📄 ishape.java
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import java.awt.Graphics2D;
import java.awt.event.MouseEvent;
/**
* All drawing shapes should implement this interface.
*
* @author hysun
*/
public interface IShape {
/** Corresponding to mouse pressed event type */
public static final int RIGHT_PRESSED = 0;
/** Corresponding to mouse released event type */
public static final int LEFT_RELEASED = 1;
/** Corresponding to mouse dragged event type */
public static final int CURSOR_DRAGGED = 2;
/**
* Code for processing draw cursor events in the drawing process.
*
* @param evt the MouseEvent being detected.
* @param type the event type. can take values PRESSED, RELEASED, and
* DRAGGED.
*/
public void processCursorEvent(MouseEvent evt, int type);
/**
* To be called by the UI to draw out the shape.
*
* @param g the Graphics2D context being passed for drawing.
*/
public void draw(Graphics2D g);
/**
* Called when loading model from file.
*/
public void setShapeData(String data) throws Exception;
/**
* Called when saving model to file.
*/
public String getShapeData();
}
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