interp_find.cc

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    *u_p = (block->u_flag == ON) ? block->u_number : settings->u_current;    *v_p = (block->v_flag == ON) ? block->v_number : settings->v_current;    *w_p = (block->w_flag == ON) ? block->w_number : settings->w_current;  } else {                      /* mode is MODE_INCREMENTAL */    *px = (block->x_flag == ON)      ? ((comp          && middle) ? (block->x_number +                        settings->program_x) : (block->x_number +                                                settings->current_x))      : ((comp && middle) ? settings->program_x : settings->current_x);    *py = (block->y_flag == ON)      ? ((comp          && middle && settings->plane == CANON_PLANE_XY ) ? (block->y_number +                        settings->program_y) : (block->y_number +                                                settings->current_y))      : ((comp && middle) ? settings->program_y : settings->current_y);    *pz = (block->z_flag == ON)      ? ((comp          && middle && settings->plane == CANON_PLANE_XZ ) ? (block->z_number +                        settings->program_z) : (block->z_number +                                                settings->current_z))      : ((comp && middle) ? settings->program_z : settings->current_z);    *AA_p = (block->a_flag == ON) ?      (settings->AA_current + block->a_number) : settings->AA_current;    *BB_p =      (block->b_flag ==       ON) ? (settings->BB_current + block->b_number) : settings->BB_current;    *CC_p =      (block->c_flag ==       ON) ? (settings->CC_current + block->c_number) : settings->CC_current;    *u_p = (block->u_flag == ON) ?      (settings->u_current + block->u_number) : settings->u_current;    *v_p =      (block->v_flag ==       ON) ? (settings->v_current + block->v_number) : settings->v_current;    *w_p =      (block->w_flag ==       ON) ? (settings->w_current + block->w_number) : settings->w_current;  }  return INTERP_OK;}/****************************************************************************//*! find_relativeReturned Value: int (INTERP_OK)Side effects:   The values of x2, y2, z2, aa_2, bb_2, and cc_2 are set.   (NOTE: aa_2 etc. are written with lower case letters in this    documentation because upper case would confuse the pre-preprocessor.)Called by:   convert_homeThis finds the coordinates in the current system, under the currenttool length offset, of a point (x1, y1, z1, aa_1, bb_1, cc_1) whose absolutecoordinates are known.Don't confuse this with the inverse operation.*/int Interp::find_relative(double x1,     //!< absolute x position                                  double y1,     //!< absolute y position                                  double z1,     //!< absolute z position                                  double AA_1,   //!< absolute a position                                   double BB_1,   //!< absolute b position                                   double CC_1,   //!< absolute c position                                   double u_1,                          double v_1,                          double w_1,                          double *x2,    //!< pointer to relative x                                double *y2,    //!< pointer to relative y                                double *z2,    //!< pointer to relative z                                double *AA_2,  //!< pointer to relative a                                 double *BB_2,  //!< pointer to relative b                                 double *CC_2,  //!< pointer to relative c                                 double *u_2,                          double *v_2,                          double *w_2,                          setup_pointer settings)        //!< pointer to machine settings{  *x2 = (x1 - (settings->tool_xoffset + settings->origin_offset_x + settings->axis_offset_x));  *y2 = (y1 - (settings->origin_offset_y + settings->axis_offset_y));  *z2 =    (z1 -     (settings->tool_zoffset + settings->origin_offset_z +      settings->axis_offset_z));  *AA_2 = (AA_1 - (settings->AA_origin_offset + settings->AA_axis_offset));  *BB_2 = (BB_1 - (settings->BB_origin_offset + settings->BB_axis_offset));  *CC_2 = (CC_1 - (settings->CC_origin_offset + settings->CC_axis_offset));  *u_2 = (u_1 - (settings->u_origin_offset + settings->u_axis_offset));  *v_2 = (v_1 - (settings->v_origin_offset + settings->v_axis_offset));  *w_2 = (w_1 - (settings->w_origin_offset + settings->w_axis_offset));  return INTERP_OK;}/****************************************************************************//*! find_straight_lengthReturned Value: double (length of path between start and end points)Side effects: noneCalled by:  inverse_time_rate_straight  inverse_time_rate_asThis calculates a number to use in feed rate calculations when inversetime feed mode is used, for a motion in which X,Y,Z,A,B, and C each changelinearly or not at all from their initial value to their end value.This is used when the feed_reference mode is CANON_XYZ, which isalways in rs274NGC.If any of the X, Y, or Z axes move or the A-axis, B-axis, and C-axisdo not move, this is the length of the path relative to the XYZ axesfrom the first point to the second, and any rotary axis motion isignored. The length is the simple Euclidean distance.The formula for the Euclidean distance "length" of a move involvingonly the A, B and C axes is based on a conversation with Jim Frohardt atBoeing, who says that the Fanuc controller on their 5-axis machineinterprets the feed rate this way. Note that if only one rotary axismoves, this formula returns the absolute value of that axis move,which is what is desired.*/double Interp::find_straight_length(double x2,   //!< X-coordinate of end point                                       double y2,   //!< Y-coordinate of end point                                       double z2,   //!< Z-coordinate of end point                                       double AA_2, //!< A-coordinate of end point                                        double BB_2, //!< B-coordinate of end point                                        double CC_2, //!< C-coordinate of end point                                        double u_2,                                    double v_2,                                    double w_2,                                    double x1,   //!< X-coordinate of start point                                     double y1,   //!< Y-coordinate of start point                                     double z1,    //!< Z-coordinate of start point                                     double AA_1,        //!< A-coordinate of start point                                      double BB_1,        //!< B-coordinate of start point                                      double CC_1,        //!< C-coordinate of start point                                      double u_1,                                    double v_1,                                    double w_1  ){    if ((x1 != x2) || (y1 != y2) || (z1 != z2))        return sqrt(pow((x2 - x1), 2) + pow((y2 - y1), 2) + pow((z2 - z1), 2));    else if ((u_1 != u_2) || (v_1 != v_2) || (w_1 != w_2))        return sqrt(pow((u_2 - u_1), 2) + pow((v_2 - v_1), 2) + pow((w_2 - w_1), 2));    else        return sqrt(pow((AA_2 - AA_1), 2) + pow((BB_2 - BB_1), 2) + pow((CC_2 - CC_1), 2));}/****************************************************************************//*! find_turnReturned Value: double (angle in radians between two radii of a circle)Side effects: noneCalled by: find_arc_lengthAll angles are in radians.*/double Interp::find_turn(double x1,      //!< X-coordinate of start point                               double y1,      //!< Y-coordinate of start point                               double center_x,        //!< X-coordinate of arc center                                double center_y,        //!< Y-coordinate of arc center                                int turn,       //!< no. of full or partial circles CCW                        double x2,      //!< X-coordinate of end point                                 double y2)      //!< Y-coordinate of end point         {  double alpha;                 /* angle of first radius */  double beta;                  /* angle of second radius */  double theta;                 /* amount of turn of arc CCW - negative if CW */  if (turn == 0)    return 0.0;  alpha = atan2((y1 - center_y), (x1 - center_x));  beta = atan2((y2 - center_y), (x2 - center_x));  if (turn > 0) {    if (beta <= alpha)      beta = (beta + (2 * M_PIl));    theta = ((beta - alpha) + ((turn - 1) * (2 * M_PIl)));  } else {                      /* turn < 0 */    if (alpha <= beta)      alpha = (alpha + (2 * M_PIl));    theta = ((beta - alpha) + ((turn + 1) * (2 * M_PIl)));  }  return (theta);}

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