_hashtable.h
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/* * * Copyright (c) 1994 * Hewlett-Packard Company * * Copyright (c) 1996,1997 * Silicon Graphics Computer Systems, Inc. * * Copyright (c) 1997 * Moscow Center for SPARC Technology * * Copyright (c) 1999 * Boris Fomitchev * * This material is provided "as is", with absolutely no warranty expressed * or implied. Any use is at your own risk. * * Permission to use or copy this software for any purpose is hereby granted * without fee, provided the above notices are retained on all copies. * Permission to modify the code and to distribute modified code is granted, * provided the above notices are retained, and a notice that the code was * modified is included with the above copyright notice. * *//* NOTE: This is an internal header file, included by other STL headers. * You should not attempt to use it directly. */#ifndef _STLP_INTERNAL_HASHTABLE_H#define _STLP_INTERNAL_HASHTABLE_H#ifndef _STLP_INTERNAL_VECTOR_H# include <stl/_vector.h>#endif#ifndef _STLP_INTERNAL_SLIST_H# include <stl/_slist.h>#endif#ifndef _STLP_INTERNAL_ITERATOR_H# include <stl/_iterator.h>#endif#ifndef _STLP_INTERNAL_FUNCTION_BASE_H# include <stl/_function_base.h>#endif#ifndef _STLP_INTERNAL_ALGOBASE_H# include <stl/_algobase.h>#endif#ifndef _STLP_HASH_FUN_H# include <stl/_hash_fun.h>#endif/* * Hashtable class, used to implement the hashed associative containers * hash_set, hash_map, hash_multiset, hash_multimap, * unordered_set, unordered_map, unordered_multiset, unordered_multimap. */_STLP_BEGIN_NAMESPACE#if defined (_STLP_USE_TEMPLATE_EXPORT)//Export of the classes used to represent buckets in the hashtable implementation.# if !defined (_STLP_USE_PTR_SPECIALIZATIONS)//If pointer specialization is enabled vector<_Slist_node_base*> will use the void*//storage type for which internal classes have already been exported._STLP_EXPORT_TEMPLATE_CLASS allocator<_STLP_PRIV _Slist_node_base*>;_STLP_MOVE_TO_PRIV_NAMESPACE_STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<_Slist_node_base**, _Slist_node_base*, allocator<_Slist_node_base*> >;_STLP_EXPORT_TEMPLATE_CLASS _Vector_base<_Slist_node_base*, allocator<_Slist_node_base*> >;_STLP_MOVE_TO_STD_NAMESPACE# endif# if defined (_STLP_DEBUG)_STLP_MOVE_TO_PRIV_NAMESPACE# define _STLP_NON_DBG_VECTOR _STLP_NON_DBG_NAME(vector)_STLP_EXPORT_TEMPLATE_CLASS __construct_checker<_STLP_NON_DBG_VECTOR<_Slist_node_base*, allocator<_Slist_node_base*> > >;_STLP_EXPORT_TEMPLATE_CLASS _STLP_NON_DBG_VECTOR<_Slist_node_base*, allocator<_Slist_node_base*> >;# undef _STLP_NON_DBG_VECTOR_STLP_MOVE_TO_STD_NAMESPACE# endif_STLP_EXPORT_TEMPLATE_CLASS vector<_STLP_PRIV _Slist_node_base*, allocator<_STLP_PRIV _Slist_node_base*> >;#endif#if defined (_STLP_DEBUG)# define hashtable _STLP_NON_DBG_NAME(hashtable)_STLP_MOVE_TO_PRIV_NAMESPACE#endif// some compilers require the names of template parameters to be the sametemplate <class _Val, class _Key, class _HF, class _Traits, class _ExK, class _EqK, class _All>class hashtable;#if !defined (_STLP_DEBUG)_STLP_MOVE_TO_PRIV_NAMESPACE#endiftemplate <class _BaseIte, class _Traits>struct _Ht_iterator { typedef typename _Traits::_ConstTraits _ConstTraits; typedef typename _Traits::_NonConstTraits _NonConstTraits; typedef _Ht_iterator<_BaseIte,_Traits> _Self; typedef typename _Traits::value_type value_type; typedef typename _Traits::pointer pointer; typedef typename _Traits::reference reference; typedef forward_iterator_tag iterator_category; typedef ptrdiff_t difference_type; typedef size_t size_type; typedef _Ht_iterator<_BaseIte, _NonConstTraits> iterator; typedef _Ht_iterator<_BaseIte, _ConstTraits> const_iterator; _Ht_iterator() {} //copy constructor for iterator and constructor from iterator for const_iterator _Ht_iterator(const iterator& __it) : _M_ite(__it._M_ite) {} _Ht_iterator(_BaseIte __it) : _M_ite(__it) {} reference operator*() const { return *_M_ite; } _STLP_DEFINE_ARROW_OPERATOR _Self& operator++() { ++_M_ite; return *this; } _Self operator++(int) { _Self __tmp = *this; ++*this; return __tmp; } bool operator == (const_iterator __rhs) const { return _M_ite == __rhs._M_ite; } bool operator != (const_iterator __rhs) const { return _M_ite != __rhs._M_ite; } _BaseIte _M_ite;};_STLP_MOVE_TO_STD_NAMESPACE#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)template <class _BaseIte, class _Traits>struct __type_traits<_STLP_PRIV _Ht_iterator<_BaseIte, _Traits> > { typedef __false_type has_trivial_default_constructor; typedef __true_type has_trivial_copy_constructor; typedef __true_type has_trivial_assignment_operator; typedef __true_type has_trivial_destructor; typedef __false_type is_POD_type;};#endif /* _STLP_CLASS_PARTIAL_SPECIALIZATION */#if defined (_STLP_USE_OLD_HP_ITERATOR_QUERIES)template <class _BaseIte, class _Traits>inline# if defined (_STLP_NESTED_TYPE_PARAM_BUG)_STLP_TYPENAME_ON_RETURN_TYPE _Traits::value_type *# else_STLP_TYPENAME_ON_RETURN_TYPE _STLP_PRIV _Ht_iterator<_BaseIte,_Traits>::value_type *# endifvalue_type(const _STLP_PRIV _Ht_iterator<_BaseIte,_Traits>&) { typedef _STLP_TYPENAME _STLP_PRIV _Ht_iterator<_BaseIte,_Traits>::value_type _Val; return (_Val*) 0;}template <class _BaseIte, class _Traits>inline forward_iterator_tag iterator_category(const _STLP_PRIV _Ht_iterator<_BaseIte,_Traits>&){ return forward_iterator_tag(); }template <class _BaseIte, class _Traits>inline ptrdiff_t* distance_type(const _STLP_PRIV _Ht_iterator<_BaseIte,_Traits>&){ return (ptrdiff_t*) 0; }#endif_STLP_MOVE_TO_PRIV_NAMESPACEtemplate <class _Dummy>class _Stl_prime { // Returns begining of primes list and size by reference. static const size_t* _S_primes(size_t&);public: //Returns the maximum number of buckets handled by the hashtable implementation static size_t _STLP_CALL _S_max_nb_buckets(); //Returns the bucket size next to a required size static size_t _STLP_CALL _S_next_size(size_t); // Returns the bucket range containing sorted list of prime numbers <= __hint. static void _STLP_CALL _S_prev_sizes(size_t __hint, const size_t *&__begin, const size_t *&__end);};#if defined (_STLP_USE_TEMPLATE_EXPORT)_STLP_EXPORT_TEMPLATE_CLASS _Stl_prime<bool>;#endiftypedef _Stl_prime<bool> _Stl_prime_type;#if !defined (_STLP_DEBUG)_STLP_MOVE_TO_STD_NAMESPACE#endif/* * Hashtables handle allocators a bit differently than other containers * do. If we're using standard-conforming allocators, then a hashtable * unconditionally has a member variable to hold its allocator, even if * it so happens that all instances of the allocator type are identical. * This is because, for hashtables, this extra storage is negligible. * Additionally, a base class wouldn't serve any other purposes; it * wouldn't, for example, simplify the exception-handling code. */template <class _Val, class _Key, class _HF, class _Traits, class _ExK, class _EqK, class _All>class hashtable { typedef hashtable<_Val, _Key, _HF, _Traits, _ExK, _EqK, _All> _Self; typedef typename _Traits::_NonConstTraits _NonConstTraits; typedef typename _Traits::_ConstTraits _ConstTraits; typedef typename _Traits::_NonConstLocalTraits _NonConstLocalTraits; typedef typename _Traits::_ConstLocalTraits _ConstLocalTraits;public: typedef _Key key_type; typedef _Val value_type; typedef _HF hasher; typedef _EqK key_equal; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef typename _NonConstTraits::pointer pointer; typedef const value_type* const_pointer; typedef typename _NonConstTraits::reference reference; typedef const value_type& const_reference; typedef forward_iterator_tag _Iterator_category; hasher hash_funct() const { return _M_hash; } key_equal key_eq() const { return _M_equals; }private: _STLP_FORCE_ALLOCATORS(_Val, _All)#if defined (_STLP_DEBUG) typedef _STLP_PRIV _STLP_NON_DBG_NAME(slist)<value_type, _All> _ElemsCont;#else typedef slist<value_type, _All> _ElemsCont;#endif typedef typename _ElemsCont::iterator _ElemsIte; typedef typename _ElemsCont::const_iterator _ElemsConstIte; typedef _STLP_PRIV _Slist_node_base _BucketType; typedef typename _Alloc_traits<_BucketType*, _All>::allocator_type _BucketAllocType; /* * We are going to use vector of _Slist_node_base pointers for 2 reasons: * - limit code bloat, all hashtable instanciation use the same buckets representation. * - avoid _STLP_DEBUG performance trouble: with a vector of iterator on slist the resize * method would be too slow because the slist::splice_after method become linear on * the number of iterators in the buckets rather than constant in time as the iterator * has to be move from a slist to the other. */#if defined (_STLP_DEBUG) typedef _STLP_PRIV _STLP_NON_DBG_NAME(vector)<_BucketType*, _BucketAllocType> _BucketVector;#else typedef vector<_BucketType*, _BucketAllocType> _BucketVector;#endif hasher _M_hash; key_equal _M_equals; _ElemsCont _M_elems; _BucketVector _M_buckets; size_type _M_num_elements; float _M_max_load_factor; _STLP_KEY_TYPE_FOR_CONT_EXT(key_type) static const key_type& _M_get_key(const value_type& __val) { _ExK k; return k(__val); }public: typedef _STLP_PRIV _Ht_iterator<_ElemsIte, _NonConstTraits> iterator; typedef _STLP_PRIV _Ht_iterator<_ElemsIte, _ConstTraits> const_iterator; //TODO: Avoids this debug check and make the local_iterator different from //iterator in debug mode too.#if !defined (_STLP_DEBUG) typedef _STLP_PRIV _Ht_iterator<_ElemsIte, _NonConstLocalTraits> local_iterator; typedef _STLP_PRIV _Ht_iterator<_ElemsIte, _ConstLocalTraits> const_local_iterator;#else typedef iterator local_iterator; typedef const_iterator const_local_iterator;#endif typedef _All allocator_type; allocator_type get_allocator() const { return _M_elems.get_allocator(); }#if !defined (_STLP_DONT_SUP_DFLT_PARAM) hashtable(size_type __n, const _HF& __hf, const _EqK& __eql, const allocator_type& __a = allocator_type())#else hashtable(size_type __n, const _HF& __hf, const _EqK& __eql) : _M_hash(__hf), _M_equals(__eql), _M_elems(allocator_type()), _M_buckets(_STLP_CONVERT_ALLOCATOR(__a, _BucketType*)), _M_num_elements(0), _M_max_load_factor(1.0f) { _M_initialize_buckets(__n); } hashtable(size_type __n, const _HF& __hf, const _EqK& __eql, const allocator_type& __a)#endif : _M_hash(__hf), _M_equals(__eql), _M_elems(__a), _M_buckets(_STLP_CONVERT_ALLOCATOR(__a, _BucketType*)), _M_num_elements(0), _M_max_load_factor(1.0f) { _M_initialize_buckets(__n); }
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