLE(pci, emu_tbl);static int __devinit emu_probe(struct pci_dev *pdev, const struct pci_device_id *ent){	int ioport, iolen;	struct emu *emu;	struct gameport *port;	if (pci_enable_device(pdev))		return -EBUSY;	ioport = pci_resource_start(pdev, 0);	iolen = pci_resource_len(pdev, 0);	if (!request_region(ioport, iolen, "emu10k1-gp"))		return -EBUSY;	emu = kzalloc(sizeof(struct emu), GFP_KERNEL);	port = gameport_allocate_port();	if (!emu || !port) {		printk(KERN_ERR "emu10k1-gp: Memory allocation failed\n");		release_region(ioport, iolen);		kfree(emu);		gameport_free_port(port);		return -ENOMEM;	}	emu->io = ioport;	emu->size = iolen;	emu->dev = pdev;	emu->gameport = port;	gameport_set_name(port, "EMU10K1");	gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev));	port->dev.parent = &pdev->dev;	port->io = ioport;	pci_set_drvdata(pdev, emu);	gameport_register_port(port);	return 0;}static void __devexit emu_remove(struct pci_dev *pdev){	struct emu *emu = pci_get_drvdata(pdev);	gameport_unregister_port(emu->gameport);	release_region(emu->io, emu->size);	kfree(emu);}static struct pci_driver emu_driver = {        .name =         "Emu10k1_gameport",        .id_table =     emu_tbl,        .probe =        emu_probe,        .remove =       __devexit_p(emu_remove),};static int __init emu_init(void){	return pci_register_driver(&emu_driver);}static void __exit emu_exit(void){	pci_unregister_driver(&emu_driver);}module_init(emu_init);module_exit(emu_exit);

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