_pthread_alloc.h

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/* * * Copyright (c) 1994 * Hewlett-Packard Company * * Copyright (c) 1996,1997 * Silicon Graphics Computer Systems, Inc. * * Copyright (c) 1997 * Moscow Center for SPARC Technology * * Copyright (c) 1999 * Boris Fomitchev * * This material is provided "as is", with absolutely no warranty expressed * or implied. Any use is at your own risk. * * Permission to use or copy this software for any purpose is hereby granted * without fee, provided the above notices are retained on all copies. * Permission to modify the code and to distribute modified code is granted, * provided the above notices are retained, and a notice that the code was * modified is included with the above copyright notice. * */#ifndef _STLP_PTHREAD_ALLOC_H#define _STLP_PTHREAD_ALLOC_H/* * Pthread-specific node allocator. * This is similar to the default allocator, except that free-list * information is kept separately for each thread, avoiding locking. * This should be reasonably fast even in the presence of threads. * The down side is that storage may not be well-utilized. * It is not an error to allocate memory in thread A and deallocate * it in thread B.  But this effectively transfers ownership of the memory, * so that it can only be reallocated by thread B.  Thus this can effectively * result in a storage leak if it's done on a regular basis. * It can also result in frequent sharing of * cache lines among processors, with potentially serious performance * consequences. */#if !defined (_STLP_PTHREADS)#  error POSIX specific allocator implementation. Your system do not seems to \have this interface so please comment the _STLP_USE_PERTHREAD_ALLOC macro \or report to the STLport forum.#endif#if defined (_STLP_USE_NO_IOSTREAMS)#  error You cannot use per thread allocator implementation without building \STLport libraries.#endif#ifndef _STLP_INTERNAL_ALLOC_H#  include <stl/_alloc.h>#endif_STLP_BEGIN_NAMESPACE_STLP_MOVE_TO_PRIV_NAMESPACEstruct _Pthread_alloc_per_thread_state;// Pthread-specific allocator.class _STLP_CLASS_DECLSPEC _Pthread_alloc {public: // but only for internal use:  typedef _Pthread_alloc_per_thread_state __state_type;  typedef char value_type;public:  // Return a recycled or new per thread state.  static __state_type * _STLP_CALL _S_get_per_thread_state();  /* n must be > 0      */  static void * _STLP_CALL allocate(size_t& __n);  /* p may not be 0 */  static void _STLP_CALL deallocate(void *__p, size_t __n);  // boris : versions for per_thread_allocator  /* n must be > 0      */  static void * _STLP_CALL allocate(size_t& __n, __state_type* __a);  /* p may not be 0 */  static void _STLP_CALL deallocate(void *__p, size_t __n, __state_type* __a);  static void * _STLP_CALL reallocate(void *__p, size_t __old_sz, size_t& __new_sz);};_STLP_MOVE_TO_STD_NAMESPACEtypedef _STLP_PRIV _Pthread_alloc __pthread_alloc;typedef __pthread_alloc pthread_alloc;template <class _Tp>class pthread_allocator : public __stlport_class<pthread_allocator<_Tp> > {  typedef pthread_alloc _S_Alloc;          // The underlying allocator.public:  typedef size_t     size_type;  typedef ptrdiff_t  difference_type;  typedef _Tp*       pointer;  typedef const _Tp* const_pointer;  typedef _Tp&       reference;  typedef const _Tp& const_reference;  typedef _Tp        value_type;#ifdef _STLP_MEMBER_TEMPLATE_CLASSES  template <class _NewType> struct rebind {    typedef pthread_allocator<_NewType> other;  };#endif  pthread_allocator() _STLP_NOTHROW {}  pthread_allocator(const pthread_allocator<_Tp>& a) _STLP_NOTHROW {}#if defined (_STLP_MEMBER_TEMPLATES) /* && defined (_STLP_FUNCTION_PARTIAL_ORDER) */  template <class _OtherType> pthread_allocator(const pthread_allocator<_OtherType>&)    _STLP_NOTHROW {}#endif  ~pthread_allocator() _STLP_NOTHROW {}  pointer address(reference __x) const { return &__x; }  const_pointer address(const_reference __x) const { return &__x; }  // __n is permitted to be 0.  The C++ standard says nothing about what  // the return value is when __n == 0.  _Tp* allocate(size_type __n, const void* = 0) {    if (__n > max_size()) {      _STLP_THROW_BAD_ALLOC;    }    if (__n != 0) {      size_type __buf_size = __n * sizeof(value_type);      _Tp* __ret = __REINTERPRET_CAST(value_type*, _S_Alloc::allocate(__buf_size));#if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC)      memset((char*)__ret, _STLP_SHRED_BYTE, __buf_size);#endif      return __ret;    }    else      return 0;  }  void deallocate(pointer __p, size_type __n) {    _STLP_ASSERT( (__p == 0) == (__n == 0) )    if (__p != 0) {#if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC)      memset((char*)__p, _STLP_SHRED_BYTE, __n * sizeof(value_type));#endif      _S_Alloc::deallocate(__p, __n * sizeof(value_type));    }  }  size_type max_size() const _STLP_NOTHROW  { return size_t(-1) / sizeof(_Tp); }  void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }  void destroy(pointer _p) { _p->~_Tp(); }#if defined (_STLP_NO_EXTENSIONS)  /* STLport extension giving rounded size of an allocated memory buffer   * This method do not have to be part of a user defined allocator implementation   * and won't even be called if such a function was granted.   */protected:#endif  _Tp* allocate(size_type __n, size_type& __allocated_n) {    if (__n > max_size()) {      _STLP_THROW_BAD_ALLOC;    }    if (__n != 0) {      size_type __buf_size = __n * sizeof(value_type);      _Tp* __ret = __REINTERPRET_CAST(value_type*, _S_Alloc::allocate(__buf_size));#if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC)      memset((char*)__ret, _STLP_SHRED_BYTE, __buf_size);#endif      __allocated_n = __buf_size / sizeof(value_type);      return __ret;    }    else      return 0;  }#if defined (_STLP_USE_PARTIAL_SPEC_WORKAROUND) && !defined (_STLP_FUNCTION_TMPL_PARTIAL_ORDER)  void _M_swap_workaround(pthread_allocator<_Tp>& __x) {}#endif};_STLP_TEMPLATE_NULLclass _STLP_CLASS_DECLSPEC pthread_allocator<void> {public:  typedef size_t      size_type;  typedef ptrdiff_t   difference_type;  typedef void*       pointer;  typedef const void* const_pointer;  typedef void        value_type;#ifdef _STLP_MEMBER_TEMPLATE_CLASSES  template <class _NewType> struct rebind {    typedef pthread_allocator<_NewType> other;  };#endif};template <class _T1, class _T2>inline bool operator==(const pthread_allocator<_T1>&,                       const pthread_allocator<_T2>& a2){ return true; }#ifdef _STLP_FUNCTION_TMPL_PARTIAL_ORDERtemplate <class _T1, class _T2>inline bool operator!=(const pthread_allocator<_T1>&,                       const pthread_allocator<_T2>&){ return false; }#endif#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)template <class _Tp, class _Atype>struct _Alloc_traits<_Tp, pthread_allocator<_Atype> >{ typedef pthread_allocator<_Tp> allocator_type; };#endif#if defined (_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE)template <class _Tp1, class _Tp2>inline pthread_allocator<_Tp2>&__stl_alloc_rebind(pthread_allocator<_Tp1>& __x, const _Tp2*){ return (pthread_allocator<_Tp2>&)__x; }template <class _Tp1, class _Tp2>inline pthread_allocator<_Tp2>__stl_alloc_create(pthread_allocator<_Tp1>&, const _Tp2*){ return pthread_allocator<_Tp2>(); }#endif_STLP_MOVE_TO_PRIV_NAMESPACEtemplate <class _Tp>struct __pthread_alloc_type_traits {  typedef typename _IsSTLportClass<pthread_allocator<_Tp> >::_Ret _STLportAlloc;  //The default allocator implementation which is recognize thanks to the  //__stlport_class inheritance is a stateless object so:  typedef _STLportAlloc has_trivial_default_constructor;  typedef _STLportAlloc has_trivial_copy_constructor;  typedef _STLportAlloc has_trivial_assignment_operator;  typedef _STLportAlloc has_trivial_destructor;  typedef _STLportAlloc is_POD_type;};_STLP_MOVE_TO_STD_NAMESPACE#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)template <class _Tp>struct __type_traits<pthread_allocator<_Tp> > : _STLP_PRIV __pthread_alloc_type_traits<_Tp> {};#else_STLP_TEMPLATE_NULLstruct __type_traits<pthread_allocator<char> > : _STLP_PRIV __pthread_alloc_type_traits<char> {};#  if defined (_STLP_HAS_WCHAR_T)_STLP_TEMPLATE_NULLstruct __type_traits<pthread_allocator<wchar_t> > : _STLP_PRIV __pthread_alloc_type_traits<wchar_t> {};#  endif#  if defined (_STLP_USE_PTR_SPECIALIZATIONS)_STLP_TEMPLATE_NULLstruct __type_traits<pthread_allocator<void*> > : _STLP_PRIV __pthread_alloc_type_traits<void*> {};#  endif#endif//// per_thread_allocator<> : this allocator always return memory to the same thread// it was allocated from.//template <class _Tp>class per_thread_allocator {  typedef pthread_alloc _S_Alloc;          // The underlying allocator.  typedef pthread_alloc::__state_type __state_type;public:  typedef size_t     size_type;  typedef ptrdiff_t  difference_type;  typedef _Tp*       pointer;  typedef const _Tp* const_pointer;  typedef _Tp&       reference;  typedef const _Tp& const_reference;  typedef _Tp        value_type;#ifdef _STLP_MEMBER_TEMPLATE_CLASSES  template <class _NewType> struct rebind {    typedef per_thread_allocator<_NewType> other;  };#endif  per_thread_allocator() _STLP_NOTHROW {    _M_state = _S_Alloc::_S_get_per_thread_state();  }  per_thread_allocator(const per_thread_allocator<_Tp>& __a) _STLP_NOTHROW : _M_state(__a._M_state){}#if defined (_STLP_MEMBER_TEMPLATES) /* && defined (_STLP_FUNCTION_PARTIAL_ORDER) */  template <class _OtherType> per_thread_allocator(const per_thread_allocator<_OtherType>& __a)    _STLP_NOTHROW : _M_state(__a._M_state) {}#endif  ~per_thread_allocator() _STLP_NOTHROW {}  pointer address(reference __x) const { return &__x; }  const_pointer address(const_reference __x) const { return &__x; }  // __n is permitted to be 0.  The C++ standard says nothing about what  // the return value is when __n == 0.  _Tp* allocate(size_type __n, const void* = 0) {    if (__n > max_size()) {      _STLP_THROW_BAD_ALLOC;    }    if (__n != 0) {      size_type __buf_size = __n * sizeof(value_type);      _Tp* __ret = __REINTERPRET_CAST(_Tp*, _S_Alloc::allocate(__buf_size, _M_state));#if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC)      memset((char*)__ret, _STLP_SHRED_BYTE, __buf_size);#endif      return __ret;    }    else      return 0;  }  void deallocate(pointer __p, size_type __n) {    _STLP_ASSERT( (__p == 0) == (__n == 0) )    if (__p != 0) {#if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC)      memset((char*)__p, _STLP_SHRED_BYTE, __n * sizeof(value_type));#endif      _S_Alloc::deallocate(__p, __n * sizeof(value_type), _M_state);    }  }  size_type max_size() const _STLP_NOTHROW  { return size_t(-1) / sizeof(_Tp); }  void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }  void destroy(pointer _p) { _p->~_Tp(); }  // state is being kept here  __state_type* _M_state;#if defined (_STLP_NO_EXTENSIONS)  /* STLport extension giving rounded size of an allocated memory buffer   * This method do not have to be part of a user defined allocator implementation   * and won't even be called if such a function was granted.   */protected:#endif  _Tp* allocate(size_type __n, size_type& __allocated_n) {    if (__n > max_size()) {      _STLP_THROW_BAD_ALLOC;    }    if (__n != 0) {      size_type __buf_size = __n * sizeof(value_type);      _Tp* __ret = __REINTERPRET_CAST(value_type*, _S_Alloc::allocate(__buf_size, _M_state));#if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC)      memset((char*)__ret, _STLP_SHRED_BYTE, __buf_size);#endif      __allocated_n = __buf_size / sizeof(value_type);      return __ret;    }    else      return 0;  }};_STLP_TEMPLATE_NULLclass _STLP_CLASS_DECLSPEC per_thread_allocator<void> {public:  typedef size_t      size_type;  typedef ptrdiff_t   difference_type;  typedef void*       pointer;  typedef const void* const_pointer;  typedef void        value_type;#ifdef _STLP_MEMBER_TEMPLATE_CLASSES  template <class _NewType> struct rebind {    typedef per_thread_allocator<_NewType> other;  };#endif};template <class _T1, class _T2>inline bool operator==(const per_thread_allocator<_T1>& __a1,                       const per_thread_allocator<_T2>& __a2){ return __a1._M_state == __a2._M_state; }#ifdef _STLP_FUNCTION_TMPL_PARTIAL_ORDERtemplate <class _T1, class _T2>inline bool operator!=(const per_thread_allocator<_T1>& __a1,                       const per_thread_allocator<_T2>& __a2){ return __a1._M_state != __a2._M_state; }#endif#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)template <class _Tp, class _Atype>struct _Alloc_traits<_Tp, per_thread_allocator<_Atype> >{ typedef per_thread_allocator<_Tp> allocator_type; };#endif#if defined (_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE)template <class _Tp1, class _Tp2>inline per_thread_allocator<_Tp2>&__stl_alloc_rebind(per_thread_allocator<_Tp1>& __x, const _Tp2*){ return (per_thread_allocator<_Tp2>&)__x; }template <class _Tp1, class _Tp2>inline per_thread_allocator<_Tp2>__stl_alloc_create(per_thread_allocator<_Tp1>&, const _Tp2*){ return per_thread_allocator<_Tp2>(); }#endif /* _STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE */_STLP_MOVE_TO_PRIV_NAMESPACEtemplate <class _Tp>struct __perthread_alloc_type_traits {  typedef typename _IsSTLportClass<per_thread_allocator<_Tp> >::_Ret _STLportAlloc;  //The default allocator implementation which is recognize thanks to the  //__stlport_class inheritance is a stateless object so:  typedef __false_type has_trivial_default_constructor;  typedef _STLportAlloc has_trivial_copy_constructor;  typedef _STLportAlloc has_trivial_assignment_operator;  typedef _STLportAlloc has_trivial_destructor;  typedef __false_type is_POD_type;};_STLP_MOVE_TO_STD_NAMESPACE#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)template <class _Tp>struct __type_traits<per_thread_allocator<_Tp> > : _STLP_PRIV __perthread_alloc_type_traits<_Tp> {};#else_STLP_TEMPLATE_NULLstruct __type_traits<per_thread_allocator<char> > : _STLP_PRIV __perthread_alloc_type_traits<char> {};#  if defined (_STLP_HAS_WCHAR_T)_STLP_TEMPLATE_NULLstruct __type_traits<per_thread_allocator<wchar_t> > : _STLP_PRIV __perthread_alloc_type_traits<wchar_t> {};#  endif#  if defined (_STLP_USE_PTR_SPECIALIZATIONS)_STLP_TEMPLATE_NULLstruct __type_traits<per_thread_allocator<void*> > : _STLP_PRIV __perthread_alloc_type_traits<void*> {};#  endif#endif_STLP_END_NAMESPACE#endif /* _STLP_PTHREAD_ALLOC */// Local Variables:// mode:C++// End:

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