📄 glossary.lyx
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#LyX 1.3 created this file. For more info see http://www.lyx.org/\lyxformat 221\textclass book\language english\inputencoding default\fontscheme bookman\graphics default\float_placement h\paperfontsize default\spacing single \papersize Default\paperpackage a4wide\use_geometry 0\use_amsmath 0\use_natbib 0\use_numerical_citations 0\paperorientation portrait\secnumdepth 5\tocdepth 5\paragraph_separation skip\defskip smallskip\quotes_language english\quotes_times 2\papercolumns 1\papersides 2\paperpagestyle default\layout ChapterGlossary\layout StandardA listing of terms and what they mean. Some terms have a general meaning and several additional meanings for users, installers, and developers. \begin_inset Notecollapsed false\layout StandardThis pattern uses the Description paragraph style\layout Standardrather than the standard style.\layout StandardIt also uses each term as a Label so that one term can\layout Standardeasily refer to another using a cross reference.\layout StandardCross references need a space ahead and after\layout Standardso that they look good in the published documents.\end_inset \layout DescriptionAcme\SpecialChar ~Screw\begin_inset LatexCommand \index{acme screw}\end_inset \begin_inset LatexCommand \label{AcmeScrew}\end_inset A type of lead-screw that uses an acme thread form. Acme threads have somewhat lower friction and wear than simple triangular threads, but ball-screws are lower yet. Most manual machine tools use acme lead-screws.\layout DescriptionAxis\begin_inset LatexCommand \index{axis}\end_inset \begin_inset LatexCommand \label{Axis}\end_inset One of the computer control movable parts of the machine. For a typical vertical mill, the table is the X axis, the saddle is the Y axis, and the quill or knee is the Z axis. Additional linear axes parallel to X, Y, and Z are called U, V, and W respectively. Angular axes like rotary tables are referred to as A, B, and C.\layout DescriptionBacklash\begin_inset LatexCommand \index{backlash}\end_inset \begin_inset LatexCommand \label{Backlash}\end_inset The amount of "play" or lost motion that occurs when direction is reversed in a lead screw. or other mechanical motion driving system. It can result from nuts that are loose on leadscrews, slippage in belts, cable slack, "wind-up" in rotary couplings, and other places where the mechanical system is not "tight". Backlash will result in inaccurate motion, or in the case of motion caused by external forces (think cutting tool pulling on the work piece) the result can be broken cutting tools. This can happen because of the sudden increase in chip load on the cutter as the work piece is pulled across the backlash distance by the cutting tool. \layout DescriptionBacklash\SpecialChar ~Compensation\begin_inset LatexCommand \index{backlash compensation}\end_inset - Any technique that attempts to reduce the effect of backlash without actually removing it from the mechanical system. This is typically done in software in the controller. This can correct the final resting place of the part in motion but fails to solve problems related to direction changes while in motion (think circular interpolation) and motion that is caused when external forces (think cutting tool pulling on the work piece) are the source of the motion.\layout DescriptionBall\SpecialChar ~Screw\begin_inset LatexCommand \index{ball screw}\end_inset \begin_inset LatexCommand \label{Ballscrew}\end_inset A type of lead-screw that uses small hardened steel balls between the nut and screw to reduce friction. Ball-screws have very low friction and backlash, but are usually quite expensive.\layout DescriptionBall\SpecialChar ~Nut\begin_inset LatexCommand \index{ball nut}\end_inset \begin_inset LatexCommand \label{Ballnut}\end_inset A special nut designed for use with a ball-screw. It contains an internal passage to re-circulate the balls from one end of the screw to the other.\layout DescriptionCNC\begin_inset LatexCommand \index{CNC}\end_inset \begin_inset LatexCommand \label{CNC}\end_inset Computer Numerical Control. The general term used to refer to computer control of machinery. Instead of a human operator turning cranks to move a cutting tool, CNC uses a computer and motors to move the tool, based on a part program.\layout DescriptionCoordinate\SpecialChar ~Measuring\SpecialChar ~Machine\begin_inset LatexCommand \index{coordinate measuring machine}\end_inset A Coordinate Measuring Machine is used to make many accurate measurements on parts. These machines can be used to create CAD data for parts where no drawings can be found, when a hand-made prototype needs to be digitized for mold making, or to check the accuracy of machined or molded parts. \layout DescriptionDisplay\SpecialChar ~units\begin_inset LatexCommand \index{display units}\end_inset The linear and angular units used for onscreen display.\layout DescriptionDRO\begin_inset LatexCommand \index{DRO}\end_inset A Digital Read Out is a device attached to the slides of a machine tool or other device which has parts that move in a precise manner to indicate the current location of the tool with respect to some reference position. Nearly all DRO's use linear quadrature encoders to pick up position information from the machine. \layout DescriptionEDM\begin_inset LatexCommand \index{EDM}\end_inset EDM is a method of removing metal in hard or difficult to machine or tough metals, or where rotating tools would not be able to produce the desired shape in a cost-effective manner. An excellent example is rectangular punch dies, where sharp internal corners are desired. Milling operations can not give sharp internal corners with finite diameter tools. A wire EDM machine can make internal corners with a radius only slightly larger than the wire's radius. A 'sinker' EDM cam make corners with a radius only slightly larger than the radius on the corner of the convex EDM electrode. \layout DescriptionEMC\begin_inset LatexCommand \index{EMC}\end_inset \begin_inset LatexCommand \label{EMC}\end_inset The Enhanced Machine Controller. Initially a NIST project. EMC is able to run a wide range of motion devices.\layout DescriptionEMCIO\begin_inset LatexCommand \index{EMCIO}\end_inset \begin_inset LatexCommand \label{EMCIO}\end_inset The module within EMC that handles general purpose I/O, unrelated to the actual motion of the axes.\layout DescriptionEMCMOT\begin_inset LatexCommand \index{EMCMOT}\end_inset \begin_inset LatexCommand \label{EMCMOT}\end_inset The module within EMC that handles the actual motion of the cutting tool. It runs as a real-time program and directly controls the motors.\layout DescriptionEncoder\begin_inset LatexCommand \index{encoder}\end_inset \begin_inset LatexCommand \label{Encoder}\end_inset A device to measure position. Usually a mechanical-optical device, which outputs a quadrature signal. The signal can be counted by special hardware, or directly by the parport with EMC2.\layout DescriptionFeed\begin_inset LatexCommand \index{feed}\end_inset \begin_inset LatexCommand \label{Feed}\end_inset Relatively slow, controlled motion of the tool used when making a cut.\layout DescriptionFeed\SpecialChar ~rate\begin_inset LatexCommand \index{feed rate}\end_inset The speed at which a motion occurs. In manual mode, jog speed can be set from the graphical interface. In auto or mdi mode feed rate is commanded using a (f) word. F10 would mean ten units per minute.\layout DescriptionFeedback\begin_inset LatexCommand \index{feedback}\end_inset \begin_inset LatexCommand \label{Feedback}\end_inset A method (e.g., quadrature encoder signals) by which EMC receives information about the position of motors\layout DescriptionFeed\SpecialChar ~rate\SpecialChar ~Override\begin_inset LatexCommand \index{feed override}\end_inset \begin_inset LatexCommand \label{FeedrateOveride}\end_inset A manual, operator controlled change in the rate at which the tool moves while cutting. Often used to allow the operator to adjust for tools that are a little dull, or anything else that requires the feed rate to be \begin_inset Quotes eld\end_inset tweaked\begin_inset Quotes erd\end_inset .\layout DescriptionG-Code\begin_inset LatexCommand \index{G-Code}\end_inset \begin_inset LatexCommand \label{G-Code}\end_inset The generic term used to refer to the most common part programming language. There are several dialects of G-code, EMC uses RS274/NGC.\layout DescriptionGUI\begin_inset LatexCommand \label{GUI}\end_inset \begin_inset LatexCommand \index{GUI}\end_inset Graphical User Interface. \begin_deeper \layout DescriptionGeneral A type of interface that allows communications between a computer and human (in most cases) via the manipulation of icons and other elements (widgets) on a computer screen.\layout DescriptionEMC An application that presents a graphical screen to the machine operator allowing manipulation of machine and the corresponding controlling program.\end_deeper \layout Description
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