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📄 chesspad.java

📁 Java五子棋编程
💻 JAVA
📖 第 1 页 / 共 2 页
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							if (chessLink == 5)
							{
								return (true);
							}
						}
					}
					if (chessLink == (chessLinkTest + 1))
						chessLinkTest++;
					else
						break;
				}
				chessLink = 1;
				chessLinkTest = 1;
				for (step = 1; step <= 4; step++)
				{
					for (chessCompare = 0; chessCompare <= chessWhiteCount; chessCompare++)
					{
						if ((a * 20 == chessWhite_x[chessCompare])
								&& ((b + step) * 20 == chessWhite_y[chessCompare]))
						{
							chessLink++;
							if (chessLink == 5)
							{
								return (true);
							}
						}
					}
					if (chessLink == (chessLinkTest + 1))
						chessLinkTest++;
					else
						break;
				}
				for (step = 1; step <= 4; step++)
				{
					for (chessCompare = 0; chessCompare <= chessWhiteCount; chessCompare++)
					{
						if ((a * 20 == chessWhite_x[chessCompare])
								&& ((b - step) * 20 == chessWhite_y[chessCompare]))
						{
							chessLink++;
							if (chessLink == 5)
							{
								return (true);
							}
						}
					}
					if (chessLink == (chessLinkTest + 1))
						chessLinkTest++;
					else
						break;
				}
				chessLink = 1;
				chessLinkTest = 1;
				for (step = 1; step <= 4; step++)
				{
					for (chessCompare = 0; chessCompare <= chessWhiteCount; chessCompare++)
					{
						if (((a - step) * 20 == chessWhite_x[chessCompare])
								&& ((b + step) * 20 == chessWhite_y[chessCompare]))
						{
							chessLink++;
							if (chessLink == 5)
							{
								return (true);
							}
						}
					}
					if (chessLink == (chessLinkTest + 1))
						chessLinkTest++;
					else
						break;
				}
				for (step = 1; step <= 4; step++)
				{
					for (chessCompare = 0; chessCompare <= chessWhiteCount; chessCompare++)
					{
						if (((a + step) * 20 == chessWhite_x[chessCompare])
								&& ((b - step) * 20 == chessWhite_y[chessCompare]))
						{
							chessLink++;
							if (chessLink == 5)
							{
								return (true);
							}
						}
					}
					if (chessLink == (chessLinkTest + 1))
						chessLinkTest++;
					else
						break;
				}
				chessLink = 1;
				chessLinkTest = 1;
				for (step = 1; step <= 4; step++)
				{
					for (chessCompare = 0; chessCompare <= chessWhiteCount; chessCompare++)
					{
						if (((a + step) * 20 == chessWhite_x[chessCompare])
								&& ((b + step) * 20 == chessWhite_y[chessCompare]))
						{
							chessLink++;
							if (chessLink == 5)
							{
								return (true);
							}
						}
					}
					if (chessLink == (chessLinkTest + 1))
						chessLinkTest++;
					else
						break;
				}
				for (step = 1; step <= 4; step++)
				{
					for (chessCompare = 0; chessCompare <= chessWhiteCount; chessCompare++)
					{
						if (((a - step) * 20 == chessWhite_x[chessCompare])
								&& ((b - step) * 20 == chessWhite_y[chessCompare]))
						{
							chessLink++;
							if (chessLink == 5)
							{
								return (true);
							}
						}
					}
					if (chessLink == (chessLinkTest + 1))
						chessLinkTest++;
					else
						break;
				}
			}
		return (false);
	}

	public void paint(Graphics g)
	{
		for (int i = 40; i <= 380; i = i + 20)
		{
			g.drawLine(40, i, 400, i);
		}
		g.drawLine(40, 400, 400, 400);
		for (int j = 40; j <= 380; j = j + 20)
		{
			g.drawLine(j, 40, j, 400);
		}
		g.drawLine(400, 40, 400, 400);
		g.fillOval(97, 97, 6, 6);
		g.fillOval(337, 97, 6, 6);
		g.fillOval(97, 337, 6, 6);
		g.fillOval(337, 337, 6, 6);
		g.fillOval(217, 217, 6, 6);
	}

	public void chessPaint(int chessPoint_a, int chessPoint_b, int color)
	{
		chessPoint_black chesspoint_black = new chessPoint_black(this);
		chessPoint_white chesspoint_white = new chessPoint_white(this);

		if (color == 1 && isMouseEnabled)
		{
			getLocation(chessPoint_a, chessPoint_b, color);
			isWin = checkWin(chessPoint_a, chessPoint_b, color);
			if (isWin == false)
			{
				chessthread.sendMessage("/" + chessPeerName + " /chess "
						+ chessPoint_a + " " + chessPoint_b + " " + color);
				this.add(chesspoint_black);
				chesspoint_black.setBounds(chessPoint_a * 20 - 7,
						chessPoint_b * 20 - 7, 16, 16);
				statusText.setText("黑(第" + chessBlackCount + "步)"
						+ chessPoint_a + " " + chessPoint_b + ",请白棋下子");
				isMouseEnabled = false;
			}
			else
			{
				chessthread.sendMessage("/" + chessPeerName + " /chess "
						+ chessPoint_a + " " + chessPoint_b + " " + color);
				this.add(chesspoint_black);
				chesspoint_black.setBounds(chessPoint_a * 20 - 7,
						chessPoint_b * 20 - 7, 16, 16);
				chessVictory(1);
				isMouseEnabled = false;
			}
		}
		else
			if (color == -1 && isMouseEnabled)
			{
				getLocation(chessPoint_a, chessPoint_b, color);
				isWin = checkWin(chessPoint_a, chessPoint_b, color);
				if (isWin == false)
				{
					chessthread.sendMessage("/" + chessPeerName + " /chess "
							+ chessPoint_a + " " + chessPoint_b + " " + color);
					this.add(chesspoint_white);
					chesspoint_white.setBounds(chessPoint_a * 20 - 7,
							chessPoint_b * 20 - 7, 16, 16);
					statusText.setText("白(第" + chessWhiteCount + "步)"
							+ chessPoint_a + " " + chessPoint_b + ",请黑棋下子");
					isMouseEnabled = false;
				}
				else
				{
					chessthread.sendMessage("/" + chessPeerName + " /chess "
							+ chessPoint_a + " " + chessPoint_b + " " + color);
					this.add(chesspoint_white);
					chesspoint_white.setBounds(chessPoint_a * 20 - 7,
							chessPoint_b * 20 - 7, 16, 16);
					chessVictory(-1);
					isMouseEnabled = false;
				}
			}
	}

	public void netChessPaint(int chessPoint_a, int chessPoint_b, int color)
	{
		chessPoint_black chesspoint_black = new chessPoint_black(this);
		chessPoint_white chesspoint_white = new chessPoint_white(this);
		getLocation(chessPoint_a, chessPoint_b, color);
		if (color == 1)
		{
			isWin = checkWin(chessPoint_a, chessPoint_b, color);
			if (isWin == false)
			{

				this.add(chesspoint_black);
				chesspoint_black.setBounds(chessPoint_a * 20 - 7,
						chessPoint_b * 20 - 7, 16, 16);
				statusText.setText("黑(第" + chessBlackCount + "步)"
						+ chessPoint_a + " " + chessPoint_b + ",请白棋下子");
				isMouseEnabled = true;
			}
			else
			{
				this.add(chesspoint_black);
				chesspoint_black.setBounds(chessPoint_a * 20 - 7,
						chessPoint_b * 20 - 7, 16, 16);
				chessVictory(1);
				isMouseEnabled = true;
			}
		}
		else
			if (color == -1)
			{
				isWin = checkWin(chessPoint_a, chessPoint_b, color);
				if (isWin == false)
				{
					this.add(chesspoint_white);
					chesspoint_white.setBounds(chessPoint_a * 20 - 7,
							chessPoint_b * 20 - 7, 16, 16);
					statusText.setText("白(第" + chessWhiteCount + "步)"
							+ chessPoint_a + " " + chessPoint_b + ",请黑棋下子");
					isMouseEnabled = true;
				}
				else
				{
					chessthread.sendMessage("/" + chessPeerName + " /victory "
							+ color);
					this.add(chesspoint_white);
					chesspoint_white.setBounds(chessPoint_a * 20 - 7,
							chessPoint_b * 20 - 7, 16, 16);
					chessVictory(-1);
					isMouseEnabled = true;
				}
			}
	}

	public void mousePressed(MouseEvent e)
	{
		if (e.getModifiers() == InputEvent.BUTTON1_MASK)
		{
			chessPoint_x = (int) e.getX();
			chessPoint_y = (int) e.getY();
			int a = (chessPoint_x + 10) / 20, b = (chessPoint_y + 10) / 20;
			if (chessPoint_x / 20 < 2 || chessPoint_y / 20 < 2
					|| chessPoint_x / 20 > 19 || chessPoint_y / 20 > 19)
			{
			}
			else
			{
				chessPaint(a, b, chessColor);
			}
		}
	}

	public void mouseReleased(MouseEvent e)
	{
	}

	public void mouseEntered(MouseEvent e)
	{
	}

	public void mouseExited(MouseEvent e)
	{
	}

	public void mouseClicked(MouseEvent e)
	{
	}

	public void actionPerformed(ActionEvent e)
	{

	}
}

class chessPoint_black extends Canvas implements MouseListener
{
	chessPad chesspad = null;

	chessPoint_black(chessPad p)
	{
		setSize(20, 20);
		chesspad = p;
		addMouseListener(this);
	}

	public void paint(Graphics g)
	{
		g.setColor(Color.black);
		g.fillOval(0, 0, 14, 14);
	}

	public void mousePressed(MouseEvent e)
	{
		// if(e.getModifiers()==InputEvent.BUTTON3_MASK)
		// {
		// chesspad.remove(this);
		// chesspad.chessColor=1;
		// chesspad.text_2.setText("");
		// chesspad.text_1.setText("请黑棋下子");
		// }
	}

	public void mouseReleased(MouseEvent e)
	{
	}

	public void mouseEntered(MouseEvent e)
	{
	}

	public void mouseExited(MouseEvent e)
	{
	}

	public void mouseClicked(MouseEvent e)
	{
	}
}

class chessPoint_white extends Canvas implements MouseListener
{
	chessPad chesspad = null;

	chessPoint_white(chessPad p)
	{
		setSize(20, 20);
		addMouseListener(this);
		chesspad = p;
	}

	public void paint(Graphics g)
	{
		g.setColor(Color.white);
		g.fillOval(0, 0, 14, 14);
	}

	public void mousePressed(MouseEvent e)
	{
		// if(e.getModifiers()==InputEvent.BUTTON3_MASK)
		// {
		// chesspad.remove(this);
		// chesspad.chessColor=-1;
		// chesspad.text_2.setText("请白旗下子");
		// chesspad.text_1.setText("");
		// }
	}

	public void mouseReleased(MouseEvent e)
	{
	}

	public void mouseEntered(MouseEvent e)
	{
	}

	public void mouseExited(MouseEvent e)
	{
	}

	public void mouseClicked(MouseEvent e)
	{
		// if(e.getClickCount()>=2)
		// chesspad.remove(this);
	}
}

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