📄 tictactoe.csproj
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{F9A8F2C9-5C69-4C2C-8B69-CBC2675E9806}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>TicTacToe</RootNamespace>
<AssemblyName>TicTacToe</AssemblyName>
<ManifestCertificateThumbprint>4DF3FA4C43C9D6D7F0B9E914F3D305F26F46E155</ManifestCertificateThumbprint>
<ManifestKeyFile>TicTacToe_TemporaryKey.pfx</ManifestKeyFile>
<GenerateManifests>true</GenerateManifests>
<SignManifests>true</SignManifests>
<IsWebBootstrapper>false</IsWebBootstrapper>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>true</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ProductName>Tic Tac Toe</ProductName>
<PublisherName>Bo Skjøtt</PublisherName>
<CreateWebPageOnPublish>true</CreateWebPageOnPublish>
<WebPage>publish.htm</WebPage>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeAnalysisRules>
</CodeAnalysisRules>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>
</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="AboutBox.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="AboutBox.Designer.cs">
<DependentUpon>AboutBox.cs</DependentUpon>
</Compile>
<Compile Include="GameEngine.cs" />
<Compile Include="GameOverForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="GameOverForm.Designer.cs">
<DependentUpon>GameOverForm.cs</DependentUpon>
</Compile>
<Compile Include="ITicTacToe.cs" />
<Compile Include="MainForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MainForm.Designer.cs">
<DependentUpon>MainForm.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="AboutBox.resx">
<SubType>Designer</SubType>
<DependentUpon>AboutBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="MainForm.resx">
<SubType>Designer</SubType>
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="ClassDiagram1.cd" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="Resources\HONK.WAV" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\red_smiley.gif" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\blue_smiley.gif" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="GameOverForm.da.resx">
<SubType>Designer</SubType>
<DependentUpon>GameOverForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GameOverForm.resx">
<SubType>Designer</SubType>
<DependentUpon>GameOverForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="MainForm.da.resx">
<SubType>Designer</SubType>
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Resources\AppIcon.ico" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\tada.wav" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\NewGame.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\sad_smiley.gif" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\TAKEMY.WAV" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\mini_smiley.gif" />
<None Include="TicTacToe_TemporaryKey.pfx" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
<Visible>False</Visible>
<ProductName>.NET Framework 2.0</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<None Include="Resources\Help.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\About.bmp" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="Resources\TwoPlayer.bmp" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
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